|og.j2l||Outgrown||36.13 kB||16 Dec 2017|
|Lomat.j2t||Scorpio Key||269.49 kB||21 Feb 2017|
|og.j2as||7.25 kB||08 Apr 2017|
|junglelism.mod||junglelism||292.97 kB||27 Feb 2017|
The theme of Outgrown is a very lush environment that’s on Carrottus.
Outgrown’s ideal player amount is like 10-28 players, but other player amounts should work.
I was inspired by Overgrown. Without it, Outgrown probably wouldn’t ever exist.
Don’t eat weird fruit.
Fun Facts: A lot of the plants in Outgrown are fictional, some of those are parasitic. Weapon 7’s name is “Spike Bomb”.
EDIT: Fixed a tile-bug, and more eye-candy adjustments and additions. I hope this is probably the last update.
Fun large and aesthetically pleasing map. My biggest complaint is that due to its size and similar looking decor throughout the map, I find it nearly impossible to memorize where all the carrots and powerups are placed despite repeated play. The chestnut ammo or whatever it is could also play a bigger role. Still great even though I’m hopeless here
Let’s face it, how often do we all still play the game? Most of us outgrew it to an extent. Doesn’t mean I will stop JCS’ing, but it means my levels will be a rarity.
Anyway, it’s a very nice level. I liked playing it during the JDC event. Loved the mines, even if they are a bit impractical.
Gameplay-wise, the biggest flaw is probably that some of the carrots can be camped, at least in standard battle. In Team Battle, especially between clans, in theory these campers should be flushed out easily.
The eyecandy is lovely. However, it is a bit confusing for the first few moments that the spikes and thorns don’t hurt at all.
Fantastic battle level by FS, flow is great and eyecandy is superb.
One of the most coolest things about this level is obviously the thorn weapon which fits the theme pretty well, and its interaction with the copter is pretty cool too :)
Layout overall is unique. In addition, Twin Stalactites feels like a mini version of this.
Carrot placement is decent and I didn’t find them campy at all.
Personally I’d place the fastfire right next to blaster PU, but its not really that important
In short, fun and unique level, download recommended.