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2.48 kB | 25 Dec 2012 | |
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1.64 kB | 26 Dec 2012 | |
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Bound | 4.58 kB | 26 Dec 2012 |
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The Machine Beneath | 6.79 kB | 26 Dec 2012 |
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Stasis | 5.79 kB | 26 Dec 2012 |
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The Two | 5.47 kB | 26 Dec 2012 |
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Green Tentacle | 6.92 kB | 26 Dec 2012 |
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Evepillar | 3.33 kB | 26 Dec 2012 |
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brøken | 18.24 kB | 26 Dec 2012 |
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Magenta Madness | 4.82 kB | 26 Dec 2012 |
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Infected | 5.17 kB | 26 Dec 2012 |
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Bay 8F | 8.49 kB | 26 Dec 2012 |
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13 Second Milk | 5.09 kB | 26 Dec 2012 |
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Darkness | 6.72 kB | 26 Dec 2012 |
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Remnants | 8.47 kB | 26 Dec 2012 |
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The Falling Isle | 6.96 kB | 08 Nov 2012 |
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Light | 3.63 kB | 26 Dec 2012 |
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Lava Plant | 7.16 kB | 26 Dec 2012 |
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Crumbling Toybox | 5.12 kB | 26 Dec 2012 |
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CT (BLIND VERSION) | 4.70 kB | 26 Dec 2012 |
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CT (COLORBLIND VERSION) | 5.06 kB | 26 Dec 2012 |
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sunloss | 10.28 kB | 26 Dec 2012 |
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Alien Temple ][ | 52.01 kB | 22 Jun 2004 |
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CassaGradient | 45.51 kB | 09 Mar 2007 |
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Chocolate Chips | 116.94 kB | 19 Jun 2008 |
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Desolation 02 | 148.69 kB | 05 Aug 2007 |
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Dreamland | 116.13 kB | 29 Nov 2006 |
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JJ1 Exoticus | 135.79 kB | 29 Mar 2004 |
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JJ1 Holidaius Day | 73.99 kB | 05 Mar 2003 |
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IC - Technoir3 | 161.80 kB | 07 Jan 2007 |
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Jazz 1: Sluggion | 49.67 kB | 04 Sep 2002 |
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JJ1: Bloxonius (LRK) | 84.11 kB | 12 Jul 2004 |
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JJ1: DiamondusNight -NOKA | 142.32 kB | 23 Dec 2008 |
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JJ1: Ceramicus Night | 137.53 kB | 28 Nov 2003 |
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MedvioD | 112.00 kB | 25 Mar 2011 |
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JJ1 Megairbase | 33.55 kB | 07 Sep 2003 |
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MeZmErIzE | 125.09 kB | 17 Jan 2000 |
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Mystic Isle 2 | 61.02 kB | 26 Jul 2007 |
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JJ1 Scraparap | 94.86 kB | 09 Apr 2003 |
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Dimensions1 | 74.01 kB | 06 Jun 2001 |
There will be an episode 4, mainly because I haven’t run out of JJ1 conversions yet. It will probably be 8 levels or fewer.
Download the music. Requires a version of JJ2+ that loads bass.dll. Lossless MO3 compression was used, so no sound quality should have been lost, but note that most were edited to loop; you can find the originals on Modland.
Some levels use multiple layers of translucent tiles, which reduce framerates a lot. If you need things to be faster, use Hardware Acceleration; all levels are designed to be compatible with it. Do not use Low Detail.
A high quality level pack of GF-levels for many, but not too many players at once. My favourite one being ‘Darkness.’ What’s yours? Go and share the fun with your friends!
Overall, this isn’t as good as the 2nd pack. Some levels are cool, while some are just bad, lasting a lame 3 seconds. Infected is the worst level, with everyone annoylingly pushing because of the same start pos, dying there out of your own control, as well as being far too small and risky for seekers. I will make a longer review later.
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.
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