Date uploaded:
14 Jun 2010 at 02:03 (Minor update on 28 Jun 2010)

Download details

Re-upload/Edit Download
Violet CLM (More uploads by Violet CLM)
Tileset conversion
Tested by cooba
RaneforusV.zip (1.42 MB)

File contents

RaneforusVex1.j2l RaneforusV Present 12.12 kB 26 Jun 2010
RaneforusVex2.j2l RaneforusV Past 8.07 kB 13 Jun 2010
RaneforusVex3.j2l RaneforusV Future 9.92 kB 19 Jun 2010
RaneforusVex4.j2l RaneforusV Night 17.13 kB 27 Jun 2010
RaneforusV Fut.j2t RaneforusV Fut 174.89 kB 13 Jun 2010
RaneforusV N.j2t RaneforusV Night 198.96 kB 27 Jun 2010
RaneforusV Pr.j2t RaneforusV Pr 187.02 kB 13 Jun 2010
RaneforusV Pst.j2t RaneforusV Pst 191.09 kB 13 Jun 2010
JotJDan.it Dan 496.18 kB 21 Dec 2009
song2.s3m 156.95 kB 21 Feb 2001
songcd3.s3m 126.30 kB 27 Mar 1998


Return to bountiful Raneforus, platform-heavy planet of the Lost Episodes, where enormous owls spin their heads, monkeys roam the trees, strange villages are nestled amidst the foliage, and cacti lie underfoot in waiting for unprotected rabbit feet. Then return to its past, when the familiar planet-encompassing forest of the present day was only beginning to take root, the bones of unimaginable creatures littered the rocks below, vast underground networks of caves had yet to be grown over by enormous roots, and a beautiful explorer searched the land for a kidnapped prince. Later explore the planet’s possible future, when turtle troopers have begun building cities and refineries, the deep oceans have turned red with pollution, trees and other flora have become increasingly artificial and metallic, and pipes have spread across the land. Return then to the present time, when night has set upon the planet, monkeys celebrate a strange festival called “Life Day,” torches hang from every bit of wood, and the vast trees straddling the world finally open their secrets to you.

Contains graphics from Raneforus, Jungrock, Diamondus, Turtemple, Fanolint, Nippius, Pezrock, Marbelara, Scraparap, One Must Fall, Stonar, Sluggion, Crysilis, Dreempipes, the JJ1 menu, Epic Pinball, Industrius, Technoir, Deckstar, and Holidaius. Something similar to an accurate conversion of the original levels could be made, but there’d have to be a lot of compromises.

ETA: A response to presumably the main criticism. In short, yes, the masking is non-traditional for a JJ2 set (and thus also the walls and how you build them), but I think it’s the best way of bringing across one of the most memorable parts of Raneforus — that it’s absolutely nothing but thin platforms — and yet also giving the level maker the opportunity to have a variety of textures on-screen. Do not try to force this tileset to do what most tilesets do, because it won’t and can’t, and that’s intentional. The beginning of the third level is there, if anything, to show you that it won’t possibly work and to encourage you not even to try.

REUPLOAD June 28th: Some of you hate sunshine, so I threw together a fourth palette for you, with its own example level.


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Quick Reviews Average: 9.4

Recommendedsnzspeed rated 10

Perhaps quick review isn’t appropriate for this, but I think you deserve a perfect score. for creativity, versatility, and because the sonic inspiration/influence was amazing to see :)

Only bad thing here is that some very usable tiles, mostly transition/connector tiles are missing.

EDIT: I noticed the waterfalls in past ver.

RecommendedLaro B. rated 8

Thanks for these tilesets. I will use them in the future. :P

RecommendedNarsist rated 10

This is really good!
Good tiles, eyecandys, etc…
And I’m waiting LetniV and TechnoirV :P
Take Care!

+plus! — You added Night vers. and it like a winter level.

I’ll use it.

I dont give 10 i give 11 :)

And finally this is a featured download.

RecommendedToni_ rated 10

I like this tileset. You spent too much time on it, and you deserve 10! Download recommended!

Recommendedminmay rated 9.3

Excellent in both design and execution, held back only by a few flaws that could’ve been corrected with a little more time and testing (tree masks are easy to get stuck in, a few resprites/recolors look slightly off).
And you did avoid doing the reflective goop, you sneaky little git.
Edit: Night is crazy awesome, have another .3 points.

RecommendedKiMO rated 10


RecommendedStarLORD rated 9

this tileset is really great…

[Review changed to quick review. ~cooba]

RecommendedFOX292 rated 9

Rain forest is obviously not my favorite JJ1 Tileset, but you did here a very nice job.
I liked the way you combined Technoir and Raneforus in your Future tileset.

