Waste Treatment Facility

Date uploaded:
29 Feb 2008 at 22:40 (Minor update on 1 Mar 2008)

Download details

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cooba (More uploads by cooba)
BlurredD and Violet CLM for useful advice. Disguise for pressuring me to fix various tiling errors. The Quake Retexture Project (http://facelift.quakedev.com/retexture/) for the soil tiles base. P4ul did a bunch of stuff.

File contents

WTFexA.j2l Waste Treatment Facility 4.36 kB 29 Feb 2008
WTFexB.j2l Winter Terror Fortress 4.36 kB 29 Feb 2008
WTFexC.j2l War Torn Foundry 4.35 kB 29 Feb 2008
WTFexD.j2l Witness Thy Fate 4.43 kB 29 Feb 2008
WTFAcrid.j2t WTF - Acrid 231.46 kB 29 Feb 2008
WTFBorealis.j2t WTF - Borealis 231.46 kB 29 Feb 2008
WTFCrispy.j2t WTF - Crispy 231.45 kB 29 Feb 2008
WTFDeadly.j2t WTF - Deadly 236.83 kB 29 Feb 2008
fogpolution.xm Fog polution 788.14 kB 05 May 2007
tech07_2.jpg 56.96 kB 07 Oct 2007


This is the tileset I’ve been working on since a fair bit of time. Over the months, it got quite a development story with it.

The original idea to create this arose somewhere in late February (2007) shortly after I’d finished the Mediv2o tileset (part of the now cancelled Impressive Flashback pack). Mediv2o was still buggy, and I decided to have a little ‘practice’ with tileset making before creating any more JJ1 remake sets. What was going to be a mere sideproject got expanded to this, and now I believe I’ve gotten enough tileset practice :)

The name, which may be a little omniguous, will be left to your imagination. Make of it what you will – this applies to the tileset itself as well. You’ll be able to make a lot with this set, even if it isn’t immediately obvious from the example level (that barely scratched the surface, to be honest).

Another thing are the palettes—there are 4 different color palettes included in this package. The first three are your standard hue change fare. The fourth one, not included in the screenshots, I experimented with a bit. If you plan on making your own palette edits (which I in fact encourage), please do not use the fourth palette as a base to avoid a lot of confusion. The other three palettes are perfectly editable.


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Quick Reviews Average: 9.6

Recommendedsnzspeed rated 9.5

This is really a great set and i can already see lots of very good levels being made with it.

RecommendedPurpleJazz rated 9

Quite a strong feeling of Deja Vu in some cases, but nonetheless it’s a great tileset, good job Cooba. I feel it will become very popular quite soon.

RecommendedEigus rated 10

really awesome set. didn’t find any flaws, though it will probably become overused soon.

this is the year of tilesets :X

RecommendedSpaz WPK XS rated 10

Great tileset !
Congratulations :P
With this tileset I cam make my Dream Map ! Thx ;]

[Review changed to quick review. For more information, see \Review Rules\. – cooba]

RecommendedPT32 rated 9.9

I luv it!!

RecommendedMSB3000 rated 8.5

Simple yet easy to use with many different environments, and nice to look at to boot!

If I ever get inspiration to make another level, I’ll probably use this.

RecommendedCobra NF rated 10

this is cooooollll!!!!!!!!!!!!!!!!!!!!!!!

User Reviews (Sort by Helpful Index or Date Posted) Average: 9.1

RecommendedReview by Stijn

1 Mar 2008, 00:14 (edited 10 Apr 08, 20:27)
Auto-Reviewing Zombie (456 Points)
Number of reviews with ratings284 Featured reviews13 Average helpfulness87%

First impression: Cyberspaz Tileset 2 version 1.5

Really, it reminded me a lot of that set, and with reason; a lot of tile structures can also be found in that set (the tubes look very similar to those in Dethman’s set, and so does the water). Of course, this is not a bad thing, as Cyberspaz2v may have looked fine but never was very usable or complete, while this tileset definitely is. It’s logically organized with tiles grouped by purpose, and seems complete; most tiles which need one have a counterpart with layer 4 background, platforms are easy to complete since all tiles are there, et cetera. Definitely a very good tileset in that aspect.

