Time's up

Rating
7.3
Reviews:
3
Downloads:
27
Date uploaded:
9 Oct 2019 at 19:39 (Minor update on 22 Oct 2019)

Download details

Re-upload/Edit Level
Author
Rysice (More uploads by Rysice)
Type
Capture the flag
Version
TSF+ (This file requires JJ2+)
Satisfaction
N/A
Screenshots
BLGtime.zip (521.91 kB)

File contents

BLGtime.j2l Time's up 10.78 kB 21 Oct 2019
ic - tubelecx.j2t IC - TubelecX 204.87 kB 08 Jul 2018
BLGtime.j2as 1.12 kB 29 Aug 2019
artsun.it Artificial Sun 471.49 kB 12 Oct 2008
SEfirework.asc 8.25 kB 20 Mar 2018
SEroller.asc 9.71 kB 20 Mar 2018

Description

Another blue ctf map for 2 vs 2 and 3 vs 3 map.
Edited 19.10.2019 – added more ammo -Floor update
map for jJJ.net Season 16 CTF Level Making Contest

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Quick Reviews Average: 0

RecommendedYousuf010 rated N/A

WOW WHAT A COOL LEVEL GREAT JOB LYNX AT MAKE IT!!! :D :D :D


User Reviews (Sort by Helpful Index or Date Posted) Average: 7.3

RecommendedReview by Ragnarok!

Posted:
1 Nov 2019, 20:19 (edited 1 Nov 19, 20:22)
Spaz Slackrabbit (146 Points)
Number of reviews with ratings88 Featured reviews9 Average helpfulness81%
Rating
7.5

Copy pasted from contest feedback, note this is rated on its suitability for 2v2/3v3

+ Unique PU scheme
+ Layout actually complements roller very nicely
+ Intuitive flow

- The PUs in the top corners feel a tiny bit too isolated – Some strange asymmetry at parts, namely missing oneways at 64,24 – Bumpy ceilings at 74, 14 – Would have preferred slightly more meaningful ammo placement, less gun9 perhaps? Could have also been cool if gun9 was easier to use to shoot the top PUs – I don’t like the use of floatups instead of slopes

Other comments:
I have only tested this in 3v3, but assume it’s too big for 2v2s
Roller PU might seem really clowny for CTF, more a criticism on the gun than the level
Also firework gun seems quite fitting for the layout
For the record, this would have been my 4th vote

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RecommendedReview by Superjazz

Posted:
3 Nov 2019, 11:42
Jazz Jackrabbit (255 Points)
Number of reviews with ratings131 Featured reviews14 Average helpfulness89%
Rating
7.0

From contest feedback:

+ Fairly original and inspiring level theme
+ Original choice of weapons
+ Generally solid layout with lots of potential if some improvements were made

- The big white blinking clock in the middle of the level is quite harsh to the eye, even if visually original, it could be less distractive – Some things like the vines blend too much with the level primary colors, makes them hard to see – Powered up roller weapon seems a bit overpowered in this map, it’s flying around literally everywhere – The tiles could be used better in the sprite layer, looks a bit dull visually

/ Playable only in 3v3 apparently

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