|xlmFFHallows.j2l||Hallows Eve||26.45 kB||17 Mar 2008|
|Diamondus - Garden.j2t||Diamondus - Garden||221.05 kB||21 Sep 2007|
|war.s3m||War in the Middle Earth||275.28 kB||07 Mar 2003|
Hallows eve is an symmetric ctf level with big advantage.. this level contains 6 kind of power ups
the bases are low on each side and beneath the bases is a nice fishtank. i placed in the mid and up an carrot.. the seeker pu is also up but can only be shot by gun9. (same rule for the freezer pu that are at the upper part of the level). the layout + eyecandy design is different then other levels. i think u won’t bump against a wall fast, i placed springs – float ups – one way well enough so that u can keep running
This level is made for xlm
this level is best quality with:
ambient lightning on
also see the pictures ->
i hope you like it
and don’t forget to review :D!
P.S search for textstrings :p
** RE-UPLOADED.. Added Bridges In The Mid Of The Level.
Very cool level. Good eyecandy and it was fun to move around. But I got lost all the time when playing it so as a battle level I didn’t like it as much as I had expected.
Well, I must say this level has a good flow, it has no dead ends and no irritating things you bump into all the time. However, there are too many things which make you move, like sucer tubes, warps and poles. Too many warps cause that few people know where they are all leading to. You have to know this level well to get the maximum out of it, which is also a good point. Especially in the middle there are some floating platforms, you should have tried to stay to the pattern of the sides and attach more platforms to eachother to form bigger ones. Those were all the negative parts. The open spaces were nicely dealt with so that they did not form any problem.
This level has great eyecandy, especially for a nature level. You gave it a lot of colours and movement, There are many things to see, also on the foreground, ammo is placed in nice shapes and layer four is also nicely decorated. You must have had a lot of work on the eyecandy.
In the bottom of the level are some gaps, you decided to not place pits there but to make sucer tubes which hold you down for a few seconds and then blow you up. Also there are falling apples in the top corners of the level and there are some nice ‘freeze enemy/sucer tube combinations’ which bump you all over the level and must have been made by a smart person.
Final Grade: 8.2
Okay, Faw, your level’s not bad. Pretty good, actually. Eyecandy was excellent, music fit very well, and tileset was maximized in terms of performance. I think I’m actually gonna hafta give you an 8.9! Because I didn’t really see any foreground eyecandy, and this bothered me, and the intro part might cause impatient people to leave the server [their loss :(]. But I can comfortably say that this is a good level, keep it up, and a definite download recommendation.
Eat your lima beans, Johnny.