Team Battle

Rating
7.6
Reviews:
7
Downloads:
655
Date uploaded:
16 Aug 2001 at 06:00

Download details

Re-upload/Edit Download
Author
EvilMike (More uploads by EvilMike)
Type
Custom / Concept
Credits
The idea and concept for Team Battle was by Terminator. Bobby did the JAIL2 concept, which is used by this level (in a modified version).
Satisfaction
N/A
Screenshots

No screenshots yet.

EvilTB.zip (436.05 kB)

File contents

EvilTB.j2l Team Battle 9.08 kB 16 Aug 2001
Neve.s3m Neve's Crossing 687.78 kB 06 Aug 2001

Description

This is meant to be hosted in CTF. It works like a normal battle game, only with teams. This level DOES score points, but because of limitations in the concept, points count as deaths. So basicly, points are bad.

This level also works in normal battle mode, but I do not reccomend it, as this level was specially designed for the 3 hearts you get in CTF mode. The music is Neve.s3m (original is Neve.umx)by Alexander Brandon. It’s from the Unreal mission pack “Return To Na Pali”.

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User Reviews (Sort by Helpful Index or Date Posted) Average: 7.6

Review by SteelTalon

Posted:
Posted more than 17 years ago
Frog (22 Points)
Number of reviews with ratings22 Featured reviews0 Average helpfulness0%
Rating
7.2

Yep yep, a review from ST. How rare. =/

Uh, no readme and the instructions for Team Battle are nonexistant which kind of renders the level pointless (yes, you give some here but they are hurried and not understandable). At least nothing was missing. Most readmes are a luxury but this was a must so I’m marking ya down for this (you’re just lucky it doesn’t count in the ratings… ;P).

INSTALLATION RATING: -

Decent eyecandy. It’s livable but there is no fancy layer work. At least it looks good on Low Detail.

EYECANDY: 2/3

It navigated pretty smooth and had a tolerable “flow” to it but carrots were nonexistant (intentional?).
The weapons were coming through and spades and they were just generally ubiquitous. You’d have to fire your gun until it breaks to stop shooting. Luckily there were no powerups so it was balanced. Still I think there should’ve been at least one regular carrot (maybe two on opposite sides of the level) and the weapons should’ve been toned down.

WEAPONS: 1.4/2
NAVIGATION/CARROTS: 3.5/4
SUBTOTAL: 4.9/6

Felt slightly rushed and kind of like the author was feeling melancholy, bland and/or unenthusiastic. Just doesn’t have that flair and that classic feel.

OVERALLFEELING”: 0.4/1

D/L reccommendation. I never actually got to play Team Battle so the concept has gone untested so far. I may update this review after I’ve tested the mode instead of just the level.

TOTAL SCORE: 7.3/10
ROUNDED SCORE: 7.2/10

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Review by Bobby aka Dizzy

Posted:
Posted more than 17 years ago
Bee Boy Swarm (38 Points)
Number of reviews with ratings34 Featured reviews1 Average helpfulness41%
Rating
7.2

Level is pretty good. I think it works with the concept. No powerups is good for the level. Low detail does suck though and it could be fixed ;p

I won’t make it higher cause of the concept seeing as I did have a lot to do with the concept.

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Review by Violet CLM

Posted:
Posted more than 17 years ago
I might as well work here (530 Points)
Number of reviews with ratings280 Featured reviews25 Average helpfulness89%
Rating
N/A

The level is decent, the idea is cool, (Though it wasn’t entirely Mikey’s idea) and there are 3 carrots.

I’ll give it a 7 anyway, carrots or not. I don’t like it QUITE as much as you two.[This review has been edited by Violet CLM]
(Unsupported rating removal carrot. ~Violet)[This review has been edited by Violet CLM]

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Review by EvilMike

Posted:
Posted more than 17 years ago
Jazz Jackrabbit (217 Points)
Number of reviews with ratings101 Featured reviews16 Average helpfulness84%
Rating
N/A

Umm…. There are three carrots.[This review has been edited by EvilMike]

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Review by BlackDeath

Posted:
Posted more than 17 years ago
Spaz Slackrabbit (111 Points)
Number of reviews with ratings111 Featured reviews0 Average helpfulness44%
Rating
7.5

Ah yes! Team battle. Something I have tried a long time ago in some other way… Lets not bring that up (I…failed a little :))… Never came up with doing it this way though.
Only disadvantage is that you now have 3 hearts instead of 5. That can be a real pain with upgraded weapon (cept for 8 and 9 of course).

But anyway the concept is great and I do like it.

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Review by Stijn

Posted:
Posted more than 17 years ago
Auto-Reviewing Zombie (448 Points)
Number of reviews with ratings281 Featured reviews13 Average helpfulness87%
Rating
8.0

Thats absolutely nonsense, Ninja. This roolz. I like it. The level itself is average, but the concept is great enough to give it an 8.0.

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Review by Spotty

Posted:
Posted more than 17 years ago
Turtle Goon (87 Points)
Number of reviews with ratings87 Featured reviews0 Average helpfulness73%
Rating
8.0

This is the art of masters. To be able to (sorta) make a new type of game within one. Evilmike ur gettin to good at this :P

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