Cracco Assault (Cave Intension)

Rating
8.6
Reviews:
13
Downloads:
600
Date uploaded:
27 Aug 2001 at 04:00 (Minor update on 27 Aug 2001)

Download details

Re-upload/Edit Download
Author
CraccoBoy (More uploads by CraccoBoy)
Type
Custom / Concept
Credits
Some of the tiles in the tileset are made with COOLM@N's help.
Satisfaction
N/A
Screenshots

No screenshots yet.

CraccoAssault.zip (564.96 kB)

File contents

Cracco Assault.j2l Cracco Assault Cave Intension 15.30 kB 26 Aug 2001
CX.j2t CX 149.81 kB 25 Aug 2001
FF7escap.it 479.17 kB 24 Jul 2001

Description

This is the first assault level I ever made. It is also one of the first levels which used one of my masked tilesets (CX). This assault level has different rules than other assault levels. The red (attacking) team must go to the blue base (defenders), and destroy their 5 crystals. Then they haven’t won yet. After that they must kill all the defenders at least once to win. And this in a limited time of 40 minutes. Enjoy…

(BTW: later I might upload a newer version, because this isn’t the final version yet.)

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User Reviews (Sort by Helpful Index or Date Posted) Average: 8.6

Review by URJazzCC

Posted:
Posted more than 20 years ago
Frog (10 Points)
Number of reviews with ratings10 Featured reviews0 Average helpfulness0
Rating
7.7

Layout 7/10 the layout is fairly nicely made, altho you can get lost at some points.

Tileset Use 8/10 The tileset is used pretty well (he did make it) altho I don’t personally like the tileset all that much.

Music suitability 10/10 The music for this level was awesome! The timer in the the backgrounded added to the timed effect. And it was cavish like.

Eyecandy 5/10 The Eyecandy wasn’t that good, altho it had some good bg’s, it didn’t have enough eyecandy.

Gameplay 9/10 The Assaultness was pretty good, it had the 2 teams, 1 could get everywhere in the lvl with ammo and the other had obstacles and had to use team work to get there.

Overall 7.7/10

0 of 0 users found this a good review. Did you? Yes/No

Review by Stilettø

Posted:
Posted more than 20 years ago
Spaz Slackrabbit (181 Points)
Number of reviews with ratings181 Featured reviews0 Average helpfulness30%
Rating
8

Coolness i played this online itz realy cool i just luv the Idea

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Review by blaster

Posted:
Posted more than 20 years ago
Frog (14 Points)
Number of reviews with ratings14 Featured reviews0 Average helpfulness0
Rating
8

goodlookin level for 4 players :)
average tileset(muct possibilities) and a censored good goal in the game

downloading recommended if u have a lot of friends!

blaster

———————————————-Never mess with a gun

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Review by CoolCal

Posted:
Posted more than 20 years ago
CTF Bug (1 Points)
Number of reviews with ratings1 Featured reviews0 Average helpfulness0
Rating
9.5

I love this lvl i played it online with stiletto once

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Review by MattW

Posted:
Posted more than 20 years ago
Bee Boy Swarm (44 Points)
Number of reviews with ratings44 Featured reviews0 Average helpfulness20%
Rating
9.2

Heh, never expected this :)

I really only have 1 word to say:

Download. :)

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Review by BlackDeath

Posted:
Posted more than 20 years ago
Spaz Slackrabbit (111 Points)
Number of reviews with ratings111 Featured reviews0 Average helpfulness44%
Rating
9

Woops! Almost overlooked this!

O my….

Well now Im very glad this got uploaded. First of all I must say I like the things you ‘took’ from rpgmaker and final fantasy :) and the way they are used as well. The concept of ‘elemental’ assault is very well put.
The gameplay is interesting too, the offensive team has the easiest job in this I think…. (Or so it seemed when I played defensive :)).

Now for the bad things: The defensive team has to guess where to go, because the ‘warp system’ is not in correct order. That makes gameplay a hell of a lot harder for the defensive team, which already has a harder job, because the offensive team gets closer and closer and especially at the end, there is not much to do, but act as human (or is that rabbit…)shield.’

Anyway, good job on the level. If you fix the warps in your next version you will get a 10, but for now…

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Review by CraccoBoy

Posted:
Posted more than 20 years ago
Turtle Goon (52 Points)
Number of reviews with ratings52 Featured reviews0 Average helpfulness29%
Rating
N/A

Ok, I guess I could fix those warps in the next version… Any more requests for the next version?

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Review by White Rabbit

Posted:
Posted more than 20 years ago
Auto-Reviewing Zombie (435 Points)
Number of reviews with ratings268 Featured reviews15 Average helpfulness85%
Rating
7.5

Heh, I played this assualt online :-)
I don’t think this lvl is THAT good but good it is :-)

It’s got some fun stuff, blablabla (:-D and so on (I’m too lazy to write an proper review :-P)

Download recommendation? Yes.

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Review by Violet CLM

Posted:
Posted more than 20 years ago
I might as well work here (539 Points)
Number of reviews with ratings280 Featured reviews26 Average helpfulness90%
Rating
N/A

I didn’t like this too much. Maybe it’s the tileset.
(Unsupported rating removal edit. ~Violet)[This review has been edited by Violet CLM]

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Review by GPWFUXORS

Posted:
Posted more than 20 years ago
CTF Bug (0 Points)
Number of reviews with ratings0 Featured reviews0 Average helpfulness0
Rating
N/A

nice, very very nice[This review has been edited by ShadowGPW]

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Review by 4I Falcon

Posted:
Posted more than 20 years ago
Frog (14 Points)
Number of reviews with ratings14 Featured reviews0 Average helpfulness33%
Rating
9.5

The music is good. Did I mention that?

This level is incredible. It’s a true puzzler. Great for time-delay battles, excellent for assault. 9.5 avg, only .5 off ‘cuz it’s a bit TOO hard for me :)

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Review by DeepD!sh CC

Posted:
Posted more than 20 years ago
Bee Boy Swarm (26 Points)
Number of reviews with ratings26 Featured reviews0 Average helpfulness0%
Rating
N/A

Very nice, dont may rate cuz i’m a cc.

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Review by Blackraptor

Posted:
5 Sep 2004, 21:41
Way better than Aiko (862 Points)
Number of reviews with ratings464 Featured reviews35 Average helpfulness92%
Rating
N/A

Sorry to ruin the rating of this, but I don’t think it should be rated this high.

Concept of this level is a bit strange. Not sure Im fond of the covered up layer 3 passages and stuff. Otherwise it’s alright.

Eyecandy and tile placement could be a lot better. Mostly the fault of the tileset.

Layout of the level is unusual. As I mentioned before I don’t really like the hidden stuff, and the warps in the defender room could’ve been assorted by how far away the target is (i.e first comes the warp thats closest to the attacker base, last comes the warp thats closest to the giant gems).

I haven’t really gotten to play this much, so I can’t really rate it accurately yet. I’ll keep this here for now and edit it when more people join server so I get to play this more thoroughly. Current rating suspected to be around a 7. Maybe higher if I’m nice/have a good experience when I play this again.

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