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|ezTCSR.j2l||TCS Remastered||10.27 kB||20 Nov 2019|
|jj1 tcsr.j2t||JJ1 TCSR||63.60 kB||31 Oct 2019|
|ezTCSR.j2as||3.37 kB||31 Oct 2019|
|Sor-DDawn.it||-The Digital Dawn-||488.02 kB||26 Jun 2000|
An ancient map (from 2004), majorly rehauled to fit modern gameplay needs (such as NOT SUCKING).
Expect a million further updates.
Also, yay for upload 8000!
Minor edits 06/11/2019:
+ Start positions rebalanced to provide as much versatility as red, and easier access to Bouncer PU
+ Enhanced maneuverability at 112,36 & 122,41
+ Passageway more cramped at 83,21
+ Pillar reduced at 76,35 for ease of RF-boosting off wall at 66,38
+ Start positions rebalanced to delay easy access to RF PU
Minor edits 12/11/2019;
+ Tilebug fixes
+ Platforms above SeekerPU reworked, seek ammo moved accordingly
+ FastFire pickups added at 124,54
Minor edits 19/11/2019
+ Added Lori-unique escape route at 56,15 – unreliable
+ Removed oneways and solidified area at 15,27
Eat your lima beans, Johnny.