The tiles look a lot more polished than in Dethman’s set too, and reminded me of Disguise’s Spacey Universe. Everything looks polished and all, though I’m not too fond of the combination of the rock texture and the rest of the tiles. The contrast between the light rocks and somewhat darker “techish” parts is just a bit too high.
What I especially liked were the “block” tiles; the square (and triangular) tiles with the rusty metal look. They are shaded very nicely and the dents in them show convincing depth. The goo dripping from the top in a few variations bugs me though. I don’t know why exactly, but something just seems wrong, like it’s just been pasted on top of the tiles instead of really blended well.

Apart from that it’ll be hard for anyone to find graphical flaws in this set. Everything looks fairly monotone, but the advantage of this is that the palette can contain a lot of different hues of the same colour, allowing for increased detail and amazing textured backgrounds such as the two (!) included in this set. Which brings me to the background scenery, another strong point of this set. The aforementioned textured backgrounds are awesome, and so are the moon and clouds. Then there are some tiles which can be used to add skyscrapers. Though those could have used a bit more variation in my opinion they offer yet more possibilities for background and level theming.

Finally there’s the waste itself, without which this tileset wouldn’t be much of a waste treatment facility. To be honest I was a bit disappointed in this, I would have expected more waste and less generic space-industrial-whatever tiles. There’s the obligatory waterfalls and some layer 3 water tiles, but no barrels of waste, no real processing machinery, just waste waterfalls. Which brings me to my main problem with the set, its complete lack of originality. As said before it really looks awesome but come on, if there’s any theme which has been used to death in tilesets it’s the nondescript industrial-urban-dark-facility one. Apart from looking better than most of its predecessors this set does not really add anything to the pool of sets to choose from.

If you disregard that, however, what’s left is a tilesets that looks really good and is easy to use, and one I would certainly recommend to download. What withholds me from giving a 9+ is the lack of originality, but if you don’t care much about that I’d say go ahead and make some levels with this; they’ll probably look awesome nonetheless.

4 of 5 users found this a good review. Did you? Yes/No

RecommendedReview by andbr98

10 Aug 2010, 20:36
CTF Bug (7 Points)
Number of reviews with ratings7 Featured reviews0 Average helpfulness44%

I hate the theme, tiles, but is so good for making levels and so easy to hand that I just can’t give 8 just because I don’t like the theme so that makes me give a 9 and DR(Download Reccomendation) . Thank to your tileset colours that made me give 5 from 9 points.

PS:p I gave the + 0.2 just because you deserve them and because you are such a great man in the J2O community. Be proud of you.

0 of 0 users found this a good review. Did you? Yes/No

RecommendedReview by Arclite288

1 Mar 2011, 19:25
Frog (19 Points)
Number of reviews with ratings19 Featured reviews0 Average helpfulness17%

First off, I can say nothing but spectacular. That doesn’t mean I’m not going to rate it.

Art Style:

Wall-to-wall gorgeous sharpness and close attention to detail. Looks good in every variant. This gets a solid 8.0

Diversity of Tiles:

Quite a good arrangement of options here. Some stone for more natural caves, with the addition of dirt, and some very good-looking clouds. Not only can it do two types of sky, but the added bonus of stars and two types of planet can really make the difference. Most people will be using the metal and city buildings, but that’s probably because of how good they look. I give this a 7.6.

Layer Management:

Very strong and very competent. It’s possible to use just two layers for the main level, which is extremely rare for a tileset to do, and makes a huge difference to the quality. Does not fall short of excellent on even its weak points. Worthy of a 9.2 here.


Where does the amazingness end? Variant determines the environment, but all of them look insanely good. While Acrid can do environments capable of making Jazz mutate, Borealis can mercilessly chill, Crispy burns away critics and Deadly is just downright ominous. This one gets a 8.6.


Art Style – 8.0
Diversity of Tiles – 7.6
Layer Management – 9.2
Environment: 8.6

Total —> 8.35

Final Rating —> 8.5

0 of 1 users found this a good review. Did you? Yes/No

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