No screenshots yet.
PGM.j2l | Player Guided Missile | 1.57 kB | 02 Feb 2013 |
ROCKET.XM | Rocket Life | 419.73 kB | 03 Feb 1998 |
PGM.j2as | 4.62 kB | 04 Feb 2013 |
WARNING! This concept only works for singleplayer or when all players are in the same team. If you do try this in multiplayer it will cause strange effects. I have tried to make a global version but it doesn’t work well because of the lag.
This a script that allows the player to control a seeker by moving it with the left and right arrows. The player will get (and keep) one seeker at the start of the game. Whenever a player is standing near a wall, he/she can’t turn the rocket in one direction. If you don’t want this you could create a script that detects walls and moves the player a bit from the wall.
There are a few constants that can be changed to modify the behavior of the rocket:
RocketTime – Life time of the rocket
RotateSpeed – How fast the rocket rotates
RocketXYSpeed – Determines how fast the rocket moves horizontal and vertical
RocketDiaSpeed – Determines how fast the rocket moves diagonally
There is comment in the code, but if you got any questions about this code feel free to send a pm :)
Impressive! :)
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.
Post a review
You need to log in to post comments on this download.