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|CelLctf1.j2l||DreamScape||10.60 kB||04 Jan 1997|
|CelLctf2.j2l||Mechanism 35||12.00 kB||07 Jan 1997|
|Cellctf3.j2l||22 Hour Biscuits||14.47 kB||04 Jan 1997|
|CelLctf33.j2l||Constructional Warfare||4.61 kB||24 Dec 2001|
|CelLctf4.j2l||Superior Technologys||11.40 kB||04 Jan 1997|
|CelLctf5.j2l||Asphalt Warzone||9.73 kB||04 Jan 1997|
|Cellctf6.j2l||The Plastic Pipelines||9.92 kB||07 Jan 1997|
|Beton Night.j2t||Beton Night||28.17 kB||03 Nov 2000|
|dats01.j2t||Plastic Dreams||64.69 kB||17 Jul 1999|
|Mez03b.j2t||MEZ03b||42.69 kB||06 Aug 1998|
|song_revenge_of_cats.it||Revenge of the Cats||623.08 kB||08 Apr 2001|
|nwk-evil.xm||Facing the Evil||716.37 kB||01 Jul 1997|
|sweetdre.xm||Sweet dreams||683.90 kB||23 Jul 1996|
-3 New levels
-3 New music pieces
Enjoy the 2nd beta! Check it out, and rate it nice;)
Well, it seems that no one actually took a serious and careful look on the pack. And I did notice it quite late indeed as I thought people were sure what they actually thought about the thing. Nevertheless the pack doesn’t belong to the worse side. Even with today’s standards the levels remain fairly decent.
Most of the eyecandy is appreciated and mostly even more. Just so nice creativity was already used 4-5 years ago. DreamScape quite shows a good side of it while it actually might confuse some players as the default textured background CelL used just blends up with the entirely green level. 22 Hour Biscuits with the same tileset has this problem fixed and offers just more kinds of sweet and interesting eyecandy with an ambient atmosphere.
Some levels have a handy layout with a bit more questionable flow though. Not all the amount of vines are that necessary and definitely Asphalt Warzone has annoying balance-problem somewhat. Part of the sucker-tubes improve the flow slightly, part of them lead to something secret like a PU, and an equal third part are useless. As well in Mechanism 35 such mazes don’t really satisfy me. Another fine example of a better gameplay is Superior Technologys. Unfortunately involving these tubes.
Placement is kinda boring to say at the least. Ammo is placed either path-vice or in squared flocks, while also I’m wondering the point of freezer being everywhere. However the way that major pickups, carrots/PUs were placed was mainly exotic and even this part does have some quality.
The pack is overrated, but good. At least it beats that another old CelL-pack, the “mega CTF pack”, where actually all these levels were put in after. And they are the better ones indeed. I’m not as well sure about the Constructional Warfare that just looks like an unfinished predesign. An exact 8 should do it. I recommend downloading this however and giving it a try.
Hm, Cell, why did you post this twice?
I have the feeling you’re going for the 100th upload.
Clicked the submit button twice after specifying info, don’t bother, me stupid. And yes Defalcon, i AM sorta going for the 1000th post, but not this way. Also, i think i’m not the only one who is;)
NOTE: Oh, and i did’nt include the tilesets and the music wich where included in the 1st beta, because it would have taken me too much time to upload with my conection. If you did’nt download it back then, here’s the url:
[This" target="_blank">http://www.jazz2online.com/downloads/moreinfo.php?levelid=961[This review has been edited by >CelL<]
A cool CTF pack using cool sutom levels. I cant say a lot. This CTF pack is very, very good. Download it. NOW. And if not now, don’t forget. You have to play this once, for to know what good CTF-levels are ;).
I’ll write a review without full sentences ;):
- No “visible” layer-errors
- The size of the lvls is ok
- Good tileset
Theres no really bad thing. A great CTF-pack!
Still can’t d/l this…
It says: “The requested URL was not found on this server”
Finally Cell man! Finally.
Most of the levels I know already, I saw them in Cell’s collection of CTF levels. They are good, that is a fact. The design is unique and different. Tilesets Cell used were good and chosen music fit greatly. The pack revealed me some tracks I didn’t know I have :) This pack truly deserves a 9. As long as Cell is here, the JJ2 community will not go down.[This review has been edited by Blade]
Good levels, download very reccomdend!
Wow! very good levels. THESE REALLY ROCK! =)
Great eyecandy,design and gameplay.good job
this rocks CELL.
good levels man!
these levels are so not played by anyone.
So i gues there is some overrating involved(never played any of them myself). It might just be they’ll get popular a year from now, as did bloodbunnys levels(which on the other hand have a lower average rating yet are very overplayed, especially bblair)
Eat your lima beans, Johnny.