xlmmagicdust.j2l | Magic Dust | 10.50 kB | 05 Aug 2010 |
DiambLava.j2t | Diamondus ? Lava | 247.28 kB | 24 Jul 2009 |
Firestorm.xm | ‚ ‚ FIRESTORM | 876.02 kB | 12 Feb 2010 |
Long time ago I started making this level. Firstly I wanted to make a CTF level. Then started making SP level. After that, lost every inspiration for CTF and SP level, so I decided to make a Battle level. Finally after 6 months I finished this. Jake helped me to make sucker tubes and found out tilebug. Artem found one tilebug, too. This level is made for 2v2/3v3 games. Eyecandy is kinda rushed but I think it looks good now. Please review and rate this. There are 2 carrots +1 in this level. Power UPs: RF (you can get it with gun 9), Seek (you can get it with gun 9 if you have luck, but you will need ice to freeze springs. Maybe with bouncer), Bouncer, Ice.
EDIT: Glados please tell me tilebugs I wanna fix them. Also, there aren’t useless ammo in the level…
EDIT 2: Ok I will fix them soon. There aren’t useless amo in the level, again. They are there for eyecandy, like exit tile…
Eye candy: Nice, but there are still some tilebugs.
Gameplay: Although one player will probably be camping the Seeker PU all the time, gameplay is generally okay.
Placements: Good idea with the freezable springs near the seeker PU, good PU choices but RF PU doesn’t respawn. Carrots were placed well.
7.9 w/ DR
Sorry for writing a quick review,but I do not have much to say. The eyecandy is fine enough,though it can be improved. There is a bit more open space on some place than I prefer,but overall the layout is nice. Ammo placement is good. The highest rating I can give is 8.2.
solid 8 level, in my opinion 7.7 is too low. Eyecandy and gameplay are good. its all around a good level.
good job
Though the level contains some useless and annoying areas it’s enjoyable, I can imagine solid battle game here. The eyecandy is decent too.
I found this level very interesting.Gameplay is very good, eyecandy shows alot of nature and I recommend to download this. Keep on with the good work. :)
Music is a 1:1 rip of T-Tracker’s “Firestorm” (http://modarchive.org/module.php?42288). Is it really that difficult to give credits to the original author of a well-known piece of music, Toni?
Changing “Play this in FT2 only” to “Play this in MPT only!” was the only remotely funny thing in this case.
Gameplay:
I like the idea of putting both carrots into a more dangerous area like the RF/Seek PU zones, that way you can’t just run around the level and collect carrots without much risk like in other battle levels of this size. I don’t know whether such long open paths are a good or bad thing since I haven’t played an actual game in the level, but it’s good that there’s no place that’s easy to camp in this level, you always have to be on the run. You can shoot bouncers up from 65,22 but it’s the same situation as trying to camp the Seek PU, you could get hit by someone from the other side. You can speed up your rabbit to get temporarily stuck at 153,7 and spam ammo there fast at another angle and surprise people coming from the left.
Ammo placement:
In the top area there’s an empty space that’s too big, there should be at least some ammo there. There’s nothing left to say about the placement, there’s ammo of all kinds spread balancedly throughout the level. The 3 powerups are in different areas of the level which counts for basically all new levels nowadays, but nevertheless good to mention.
Eyecandy:
As good as possible with this tileset, I like the fact that there aren’t hundreds of annoying leaves flying in the foreground like in other Diamondus levels, shows that the level isn’t eyecandy-based. I like the idea of using caves as a background rather than the usual mountains. The cave feeling could be a bit more realistic if there were more caves in layer 5 around the level.
@Glados: In any level with a seeker pu it would be camped a lot. The good thing in this level is that the seek PU can be taken from two sides so it’s harder to camp. By tilebugs you probably meant the perfectly flat ground at 14,57 looks a bit odd. It’s the only way to make surface ground tiles with gems though. It’s okay if it’s done on purpose, it’s only in 2 places.
Rating: It’s a nice level, I recommend downloading it and give it an 8.1.
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Eat your lima beans, Johnny.
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