RecommendedTheKax rated 9

I like it really much, I could really make something with this… It inspired me. This is not a bad thing, but I’ll say it: I find the headspinning owl disturbingly retarded. :P But hey, that’s the thing with owl sometimes…

Recommendedaritra1115 rated 9.2

My eyes are humilated! i’ll use it soon for a lvl
its very nice to be a tileset edit my fav is ranforus v past

User Reviews (Sort by Helpful Index or Date Posted) Average: 9.2

RecommendedReview by Lark

20 Jun 2010, 05:20
Auto-Reviewing Zombie (495 Points)
Number of reviews with ratings373 Featured reviews10 Average helpfulness77%

Okay, so here we have yet another impressive tileset “conversion” by Violet. When I saw that Violet chose Raneforus, I really wasn’t too excited. Those were some of the most unattractive, and frustrating levels in all of JJ1. Like, I hated Raneforus, I used to cheat to skip those levels.

Anyway, so I’m not too excited at all, but Violet never fails to impress, as he came up with the clever idea to include a past, present, and future tense to the tileset. This gives way for a lot more possibilities and all in all makes this worth downloading.

The present tense gives us the basics. Nothing too notable here. In fact, there isn’t even any solid ground. All there is is platforms, which sucks, but then again, that’s all Raneforus had. Platforms and trees. I got over the present tense tileset real fast.

Okay, so the past tense. Now this is cool. In the past tense, we sacrifice some pretty useless looking tiles for stone and gravel taken and edited from Jungrock and Stonar, plus we get some new background to play with. Overall, it’s really awesome. You can make a really ancient looking jungle level with this. The palette is all switched around, and some old school tiles are included to just make this really have a great atmosphere. Cool.

So, now the future tense, well it’s a great idea and all, and Violet pulls it off pretty well, but it’s just not that pleasing to look at. Everything just seems to totally clash. It’s a good idea, but I just couldn’t see myself using the tileset ever. And like I said before about the present tense, there’s no solid ground… There are just platforms. The past tense had solid ground from Stonar and Jungrock which was nice.

So the final verdict,
I’m not very impressed by the Present and Future versions of the tileset, but the Past tense is solid as hell and offers a lot of possibilities for some really cool levels.

Download definitely recommended, just don’t get too excited for Present or Future.

5 of 6 users found this a good review. Did you? Yes/No

RecommendedReview by Blackraptor

25 Jan 2011, 07:51
Way better than Aiko (862 Points)
Number of reviews with ratings464 Featured reviews35 Average helpfulness92%

I’m a bit behind with the rating, but i’ve lately revisited this and tbh there’s really not much more you can ask for from a conversion. I wasn’t overly fond of Raneforus in JJ1 either, but the work done to it here (esp. the past/present versions, which is a neat idea for a theme) is not only beautiful to look at but also does a great deal for the usability and possibilities of the tileset.

I was kind of planning on ending the review there, but it looks like it fell just outside the scope of a quick review so i will go into a bit more detail and mention some things i was gonna leave out.

The reason i’m giving this a rating of 9+, which I think is quite high given that most of the graphics weren’t made by the author, is easy to explain. Most tileset conversions, even sets from JJ1, need a fair bit of of tweaking done before being ‘complete’ for JJ2 and ready to design a solid level with. Whether this requires the addition of useful tiles such as poles or destruct blocks or whatever, or going a bit beyond by providing extra detail or editing the palette, these elements have been generally present in conversions to make them more usable. It takes a certain amount of work, especially when the original set is very lacking by itself. The tiles added here may be taken from other sources, but they go a long way in not only enforcing the theme of the set, but increasing the variety of Raneforus exponentially.The execution here was almost flawless (tho i kinda agree with lrk the theming in the future version does clash a bit).

I hope the versatility and variety you’ve added to this tileset will make people consider using Raneforus in the future, it looks like some very nice work can be done with this. Excellent job.

2 of 2 users found this a good review. Did you? Yes/No

RecommendedReview by ThunderWalker

18 Jun 2010, 18:14
Bee Boy Swarm (38 Points)
Number of reviews with ratings38 Featured reviews0 Average helpfulness54%

My first tileset(-conversion) rating :P

Tileset in general:
Everything worked in all three tilesets. They will do what they have to do and there is variety everywhere, in all three tilesets.

I should add a few Jungrock tiles (the special rocky grounds, like the large rock and such) in the Raneforus Pst tileset, and waterfalls in Raneforus Present, but that’s it.

The Raneforus Future tileset should be a little darker like PT32 said.


The masking is unique, but it fits the jungle levels pretty damn well, and I didn’t find any bugs.

Example Levels:
I won’t rate the example levels or criticize them to hell; it isn’t uploaded as “Multiple”, and they are playable with either Jazz, Spazz and Lori and don’t suffer from serious design flaws.

DR: Yes, offcourse!

1 of 2 users found this a good review. Did you? Yes/No

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