As a JDC entry I’m going to judge it as a ODT. As since this level follows what JDC wants.
The level is short, fast and tricky, it keeps the flow inside. The carrots forces you to think about your actions and calculate what your enemy is going to do. Total map control is absolutely needed in order to win at this map. Well done.
Camping is minimalistic, there are a few tiny spots but you can easly counter that if you just think a bit.
The eyecandy is a bit blant and very dull, but as the tournament admins said. Don’t pay to much attention to it. So i’m not really looking at it, it is functional atleast.
Music choice is purely optional and personal. Won’t remove any points because of this. However I wouldn’t use this track for this tileset/level. It doesn’t feel right.
What I absolutely dislike is the chopper area, this will effect the flow to much. I feel cornered in a dead end as a Jazz player. It should be a help, not a necessary gimmic.
Anyway thumbs up, you are absolutely in the run of being the winner in my eyes.
