Hot Carrots

Date uploaded:
1 Aug 2009 at 01:45 (Minor update on 1 Aug 2009)

Download details

Re-upload/Edit Download
SHÁKÉR NL (More uploads by SHÁKÉR NL)
Single player
Hot (1.32 MB)

File contents

Let's Read!.txt 0.51 kB 01 Aug 2009
Shakerhotlvl.j2l §1HOT Carrots By: SHÁKÉR NL 6.12 kB 01 Aug 2009
Shakerhotlvl.j2l §1HOT Carrots By: SHÁKÉR NL 5.99 kB 01 Aug 2009
1aLava Jungle Fab.j2t 1aLava Jungle Fab 105.96 kB 13 Jan 2007
1aLava Jungle Fab.j2t 1aLava Jungle Fab 105.73 kB 10 Jul 2009
Carrotus.j2b Carrotus 361.00 kB 14 Jul 1998
Carrotus.j2b Carrotus 361.00 kB 14 Jul 1998
Screenshot0.png 94.40 kB 01 Aug 2009
Screenshot1.png 116.17 kB 01 Aug 2009
Screenshot2.png 138.25 kB 01 Aug 2009


This is a Coop / SP-Level that I made a few years ago. Just for fun :)


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Quick Reviews Average: 6.5

Sebek aka Slayer rated 6.5

nice work man i really had a fun playing it, good job shake

User Reviews (Sort by Helpful Index or Date Posted) Average: 6.6

Review by ShakerNL

1 Aug 2009, 17:57
CTF Bug (0 Points)
Number of reviews with ratings0 Featured reviews0 Average helpfulness66%

Thanks for your comment, I made things regenerate, because I hosted this on a server. I wanted to remove it, but I didn’t. :P

1 of 1 users found this a good review. Did you? Yes/No

Review by fearofdark

1 Aug 2009, 22:02
Spaz Slackrabbit (185 Points)
Number of reviews with ratings159 Featured reviews4 Average helpfulness64%

Can’t think of an introduction so lets get right to the review:

Starting off with the eyecandy, and I found it quite interesting. There is a mixture of blocks and normal carrotus tiles throughout, which was quite creative, but on the other hand, looks quite buggy (in my opinion), especially where insane amounts of blocks are used. It’s not a pretty level, but that doesn’t mean it’s not interesting to look at. There are some jungle tiles used as well in parts of the level, which looked iweirdly good, and I think could have covered more of the level. (I’m never good at reviewing when it comes to eyecandy). Other than that, layers were used well, although there could have been a bit more background eyecandy. There aren’t too many noticable bugs and the auther made good use of the tileset. Overall, I quite liked the eyecandy, apart from the overuseage of blocks.

Now on to the gameplay. The whole level consists of puzzles. There are no enemies (apart from one or two clusters), and not many items. Firstly, the good things: I like the concept of having to be careful with ammo in order to progress, and you have to have certain weapons to pass places. Unfortunately, there were a couple of bugs with this. For example, if you were stupid like me, and got to the second warp challenge with no toaster ammo, and couldn’t unfreeze the spring, there was no way of warping back, so I had to cheat. Secondly, there were too many warp challenges, which were quite fustraiting to get past, and thirdly, too many of the challenges were slow paced, especially the part where you have to get stuck, and then sink to the bottom. In turn, the level didn’t flow very nicely.

Other problems are that the level is too linear, the boss was too easy cause of all the powerups, there could have been more enemies and items and the level was too short. So overall, the gameplay isn’t great, despite some nice concepts.

Music was standard carrotus, and I didn’t see the point of the filing system. Good effort, but it made things a bit too complicated I thought.

DOWNLOAD?: Not sure. There are some good concepts in this level, but I think it still needs to be worked on, and made longer in order to be more fun.

2 of 4 users found this a good review. Did you? Yes/No

Review by Zoro

1 Aug 2009, 02:02 (edited 1 Aug 09, 04:19 by Crazy Rabbit)
Bee Boy Swarm (32 Points)
Number of reviews with ratings16 Featured reviews4 Average helpfulness62%

In the level beginning too hard. I cannot pass further.

0 of 0 users found this a good review. Did you? Yes/No

RecommendedReview by mortalspaz

1 Aug 2009, 07:08 (edited 1 Aug 09, 18:08)
Turtle Goon (70 Points)
Number of reviews with ratings43 Featured reviews4 Average helpfulness76%

I can. And i saw lots of regenerating things such as PU’s coins and others!

*STORY*(EDIT 1: Missed this one)
No story in this pack…Always include a story to make it more interesting.
Cons:No story N/a

EYECANDY… This is a good level that combines jungle with other tilesets.Some tilebugs were found but not too much.
Pros:not to many tilebugs and level looks nice.
Cons:Flashy floor somewhere near the end of the level.

GAMEPLAY: No word to describe it… can’t say neutral.
The truth is that this level has some sort of warp chamber where you have to be careful not to fall into one or you’ll start back over.
There are few puzzles,,, well most of them require a certain weapon.
Pros:Good gameplay and puzzles.
Cons:The warp chambers were kinda hard to pass.

PICUP PLACEMENT:There’s a problem here:
All the picups are just “chock-a-block”…(deffinition: All of them are one next to each other)without the possibility to find more.Another thing is that there are respawning coins and ammo. eg: 307 bullets of bouncer when maximum is 99. See this one :D
Cons:Respawning things.

The majority of the enemies are just in one place,these respawning as well.I mean… There ar lots of fat chicks and normal turtles somewhere all of them respawning.
Pros:it was a challenge….
Cons:Lots of enemies in 1 place and respawning.


I think this level is quite fast paced having 2 almost impossibe warp chambers to pass without a cheat, 2 bosses: a schwarzenguard and a bolly, having RF TNT Bouncer and seeker ammo, using an original set, and the music being….. carrotus?Oh well…


Fast Paced: quite
Boss(es):Schwarzenguard and Bolly
Long:Not really
Lori Playable: Yes (has 1.23 version and 1.24 in the *.zip file)

This level can be improoved but after all it is fun to play.
EDIT 2: I did not knew that… that’s an explication for respawning enemies.. Apolagies. Rating changed from 6.5 to 7.2….

This review has been edited by MortalSpaz.

2 of 5 users found this a good review. Did you? Yes/No

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