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harlem.j2l | Harlem | 5.15 kB | 31 Aug 2010 |
Twilight Park.j2t | Twilight Park | 125.36 kB | 09 Oct 2009 |
Botmca.it | BOTMCA#10 (By Michiel) | 1479.17 kB | 25 Dec 2000 |
My entry for duel contest. (delayed because uploading didn’t work) There’s small, dynamic CTF level. Powerups are kinda tricky to get, extra carrot is avaible after getting 10 coins.
Let’s take a look at Harlem by Robee…
I liked that the level had some clever eyecandy (particularly the pipes going in and out of the ground), the song fit decently well, and ammo seemed well enough placed.
The Yo-Yo gag was pretty funny, too. GJ.
Unfortunately, Harlem suffers from two central problems: Its size and its lack of originality.
Granted, there aren’t any rookie mistakes in Robee’s level (No ugly tiles, no misplaced events, tile bugs, et. al), but I feel like the level was made simply by looking at BlurredD’s Twilight Park example level. The eyecandy is very run-of-the-mill. And the map was SO small! I had a very hard time getting over its size, which seemed barely large enough to hold a good CTF match in. I was borderline claustraphobic, if that’s even possible in a computer game.
That being said, there are no glaring issues with Harlem, and it’s a solid level, albeit with a few drawbacks. Worth a download, I suppose.
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Eat your lima beans, Johnny.
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