|hgfWhatInTheBlazes-MLLE-Data-1.j2l||MLLE Extra Data||3.06 kB||29 Jul 2018|
|hgfWhatInTheBlazes.j2l||What in the blazes?||5.98 kB||29 Jul 2018|
|JJ1 Industrius Evening.j2t||JJ1: Industrius Evening||93.82 kB||09 Apr 2018|
|hgfWhatInTheBlazes.j2as||11.90 kB||29 Jul 2018|
|pip-volcanic.it||Volcanic||3579.50 kB||11 Jul 2018|
|MLLE-Include-1.4.asc||9.55 kB||30 Jul 2018|
When one lives in Texas, such as I myself do, one typically doesn’t think of swimming in pools or a nice relaxing day at the beach as how they’ll spend the summer. No, friends, they spend it inside, with an AC, drinking as much water as possible, longing for the day that the heat is not unbearable any longer.
So, I figured, for the Summertime Jazziness contest, why not make a level based on the concept of exaggerating that absurd Texas heat?
I don’t really have much of a story in mind for this one, so uh, have fun?
The temperature gimmick in this level is great and works really well – you need to stay out of the sun which necessitates some strategic movement but at the same time it’s not so unforgiving that it becomes a nuisance.
The rest of the level is a little bland, though it looks atmospheric enough. The dragonflies got a little old after a while because there are so many of them – more variety in the enemies department would’ve been an improvement. They’re also a little too easy to shoot with mouse aiming… honestly I think difficulty-wise turning it off would be better. There’s also a Bubba miniboss which was fine, and a final boss consisting of four Bilsies. Bilsy is never a good time but this version of him is passable, once you figure out you need mouse aim to kill him.
Honestly the main issue is that it’s so short – I’d have enjoyed more of this! The level feels like an intro level (minus the bosses) and I think you could build something bigger out of this that’d be even more fun.
Eat your lima beans, Johnny.