|21 Feb 2009
|21 Jun 2008
|In Time Neve
|22 Dec 2007
Enough people wanted me to finish this, so I did it (in one day off from army service..)
Thanks to cooba for enabling me to use jcs and his jj2 folder which has all kinds of unfinished trash
What can I say? Great moon, rofl..
Top marks for the eyecandy and theme. This level feels very metallic, using Desolation in a unique way to create a great atomsphere. I love the “bottomless” pits. The layout was nothing too intuitive but still good. Flow was decent. The ammo was very sparce though which is a big pain considering that this level seems to be suited to large games.
Great tile-set use as always. The game-play is decent, but conventional with an open layout. I think this deserves at least an 8, because the metal brick tiles were used in of the best ways possible for this set. The pits could have better placement in my opinion.
I love Your lvls! This one is cool, but isn’t my favourite ;x
This is a nifty little battle level, but pretty overrated in my opinion – I mean, a 9.0, what the heck? P4ul’s amazing skills at visual design come through once again meaning that the level has a great atmosphere and, while a bit bleak, gray and empty sure is a sight to behold (and hey, it is supposed to be a void, after all). I’m particularly fond of the music, a nifty little tune by Luigi Electro: it’s a simple tune but it grows on you fast.
Apart from that this level has nothing really special to offer tho’, the layout while obviously solid is nothing out of the ordinary. The pits may be annoying to some, personally I found them okay although you can fall into them real easily if you don’t have a good grasp of the layout. I like the little alcove at the top left of the level tho’, it’s the little details like that which get me. ; )
I might expand this review later as I actually have more to say about this level (or would like to say what I did in more detail) but for now, take a solid 7.0 and a download recommendation.
Eat your lima beans, Johnny.