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|Trigs and Warps.txt||1.06 kB||14 Jul 2010|
|xlmtcex.j2l||Territorial Control.||8.57 kB||14 Jul 2010|
|Top3.j2t||Top secret ][||95.97 kB||09 Mar 2007|
|his_holy_power.mod||his holy power||237.14 kB||10 Jan 2010|
I have finally finished this. The territory control gamemode. And my first XLM submit (excluding the tryout).
So. The point of this gamemode is that you run to the enemy base as fast as you can. When you reach the enemy base, jump to the higher platform and run to the warp. Then you will automatically break some crates and go to the next area. Others at the level must go to the ‘update’ warp. This will continue until either team has reached the final enemy base.
so don’t rate the level itself, rate the system.
There may be still some bugs left in the system, please report them.
Edit: I have seen that sometimes the trigger crates don’t spawn for clients. I don’t know how to fix it.
Eat your lima beans, Johnny.
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