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Multiflag.mut | Multiflag | 15.20 kB | 24 Jan 2023 |
ArtificialArrow.asc | 1.81 kB | 18 Aug 2020 |
Host in any CTF level with no special setup needed. Makes the following rules changes to CTF:
Basic strategy tip: it’s a bad idea to capture a flag from the enemy team’s base if you are injured, because the enemy team can wait for you to capture it, roast you, steal it back, and quickly return it to their base for a point.
There’s also a !flagsperteam command (defaults to 1) for wilder games.
A great twist to normal CTF gameplay. Flag scores happen a lot more often, the rules are simple enough to explain to people, and it’s always entertaining when one base has both flags and everyone in both teams ends up fighting there.
This was really fun in JDC events and I think it will be really fun for 3vs3 and larger games in general, too!
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Eat your lima beans, Johnny.
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