Sep 29, 2004, 06:15 AM | |
Part of this thread has been split to another topic as it was offtopic. Sorry for not taking along Cooba's post but accidently another one.
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Interesting Jazz-related links: Thread: Gameplay Theories - Thread: Make Up Your Own Gametype |
Sep 29, 2004, 08:22 AM | ||
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Nov 14, 2004, 05:43 AM | |
This is quite well... But I have PERSONALLY two problems and want to solve them. Here they are:
- Fix some bugs with Lori (she can't fly those fans which last from some bad guys ![]() - Inlude a tool to extract some Jazz music to wav (I don't talk about MP3...) What shall we do? And when this patch is planned to appear?
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Now you see me, - soon you won't! |
Nov 25, 2004, 11:20 AM | |
When? Not for a long time. I refer you to the FAQ.
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Nov 29, 2004, 04:00 AM | |
I think the limit of enemies should be out, and the level limit also sucks! I don't have 1.24, so I can only hope for something out of 1.23!
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Feb 6, 2005, 08:49 PM | |
Yea, as soon as we get the source code to start working on it.
(Note: we haven't gotten the source code within the past few years)
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<div style="float: right; width: 100px; height: 70px; margin: 5px 15px;"><img src="http://madskills.org/monolith/idleserver.gif" style="width: 98px; height: 65px;"><img src="http://madskills.org/monolith/theserver.gif" style="width: 98px; height: 65px; position: relative; top: -65px;"></div><div style="margin: 0 3em; font-size: 80%; font-style: italic;">Love is patient, love is kind. It does not envy, it does not boast, it is not proud. It is not rude, it is not self-seeking, it is not easily angered, it keeps no record of wrongs. Love does not delight in evil but rejoices with the truth. It always protects, always trusts, always hopes, always perseveres.</div><div style="text-align: right; text-size: 80%;">1 Corinthians 13:4-7</div> |
Feb 20, 2005, 11:13 PM | |
>>>>>>Do internet game so, that joiners only have to use out traffic<<<<<<<
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Feb 21, 2005, 12:30 AM | |
Make a weapon 0.
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Feb 26, 2005, 03:09 PM | |
Fix the amnesia error that occurs occasionally, and the over weapons pickup bug (over 100 max occasionally), make some changes for increased Windows XP compatibility. While these fixes would indeed make Jazz 2 better, I don't see how you can patch the game without an in-depth knowledge of the underlying engine (eg. source code). Too bad the source code isn't available as of yet.
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Feb 26, 2005, 03:30 PM | ||
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Feb 26, 2005, 04:21 PM | |
*shoots a powerup five times*
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Feb 27, 2005, 12:16 AM | ||
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some kind of nature
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Feb 27, 2005, 01:00 AM | |
No, the +100 ammo bug exists in both 1.23 and 1.24.
Enable custom music in the Main Menu. Not that I've against anything against the offical JJ2 music. ![]() EDIT: Also fix the Demo in 1.24 to show proper animations. |
Feb 27, 2005, 01:26 AM | ||
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2) Use mod2j2b.
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Feb 27, 2005, 09:53 AM | |
A totally new looking menu that looks awesome!
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Extraterrestrials |
Apr 26, 2005, 12:50 PM | |
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I haven't seen the pages 2-6 (bcouse i don't have the ime for that) but one of my annoying problems that just NEED to be fixed is that if you make a chatroom with no fire zones, you still can kill others by buttstomping them. and I really HATE it that I can't join 1.24 servers with 1.23 and 1.23 servers with 1.24 (yes, I have both of them) bcouse I have to switch to the other version first.
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Apr 27, 2005, 07:31 AM | |
Oh, and there should be a random event generator in the patch and its purpose is to....randomly generate objects (pick-ups, ammo, gems, enemies, etc)...
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May 29, 2006, 07:14 AM | |||
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EDIT: And make auto-downloading of music when you join to server |
May 29, 2006, 08:12 PM | |
What about an alternative CTF mode were if the flagcarrier is killed, the flag wouldn't return to the base, but would stay in the place the carrier died.
If the enemy team touches the flag, it will return to their base. If the team that's carrier was roasted touches the flag first, he/she will capture it from that place. Then it would be nice if teammates could switch flags with each others, by for example shooting the teammate with blaster. There could be a message like: "player name" recieved flag. (This would add the strategical feeling to the game) I love the CTF mode as it is, please don't replace it with this crap, but maybe make an alternative mode.
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May 30, 2006, 06:05 AM | ||
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May 31, 2006, 06:05 AM | ||
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Jun 4, 2006, 02:48 AM | |
1. Possibillity to use more tilesets at once.
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<img src="http://chaos.foxmage.com/CrimiClown/egg10.gif" alt="Adopted from the BrainFart adoption center! YAYZ!"<img src="http://chaos.foxmage.com/CrimiClown/egg10.gif" alt="Adopted from the BrainFart adoption center! YAYZ!"><img src="http://chaos.foxmage.com/CrimiClown/egg10.gif" alt="Adopted from the BrainFart adoption center! YAYZ!"> http://mafia.cheats4us.org/index.php?x=255399 thats a lot of fun there! http://www.watbenjedan.tk Here is some fun too! Now listening to : Linkin Park - Numb |
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