Rainforest Revelry

Rating
8.5
Reviews:
4
Downloads:
738
Date uploaded:
5 May 2009 at 20:16 (Minor update on 30 Apr 2016)

Download details

Re-upload/Edit Download
Author
cooba & Ragnarok (More uploads by cooba & Ragnarok)
Type
Battle
Version
1.23+ (This file requires JJ2+)
Satisfaction
100%
Screenshots
revelrycollab.zip (856.63 kB)

File contents

olcrevelry.j2l Rainforest Revelry 13.79 kB 05 May 2009
IC - Jungrock1.j2t IC - Jungrock1 211.55 kB 26 Dec 2006
an-path.xm Path to Nowhere 1469.01 kB 03 Oct 2002

Description

A collaboration.

Started at Christmas Eve 2008, followed by a month or a few of hiatus, it’s done and ready to be torn apart by critics and players and whoever.
Enjoy. We both are insanely proud of how this came out to be, so you’d better like this…

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Quick Reviews Average: 7.5

RecommendedCrimiClown rated 7.5

An okay battle level, a bit too holed for my taste. Eyecandy is fine. Could be bigger.


User Reviews (Sort by Helpful Index or Date Posted) Average: 8.6333333333333

RecommendedReview by minmay

Posted:
15 Nov 2009, 00:48 (edited 15 Nov 09, 00:49)
Turtle Goon (57 Points)
Number of reviews with ratings18 Featured reviews7 Average helpfulness80%
Rating
9

Ragnarok wanted more reviews for this, and I can see why. The level pretty much oozes polish and quality.

The level is notable for taking advantage of JJ2+‘s capability to have very long respawn times, as well as initial spawn delays. It’s also notable for not abusing said capability.

It’s a fairly typical level aside from that. Powerups, carrots, and ammo are all well-placed. Pits are present, but they honestly feel like they were added for flavor rather than gameplay reasons.

One unusual feature is the seeker powerup that can only be obtained by those with a sugar rush. Whether anyone will ever actually get it or not is anyone’s guess.

The level’s primary selling point is definitely its visuals. It is excellently and consistently decorated throughout, with quite a few creative methods of tileset usage.

What really caught me, though, was the level’s general lack of flaws. There are no usable camping spots, no spammable weapons, nothing of the sort.

Overall, this is a rare gem of a level, and should be treated as such.

2 of 2 users found this a good review. Did you? Yes/No

RecommendedReview by FireSworD

Posted:
1 Dec 2010, 17:22 (edited 14 Jan 20, 06:55)
Spaz Slackrabbit (150 Points)
Number of reviews with ratings66 Featured reviews12 Average helpfulness87%
Rating
8.5

I got to play an ffa here with some others.

I’m reviewing this through exchange.

What caught my attention first is the eye-candy. It’s quite varied throughout: Some places look solid, others look random and more natural. The eye-candy is well justified by the theme, which is about reveling a rain forest.

While the eye-candy is quite varied, the layout also reflects that. Is that a good thing? – While the level generally flows well with practice, the flow is quirky in some places, and I even got stuck near the seeker pu (you know the pos _ ).

Other game-play related things like carrots, power-ups and even food were placed well. I didn’t have much trouble gaining health; it wasn’t easy to become invincible, but not a struggle to stay alive either. The seeker pu, as far as I know, can only be obtained by using the copter to bypass a ceiling spring while you have a sugar rush. It’s not too hard to accomplish that, and I’m thankful such a power-up weapon takes some effort (and luck) to obtain, as seekers are quite deadly with this layout.

Not much else to say really. I encourage that players should try this level more in JDC events, public servers and ffa.

1 of 1 users found this a good review. Did you? Yes/No

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