Jan 8, 2007, 01:16 PM | |
Unfortunately the layout of that level turned out too linear, so I'm re-starting it.
Everything like the BG will still be the same. |
Jan 10, 2007, 08:04 AM | ||
Quote:
I think those colors are better for the bushes/leaves. I included an example level.. ;o For some reason Freewebs hate .zip files and think they are .exe's, so it's .rar'ed instead. Edit: I changed the filename too, so it's more safe or something to download it in JJ2. Yay!
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some kind of nature
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Jan 12, 2007, 06:48 AM | |
Hm... I'm not a big fan of levels and tilesets, so this is probably my first reply in this thread. It would also be the first level I am making that has nothing to do with the creation of server tools.
Neobeo's Firetruck: ![]() This single-player level involves going round and round a pumper, but exploring it thoroughly. It is driven by none other than Jazz himself, and like all good firemen, the level will be nothing but confusing puzzles. NB: MS Paint FTW.
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<TABLE border=1><TR><TD>Facts: Jazz Sprite Dynamite (JSD) Tileset Extractor Neobeo's Firetruck </TD><TD>Myths: Jazz Creation Station Plus (JCS+) - 10% Coming soon - a dedicated server! - 25% Jazz Sprite Dynamite v2 (JSDv2) - 2% Another generic single-player level - 0%</TD></TR></TABLE> |
Jan 13, 2007, 02:41 AM | |
Okay, stop spamming now ;/
Well, I'm probably going to finish Impressions soon. I think my break took long enough and thus I'm going to work on it again. |
Jan 13, 2007, 10:25 AM | |
![]() Here it is again. As you can see, the tileset has been changed. |
Jan 13, 2007, 10:29 AM | |
I like the look of that, for more than one reason. ;D
However, I think the big carrot can get a little confusing, since you can believe it's actually masked. But that's only the first time you're playing, I think.
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some kind of nature
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Jan 13, 2007, 11:44 AM | |
<3.
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Jan 13, 2007, 12:38 PM | |
I really like the look of that, actually.
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Fear cuts deeper than swords |
Jan 14, 2007, 12:34 AM | |
Very cewl, especially the eyecandy!
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Earth Mantra, for all your ambient music needs. |
Jan 14, 2007, 06:30 AM | |
the ec is nice but it reminds me of diamondus again
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<a href="http://ut3.com.pl/7ds/news.php"><img src="http://img15.imageshack.us/img15/9643/polisharmy.png" border="0" alt="[polish_army]"></a> <a href="http://profile.xfire.com/pfourul"><img src="http://miniprofile.xfire.com/bg/sh/type/1/pfourul.png" border="0" width="277" height="63" /></a>
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PurpleJazz |
This message has been deleted by PurpleJazz.
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Jan 14, 2007, 07:25 AM | ||
Quote:
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some kind of nature
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Jan 14, 2007, 07:26 AM | |
Sounds like fun =D
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Jan 14, 2007, 07:37 AM | |
If you do make a Diamondus version, don't forget to add Diamonds.
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Jan 14, 2007, 08:27 AM | ||
Quote:
![]()
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<a href="http://ut3.com.pl/7ds/news.php"><img src="http://img15.imageshack.us/img15/9643/polisharmy.png" border="0" alt="[polish_army]"></a> <a href="http://profile.xfire.com/pfourul"><img src="http://miniprofile.xfire.com/bg/sh/type/1/pfourul.png" border="0" width="277" height="63" /></a>
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PurpleJazz |
This message has been deleted by PurpleJazz.
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Jan 19, 2007, 01:39 PM | |
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Jan 19, 2007, 03:15 PM | |
Might suggest making the bricks actually tile...
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Jan 20, 2007, 01:35 AM | ||
Quote:
In the future, all wood turned blue and the sky turned brown. |
Jan 20, 2007, 05:30 AM | |
Yeah, PJ.. there are some tilebugs there.. but that EC liooks much better than the EC in my Secret Base: ID 20516. The wall EC and ground EC is much better, but like I said.. there are some tilebugs if you can call them tilebugs.
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Jan 20, 2007, 08:57 AM | |
Tilebugs are now fixed!
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Jan 21, 2007, 07:04 AM | |
Well, I hope you will really fix them soon. I showed you how to make it ;P
Anyway, I said that I was going to continue Impressions but I still haven't D: I'm sure I will finish it, but I just don't know when ;/ |
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PurpleJazz |
This message has been deleted by PurpleJazz.
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Jan 27, 2007, 08:42 PM | |
This isn't a level, but a tileset.
![]() I will probably never finished it. ;(
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<table width="100%"><tr><td valign="top"><a href="http://www.jj2.info" title="waaaait" style="font-size: 14pt;font-family: Verdana;text-decoration: none;">penny on the train track</a> <a href="/junk/tick/tickbot.html">readme</a> - <a href="/junk/tick/quote.html">quotes</a> - <a href="/junk/tick/rsg.html">formats</a> - are you brained? *\o/*</td><td width="1%" align="right"> ![]() |
Jan 27, 2007, 11:28 PM | |
That looks nice, but its a bit grainy in places.
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Jan 28, 2007, 01:50 AM | |
Hmmm. To be very honest, Tik, that tileset looks like it has potential, but there's something missing in it to make it awesome... I'm not sure what it is, and I guess it still misses eye-candy stuff, but I'd suggest for one to make things.. smoother. The grass looks a little as if it was a low-quality jpg, and I'd suggest making the gradient smoother between the two sides of the wall of ground in the upper right ( kind of hard to describe ). The way it is now, it looks like something was broken out of the ground or so.
The way it is now, the tileset looks to me like.. any other foresty tileset except with some grainy textures added in. With the grainyness comes some sort of natural feeling and the atmosphere of old movies and such. It has charme, but it lacks something... I hope that helps any...
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Jan 28, 2007, 04:11 AM | |
"Marbelara Funky Castle" with a boss. Big (not huge, big) and only 1.
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Jan 28, 2007, 10:30 AM | ||
Quote:
I think there are actually some jpg artifacts in that picture. The actual tileset isn't much better, though.
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<table width="100%"><tr><td valign="top"><a href="http://www.jj2.info" title="waaaait" style="font-size: 14pt;font-family: Verdana;text-decoration: none;">penny on the train track</a> <a href="/junk/tick/tickbot.html">readme</a> - <a href="/junk/tick/quote.html">quotes</a> - <a href="/junk/tick/rsg.html">formats</a> - are you brained? *\o/*</td><td width="1%" align="right"> ![]() |
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