I just remembered I had reviewed this level already, but then I checked this and noticed that I hadn’t. It is a decent level that I played once in a JDC event, so it should receive more of full reviews.
The atmosphere is dismal, as is the tileset, although the music choice isn’t. I’m sure there could have been better choices, but I’m fine with this one now. I don’t see any tilebugs here, nor anything that feels too bland either. The background here is default, but since this is a new tileset, it’s acceptable. The textured background has a nice fade colour even. There is also enough details in sprite layer and foreground. Napo’s best eyecandy so far.
The level layout reminds me about medieval skycrapers, although here you have solid ground from top to bottom between the two tall fort basements. The level seems balanced enough and is easy to move in around. The level clearly fits better for 3vs3 and larger games, and I rather wouldn’t try to play a duel here. The level has much diversity, as in where a player can go, and the bases seem to be positioned well.
This is Napo’s best level yet, and I’m looking forward to see more. It’s solid, balanced, good-looking, and fairly easy to learn even. Download and host recommendation.
SJ
Capture the flag, by 