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|ReadThis.txt||1.31 kB||12 Oct 2001|
|garsub3.j2l||Aqua-Base||5.33 kB||31 Aug 2001|
|Aqua Base 2.j2t||Aqua Base 2||9.47 kB||28 Aug 2001|
|Aqua-Base.j2t||Aqua-Base||6.54 kB||29 Aug 2001|
I expanded the old treasure level and made it a bigger, better battle level (try saying that 10 times fast), i also improved the 3d-ness of the tileset, and added Nitro’s tileset, called Aqua-Base 2, which was made on the same principal.
Dont rate Nitro’s tileset plz. (cus that wouldn’t be fair)
And about what Mr Magoo said about the fish, i really tried to fix that, but unless someone helps me with that it seems imposible.
Very original idea, aquafilled
battle. This really
deserves an 10!
Well balanced level, and no empty
places. This is kinda hotellish,
so just remove Food Sub. Shield
isn’t good in battle too.
0.2- for shield.. sorry.
Good pick of music. It’s
very good for a aqua battle :)
When I went in the level, I automaticly found the level interesting from the start. It can be a fun level, and it is multi-purpose which can be handy. The fish backround was neat, although they move weird if i swim left. That should be fixed. 4 or 5 powerups in one room is a bad idea. Shields are bad too. Download if you wish, although I don’t highly recommend this.[This review has been edited by MR MAGOO]
Eat your lima beans, Johnny.