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Two movement-centric weapons for use in levels and such. Angel Wings let you stand in air for a brief time, and you can even jump. The powered-up version shoots a shining orange halo bullet downwards. The WAGNUS teleports you in a straight line and leaves a trail of destruction. The powered up version has a wider range and lets you teleport upwards. Mouse aim is supported for teleporting at all angles.
To use in MLLE, extract the .asc and .j2a files into the same folder as Jazz2.exe, and extract the contents of the Weapons folder into MLLE’s Weapons folder. Both weapons offer several configurable options.
Cool weapon ideas that feel a bit unfinished. The weapons lack sounds and visual queues to help identify them. Neither weapon works as you would think. The teleport is too instant and spammable and causes nausea. Running with wings mid-air looks and feels weird. It feels like these ideas can be executed a lot better than they currently are.
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.
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