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|CelLenda1.j2l||Universal Warzone||7.53 kB||15 Dec 2001|
|CelLenda2.j2l||Holy Land||8.81 kB||16 Dec 2001|
|CelLenda3.j2l||Doomsday Darkdream||5.37 kB||15 Dec 2001|
|CelLenda4.j2l||Grassy Mountians||3.80 kB||16 Dec 2001|
|darkness.j2t||darkness||71.70 kB||16 Dec 2001|
|Green Hills Zone.j2t||Green Hills Zone||11.01 kB||21 Apr 1999|
|Heaven.j2t||Heaven||156.10 kB||26 Nov 2001|
|Spacey.j2t||Spacey Universe||143.81 kB||27 May 2001|
|DEADLOCK.XM||Dead lock||493.64 kB||21 Apr 1996|
|darkness.mod||Edge of Darkness||364.17 kB||10 Aug 1993|
|dragonsfunk.mod||dragonsfunk||188.51 kB||01 Dec 1996|
|Depeche.s3m||visions||63.27 kB||07 May 2001|
Alright, most people dont realy read readme files, so i\‘ll just stick it here. This pack contians 4 pretty spiffy battle levels i created. In every level, i tried to do everything i could with the tileset. I spent some time on each of these levels. I used the Heaven, Green Hills, Spacey universe and Darkness tilesets. I also spent some time, searching for the right music files to go with the levels. In two of these levels, Holy Land and Doomsday Darkdream, i tempted to use the Dreamland music from Blade\‘s beton levels… But seeing that this music is\‘nt repeative, i decided not to use it. For the Heaven level i decided to use the same music Agama did, and for the Darkness level i used a pretty sweet tune called Darkness.mod, i dont know who made it. First i wanted to use ambient sounds in the Spacey Universe level, but they made it harder to hear other sounds, so i did\‘nt. I spent some time on these levels, so check them out, and give them a good rating;). I re-uploaded it, and included the updated version of mirrow\‘s Darkness set, wich has most former masking problems ilimenated.
Being novel, I think I’ll merely list the Bad things.
Spelling mistake, layer 5 to make the level look better, which makes it look bad on low detail. Don’t do this if you can help it, and if you can’t, make the entire thing in layer 5, not just around the slopes. There’s also a place to get stuck easily.
Spelled Holly Land in text. More of that layer 5 stuff I mentioned. Bad use of doors. Red lock sitting around for no reason.
This level was made in one day or less. Either that or you’re a lot sneakier then I thought. Anyway, there’s not really all that much to this level. No real problems, though.
Spelling mistake, zzzz… This level is paticularly bad looking in low detail. Highly Highly. I don’t like the layout that much either.
Also, every single level has TNT. Never use TNT in battle levels.
Before we get this review underway…
Does anyone here even use low detail? When JJ2 came out, I ran it on a 486 just fine (of course the lighting had to go, and the resolution was low).
Personally, I will never dock point from a level because it looks bad on low detail. You want to boost performance a lot? Play in 8 bit mode. Performance will go way up, and the changes will be much more subtle.
Anyways, that said…
The low points in these levels are very few. I saw a couple of mismatched tiles, but these were very few (actually, I only recall two, and I’m pretty sure it was just an oversight).
I also noted the useage of Pepper Spray and Electro Gun power-ups…normally, I would take a slight dock for that, because these do not power-up the weapon. I have decided to stop that however, because power-up or not, they DO give you a quick 25 ammo, and that’s worth something. Plus they change the Electro Gun to yellow, which looks cool :)
As for TNT, well, that might be worth .2 off. It’s not completely useless though. In most levels it is (there are acceptions) but then again, if you get the ol’ stuck in a wall bug, it’s possible to kill yourself with TNT, so that’s kinda handy.
As for the good points:
Overall tileset usage is good. The levels are all unique and playable. I especially like the Doomsday Darkdream and Grassy Hills level. The later backs good use of springs and some interesting sucker-tube events.
The choice of music is also very good. In the first place, Deadlock is an awesome tune. Secondly, I loved the Darkness piece, especially the voice-over.
Oh yeah, general level design…Well, I found it very easy to get about in these levels. Lots of paths, springs, sucker-tubes and warps make getting around a breeze, and there’s plenty of ammo where ever you go.
Superb work >CeIl<.
~Buster[This review has been edited by Buster_Snowbunny]
C’mon VIolet, can i help it if i’m a lousy speller some times?:P
I gave you mention off all bugs I found yesterday.
A great pack, but a long download!
Cool music :), nice layout. Very circular gameplay, almost no dead ends. I only don’t like the overdose of warps :P. Nice event placement. Not too less/much springs.
Application Error – Acces Violation.
Cool! This shows how you can sue the evil tileset “Darkness” by evil mirrow. The event placement is again good, the music is again nice, the lightning is cool, Jazz2 is cool.
Blegh! No, actually, this is the worsest level of the pack. It’s not bad, however, but I don’t like the design and music too much. The music gets very irritating after some minutes (like the JJ1 Diamondus music).
So, this pack gets a 7,5 from me. Get it.[This review has been edited by Fl@$h aka BlewMeUp]
Ooooohhhh…. Nifty..[This review has been edited by Doomsday]
This is great one thing though the lvl
Grassy Mountains i dont think the music drangonsfunk go with it so from 10 downb to 9 :)
Universal Warzone: The eyecandy was a bit strange, but good, i saw no flaws in this. The tileset use has a lot of creativity, and is very intersting. The placement is ok, but i dont like the layout much……
Holy land: Like i said before, interesting use, ok layout and placement, no comment.
Doomsday darkdream: Interesting warp ideas, good tileset use. Layout could of been better, but is ok. Eyecandy is good as well
Grassy mountains: The best thing here was the eyecandy, but i didnt liek rthe music and layout much.
An interesting battlepack. Nothing more, nothing less.
Phew. im gonna give an a 8. why? because:
-Levels have tnt and ice. those weapons suck.you shouldn’t use them in battle levels.but yeah, you should use them in race or tresure hunt levels.
-gameplay is good, but not great
-eyecandy is good also.
rating:8 and downlaod recommedation
Eat your lima beans, Johnny.
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