May 12, 2007, 11:20 AM | |
I second PJ. That's one of those tilesets that I want to use when it's finished. But I think that the tileset has been under construction for some time now.
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May 12, 2007, 12:14 PM | ||
Wha....this tileset looks preety awsome..I want it.
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<img src="http://www.majhost.com/gallery/Lijik/Star-Wars-Figures-1/ewjclay.png" alt="I miss the techno Cheat." style="float: left; display: block;"> ((\_/)) ((<a href="http://www.explosm.net/db/files/Comics/Dave/comicbullyroot.jpg" target="_blank">o</a>.<a href="http://drmcninja.com/page.php?pageNum=44&issue=11" target="_blank">o</a>)) (()_()) Classical zombie retro extra fur rabbit. Guys, remember 2010? LOL Quote:
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May 13, 2007, 12:22 PM | |
Reminds me of The Lord Of The Rings for some reason.
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GENERATION 23: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. ![]() The ultimate race experience Coming soon to Jazz2Online |
May 13, 2007, 12:31 PM | |
I am currently making a levelpack that will be very short.
It is based on a mystery about the royal court being sucked up into five dimensions: Air, Water, Earth, Fire, and Darkness. Our young rabbit was summoning the servant during this occasion, and missed to whole thing! Through the reminants of the gates left in the dining room, he must find each of his friends by exploring the elemental planes, all with different compelling gameplay types for different Jazzers. From avoiding the drop to attacking the walls and dodging the flame, Dinner Of Disaster should be one exciting pack! What do you guys think? Like the storyline? I'm very sorry that there's no screenie. Oh well.
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GENERATION 23: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. ![]() The ultimate race experience Coming soon to Jazz2Online |
May 13, 2007, 01:04 PM | |
New levelset. My Lava levelset (See waaaay back in this topic) is on the slowcooker for now. Main problem: No idea for level layouts
To sum up the storyline: No contact from a space station. Level design: Puzzles/shooter Features: New music, both level and boss, edited by me for JJ2, plus some of the best darn fitting music I can find! Stuff that's holding it back: No Idea for level layouts Released "When it's done" Uhh, Help wanted? ![]() Last edited by Puffie40; May 13, 2007 at 01:24 PM. |
May 14, 2007, 02:52 AM | |
you ripped off Shadow The Hedgehog you rascal you
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"So unless I overwrote my heart with yours, I think not. But I might have." - Violet CLM Two Games Joined releases: Control / Splinter (twin singles) || Ballistic Bunny (EP) || Beyond (maxi-single) || Beyond: Remixed (remix EP) || Inner Monsters OST (mini-album) || Shadows (album) |
May 14, 2007, 12:48 PM | ||
it's going to be 9 Levels long, with one being a secret level. All of them have a start, but it's the rest of the level I cant think of...
![]() And yes, evilmike, I'm using your level series for inspiration. Level one (In the screenshot) has a bit of a intro, and is about 25% done. Quote:
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May 14, 2007, 09:10 PM | ||
Quote:
9 levels is pretty ambitious. All I can really say is that when you are making something like this, you will always have to sacrifice some ideas in order to get it done. It's always great if everything can be perfect, but unfortunately it's never realistic. I always seem to make huge plans for level packs and wind up cutting half of it by the time it's done. As for no idea for level layouts, the best solution is just to force yourself to work on it. In these situations, ideas simply will not come to you until you start building stuff. Even if it's just a bunch of simple things. |
May 15, 2007, 05:13 AM | ||
Quote:
If you're building space bases you should ask yourself simple questions. Like "what does this space station need?", or "how should every part be connected?" and "Is this place meant for the masses or just technicians etc.?" and so on. It leads to a global idea of what you want to create in JCS, AKA a layout...
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Earth Mantra, for all your ambient music needs. |
May 16, 2007, 04:42 AM | |
How many years? Gametype? And where there any breaks in between?
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![]() Get it now : Memories 3: Imagination Some links: JDC - Uploads - 8th Dimension Site The closer you get to light, the greater your shadow becomes ![]() |
May 16, 2007, 08:01 AM | |
about 7 years with break in between (really big ones :P) Its a singleplayer pack called "the antidote" only original tilesets, exept for a swamp level. maybe i'll upload some screenshots soon.
