Fortunate Fortunes CTF (Plz download and rate!)

Date uploaded:
2 Sep 2007 at 00:02

Download details

Re-upload/Edit Download
Jimbob (More uploads by Jimbob)
Capture the flag
Eigus, for providing the link to the tileset on the JCF, and Onag for making the tileset
Screenshots (145.31 kB)

File contents

Jimbobffortctf.j2l Fortunate Fortunes CTF 3.46 kB 01 Sep 2007
j1crysilis.j2t j1Crysilis 57.19 kB 02 Dec 1999
Chrysilis.s3m ush (maxi re-mix) 109.92 kB 07 May 2000


This is a CTF level I made using the JJ1 Chrysilis tileset. Enjoy!
The password is gibble.
The reason why I did this is so anyone who joins a server hosting this level can’t rip it, but if you download this level here then you can add it to a level pack.
Well I couldn’t host so there was no one other than me to beta test it… :p
EDIT- Please download and rate.


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User Reviews (Sort by Helpful Index or Date Posted) Average: 4.4

Review by Quickz

2 Oct 2007, 22:22
Turtle Goon (65 Points)
Number of reviews with ratings24 Featured reviews9 Average helpfulness95%

“Plz download and rate!”, well, here you are :)

To start with, I think this tileset is quite hard to use, since the masking isn’t the best and there isn’t much variation in it. When I walk through the level I can see you tried to use all tiles, which is definitely a good thing. Layer 8 is, as Fawful said, quite boring. Try to use layer 6/7 next time for some more exciting background-eyecandy.

About the event-placement. There are huge ammounts of RF’s and bouncies in this level, including the PU’s of those ammo-kinds. The shapes aren’t too original, try to change that in your next level, and some variation in ammo would’ve been nice (some toaster, gun 8 or even seeks). When I walked through the level for the first time, I didn’t even found the bouncy PU, which definitely isn’t a good thing. There is one central Full NRG and two +1 carrots, they are placed well enough and quite fair, I guess.

About the gameplay, well, this tileset definitely doesn’t improve it. I bumped into walls/ceilings a lot. I don’t like the one ways at the central right platform. The start positions are at weird places, quite close to the bases, which can cause annoying recapturing. The level is open and quite vertical, so the idea of putting bouncies and RF’s in this level is good, but perhaps a bit overdone as I said before.

Anyway, nice try and keep trying, since you definitely have some potential!

1 of 1 users found this a good review. Did you? Yes/No

Review by Jimbob

3 Sep 2007, 04:24 (edited 3 Sep 07, 04:30)
CTF Bug (4 Points)
Number of reviews with ratings4 Featured reviews0 Average helpfulness43%

You don’t really need the bouncer powerup to get to the RF powerup. Just use normal bouncers.
Well it seems I’m not too good at making levels yet, but thanks again for the advice!

0 of 0 users found this a good review. Did you? Yes/No

Not recommendedReview by FawFul

22 Sep 2007, 23:58
Turtle Goon (61 Points)
Number of reviews with ratings21 Featured reviews8 Average helpfulness85%

first things whats ANNOYING =

1. poor mask in tileset

2. bad gameplay and things are to difficult for me.

3. to much “1 color” if i see the yellow ground + the waterfalls, than im become crazy.(maybe u had to choose another tileset)

4.poor eyecandy, no textured background it looks like poor bricked layer 8.

5. uhm, there is only bouncer and RF weapon? how can i have a good gampeplay with this .?

6. bouncer PU is to hidden.

good things =) :

1.its a small lvl for fun, the tiles are good detailed.

2. ammo placement is very well and it cant be fun for dueling or “hyper” instagib :p

3.u choosed a cool musicfile x3!

download recommendation? = no srry its not good enough for me …

but just keep making lvls i hope i made some advice for u ;|.

im sure that there will be a lvl what intrest me very well.

so good luck and see ya in my next review ;d!

0 of 0 users found this a good review. Did you? Yes/No

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