|xlmMULCH.j2l||MULCH||1.63 kB||14 Oct 2007|
|CastleMulch.j2t||CastleMulch||13.40 kB||13 Oct 2007|
|zadan1.xm||techno chip||56.06 kB||20 May 2006|
Some of you may have seen the ‘MULCH’ level, so, here I am uploading it. It may seem like a simple small, bland level. And it’s layout, or lack of layout may seem a bit un-worked on. It’s meant to be a very fast paced level, where speed is everything. after killing someone due to the spawning locations you have about one second to score, or else you’ll have to kill them again.
Note: It’s best with a small amount of players, such as two.
Looks VERY un-worked, but makes great gameplay! Yeah!
(Worlds shortest review… Stop laughing at me! Or just go away…
What am I talking?)
Let’s give it 7.5 and DR.
PS. You would have also said “set the captures needed to 100”, as it makes it more
annoying er… fun…
This level is awesome, albeit small.
I just played Birdie in a duel today, using the level MULCH. The flow was nice, so was the tileset. The music made a fast pace game. Overall I like it. Even though it’s small, doesn’t necessarily mean it has to get a low score. Good for 1v1 & 2v2 duels. Score, 7.9..rounded to an 8.
[Rating adjusted to 7.9 ~cooba]
I think this was a fun map. I played it online. It’s fun. Download this.
fun for about 30 seconds. D-
I had to review this ages ago, but finally:
This level is complete anti-entertainment for me. Even if the tileset is limited, one isn’t forced to make 90% linear gameplay. Also I don’t see anything original here. The random class-feature has been used before and it just makes the level pure lottery. Download other stuff by Birdie, not this.
This is a great level. It may look small but it’s very fun to play. Great for Duels and 2v2’s. Everytime you die, you get a different PU each time, from Seekers to RFs, Bouncers and Pepper Spray and many others excluding Freezer.
Eyecandy may not be that spectacular but the tileset is only 10 × 10 (100 tiles). The eyecandy is impressive for what is in the tileset. Textured BG is used in Layer 8 and looks good when seen through the arches in the background.
As for a rating, I’ll give it 8.0 because the level is fun to play and it is excellent for Duels and 2v2’s as I said before.
MULCH, as strange as the level name is, is a really fun level to play with a few players or with a lot if you want to see some crazy action. The random weapon concept makes it fun, but it can also get frustrating if you get the wrong weapon all the time.
Sometimes you don’t get a PU, that probably happens when people are getting killed over and over. If I’d were to rate this as a serious level I’d give it much lower, but just because the fun you can have in it(I played it till 100 a few times and played it very often in my own server) I’ve also experienced that the server usually wins with even teams.
Of course it’s all about the weapon you get, because Pepper is not useful in the level. If one has Pepper and the other has Seeker you can guess who wins. But that’s just the level.. not much to do about it. With Carrotade on you can’t recapture fast but if you don’t have it on you can recapture faster. That’s why you should play with Carrotade on. This gives people the time to score more, otherwise you would have gotten even crazier games with people killing each other without scoring a lot.
You can sometimes score 2 points if you kill someone because of Carrotade. With 1 player against more it’s unfair, but this doesn’t mean you can’t score points.
This level is not a candidate for the next JJ2WC or some JDC event, but it’s still a very fun level. Like I said, if I wanted to rate the level as a normal CTF level(that means looking at the eye candy and the placement, although there are no carrots and there is also no ammo) I would rate it much lower.
Download recommendation? Well, this didn’t get downloaded a lot yet so I have to say yes.. but only if you want to have fun and you can take some stress.
Host: Well, in my server this is the standard opening level so you can have some fun before you’re going to play other levels. But if people don’t want to host or play this I really understand that because this is a controversial level. I’ll give this level an 8.2 for now.
This level is very small, but you really need to play it. It’s good for duels or 2v2s, cause well, it’s small. However it’s also fun when there are many players, ‘cause that’s where the craziness starts. It also looks pretty nice. And I like that start-get a PU system. Also the music gives the feel of a fierce battle, so +0.2 for it.
Rating: 8.0 + music bonus (0.2) = 8.2
DR: Yes (yes, yes, yes!)
P.S. Brd, if you want it crazier, add some Freezer powerups. It would be neat, heh heh…
…! To “Fawfull”
1 = It obviously isn’t intended to be used for a ‘serious battle’
because it’s ctf
2 = If it’s so easy to make this level, why wasn’t it made already; also you just assume I made this in five minutes, while it may not have took long to assemble in jcs I did quite alot of planning
2 = If you die anyways without carrots why would you need to pickup ammo?
Skills matter in this level, not just luck, the skills to use weapons effectively regardless of what weapon your opponent has.
anyway, just because a level is simple doesn’t mean that it’s bad, if you play SSBM a perfect example is Final Destination.
I dont care that you brought my rating down, I do care though that your review seems like it was written without actually playing this with other people.
You can’t understand why they give so much eights… You’re just thinking this is meant for JJ2WC or JDC :P
Eat your lima beans, Johnny.