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don't get poisoned. . . Maar ik heb taart
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May 28, 2007, 07:52 AM | ||
The last and the first looks awesome ![]()
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<img src="http://www.majhost.com/gallery/Lijik/Star-Wars-Figures-1/ewjclay.png" alt="I miss the techno Cheat." style="float: left; display: block;"> ((\_/)) ((<a href="http://www.explosm.net/db/files/Comics/Dave/comicbullyroot.jpg" target="_blank">o</a>.<a href="http://drmcninja.com/page.php?pageNum=44&issue=11" target="_blank">o</a>)) (()_()) Classical zombie retro extra fur rabbit. Guys, remember 2010? LOL Quote:
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May 28, 2007, 10:29 AM | |
These screenshots don't look bad, but as far I can see they look very similar to others levels with those tilesets, and according to the given images they appear quite generic. The Carrotus and Castle levels have tile bugs in the walls. Also, I suggest that you avoid using layer 4 tiles that are normally masked on layer 5, as it can become very confusing and frustrating at times. Finally, the Castle screenshot is the only screen that seems to show any form of preivew on the gameplay; the others look fairly empty.
Last edited by PurpleJazz; May 29, 2007 at 04:25 AM. |
May 28, 2007, 10:39 AM | |||
![]() Quote:
I hope the pack will be better. ![]()
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<img src="http://www.majhost.com/gallery/Lijik/Star-Wars-Figures-1/ewjclay.png" alt="I miss the techno Cheat." style="float: left; display: block;"> ((\_/)) ((<a href="http://www.explosm.net/db/files/Comics/Dave/comicbullyroot.jpg" target="_blank">o</a>.<a href="http://drmcninja.com/page.php?pageNum=44&issue=11" target="_blank">o</a>)) (()_()) Classical zombie retro extra fur rabbit. Guys, remember 2010? LOL Quote:
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May 29, 2007, 04:16 AM | |
Like what I said to IJskonIJn, don't use masked tiles for layer 4 on layer 5, as in this screen I can barely see what is solid ground, and what is eyecandy.
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May 29, 2007, 04:55 AM | ||
O tilebugs.
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<img src="http://www.majhost.com/gallery/Lijik/Star-Wars-Figures-1/ewjclay.png" alt="I miss the techno Cheat." style="float: left; display: block;"> ((\_/)) ((<a href="http://www.explosm.net/db/files/Comics/Dave/comicbullyroot.jpg" target="_blank">o</a>.<a href="http://drmcninja.com/page.php?pageNum=44&issue=11" target="_blank">o</a>)) (()_()) Classical zombie retro extra fur rabbit. Guys, remember 2010? LOL Quote:
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May 31, 2007, 03:59 PM | |
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![]() Get it now : Memories 3: Imagination Some links: JDC - Uploads - 8th Dimension Site The closer you get to light, the greater your shadow becomes ![]() |
Jun 8, 2007, 09:14 AM | |
![]() ETA: I am well aware that the gray bits on the vertical crystals over on the right align badly. Don't bother. Last edited by Violet CLM; Jun 8, 2007 at 09:28 AM. |
Jun 9, 2007, 01:25 AM | |
OMG! New Crysillis looks awesome! Any idea when it will be done?
I'm still working on Crystal Caves, BTW. |
Jun 9, 2007, 01:30 AM | |
Great work as always
![]()
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Jun 9, 2007, 02:00 AM | |
Umm! There's a textured background, yes, and you can have a totally open level or cracks in the cave or whatever you like. Not sure if that's what you mean by "an effect."
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Jun 14, 2007, 05:42 AM | |
I am currently working on a new version of Lost in Marble Gardens. The levels will contain new puzzles that were not in V4.0. This will be a harder version of the previous one. I don't know whether to call it V5.0 or something different.
Yes, I am also still working on Crystal Cave. About 70-75% done I think. I might remake it in the new Crysillis shortly after that's done. |
Jun 16, 2007, 05:41 AM | |
Birdie's right.
In with the new!
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GENERATION 23: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. ![]() The ultimate race experience Coming soon to Jazz2Online |
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