No screenshots yet.
|JZ-Microread.txt||2.99 kB||10 Aug 2001|
|JZMicro1.j2l||JelZe's MicroBattle 1||1.20 kB||09 Aug 2001|
|JZMicro2.j2l||JelZe's MicroBattle 2||1.55 kB||09 Aug 2001|
|JZMicro3.j2l||JelZe's MicroBattle 3||1.56 kB||09 Aug 2001|
|JZMicro4.j2l||JelZe's MicroBattle 4||0.71 kB||10 Aug 2001|
|JZMicro5.j2l||JelZe's MicroBattle 5||0.77 kB||07 Aug 2001|
|JZMicro6.j2l||JelZe's MicroBattle 6||0.87 kB||07 Aug 2001|
|Mez01.j2t||MEZ01||35.74 kB||11 Jul 1998|
|Mez02.j2t||MEZ02||26.19 kB||25 Nov 1999|
|Mez03a.j2t||MEZ03a||42.69 kB||06 Aug 1998|
|Mez03b.j2t||MEZ03b||42.69 kB||06 Aug 1998|
|mez04.j2t||mez04||4.20 kB||27 Oct 1999|
Yes, this is my little “going-away gift” for you before i go on vacation. Please note that they’re not perfected yet, but they were made in a hurry (see the readme). If you like it, contact me, PLZ!
Amazing. A level using Mez04. (That should make you start downloading it)
(Woohoo! I just love the readme file!)
Well, while he was preparing for his exciting vacation on some dutch camping place and after months of lazyness and mindless midnight chatting, good old pal Jelle finally found the time to create six fresh new levels using all of MEZ’s released tilesets (i think JelZe made one of the first MEZ04 levels at all). And they’re really worth a look.
The concept behind this level is…tiny little levels providing as much as fun as possible (all levels have the same size: one screen=20*15 tiles as far as i remember). Of course, most battle games in one of those “Microbattles” will turn into massacres. But well, i honestly admit that i always liked the idea of small battle levels (not that small, though).
A small technical problem i always noticed with “one-screen” levels is that somehow, they doesn’t fit on the one screen perfectly: there is some weird “bouncing” effect when you are at the very left or very right side of the map (heh, the expression “map” doesn’t fit too good, here). And that is quite annoying…i first realized it when i was making my own “Microbattle” last year (i never released it because i didn’t think it’s worth it).
However, JelZe tried to put as much design and eyecandy into those small levels as possible. It’s not completely amazing or anything but very decent and definitely above the average in all six levels. The weapon placement is okay and there’s not much too complain about at all (except the bug i mentioned above).
About the music choice, that is a bit disappointing, though. For example, the Carrottus music doesn’t really fit for any MEZ tileset. Song14.s3m from Jazz1 is not a bad track but really becomes boring by the time. Personally, i would have used one or more radical, tiny chiptunes for this. Would fit perfectly :-)
Regarding a rating, i have to say that i’m really a bit biased…i know JelZe for quite a long time and he’s one of the real Jazzers in my opinion. But on the other hand, his “MicroBattles” didn’t take too much effort or a long time to make, as he admits himself. However, this is a MUST DOWNLOAD FOR ALL US BATTLE FANS (7 lucky points because MEZ04 was used and because it’s six levels at least).
Oh, did i say i enjoyed the readme? :-)
This is a nice idea it looks like my very first battle level :P
this features the nice mez4 tileset (which i didnt even know it excisted)with six HUGE (if you play it on 320×200 mode :P) battle levels they may not be big, they may not be suitable for more than 2/3 players . I like them.
I think these levels are suited for a fair duel: no seekers, no hiding, no lags (i guess) and no carrots.
The tilesets may look the same jelze build it like theyre different.
the levels have great eyecandy too (i mean for such tiny lvls) this give the impression of tottaly different atmospheres. too bad u used standard music you could have made the atmosphere even better with other mods :)
BTW i didnt like the last level it looks to much like the pacman maze (dont rip the ideas out of my most favorite gam :P)
well this may sound weird but i really like these levels even though they were not that big.
well have a looksee :)
MicroBattles are something pretty fresh. The small levels has only few poweups and ammo. The fighting could be rough in a server where is about ten people and level would be some of these. Shame, that MicroBattles aren’t so usable when playing battle. It can turn little bit annoying.
Anyway this is good, fresh idea. Bye JelZe!
Eat your lima beans, Johnny.