The Astrolabe

Date uploaded:
6 Apr 2016 at 20:34

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1.23+ (This file requires JJ2+)
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File contents

ezastro.j2l The Astrolabe 5.99 kB 07 Apr 2016
JJ1 Orbitus.j2t JJ1 - Orbitus 68.78 kB 14 Mar 2012
Blueaura.xm 2732.70 kB 08 Aug 2004


Designed for 2v2/3v3.


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Quick Reviews Average: 8.8

RecommendedPurpleJazz rated 9

The level runs the rarely used 2 Full NRG setup to great effect, and by forgoing a Seeker PU becomes more fast paced than the BB duo. For this reason I find the level more fun to play than those two. The layout is well constructed and offers a lot of advanced tactical options. Visually, it’s fairly basic but functional and appealing to the eye.

RecommendedSuperjazz rated 8.7

This level has a very original layout, yet it is still fun to play in competitive games. I like the way the bases were implemented especially. The level should be somewhat balanced as well. It contains 2 full energies, but they have a long spawn time, which ensures that players cannot survive too easily. It works well for games of any size too.

RecommendedFireSworD rated 8.8

One of the most balanced a-symmetrical ctf levels I’ve played. The PU choices and the full cs are well justified in my opinion, but I think bouncer pu may still be more advantageous in certain situations.

RecommendedP-F rated 8.7

after playing this level for a while i realize my rating was a bit harsh. great level, you can get used to the color, and every bit is well made

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