Mar 27, 2008, 01:20 PM | ||
Quote:
Well, yes, Mike's screen did inspire me for this part of the level. Don't go calling it a rip off though just because it looks a little bit similar... |
Mar 27, 2008, 09:58 PM | ||
Quote:
Last edited by PurpleJazz; Mar 27, 2008 at 10:15 PM. |
Mar 27, 2008, 10:46 PM | |
Heh yeah I'm looking forward to playing it actually, you pay a lot of attention to detail I see. More than I can ever bother, I never have the time or patience to make eyecandy that detailed in singleplayer levels. Good job with the waterfalls ending at the water level! That is how it should be!
|
Mar 28, 2008, 06:48 PM | |
And I was just enjoying the bit of competition.
__________________
GENERATION 23: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. ![]() The ultimate race experience Coming soon to Jazz2Online |
Mar 30, 2008, 09:51 PM | |
That picture gives the image that one can shoot the full carrot into a pit, thus 'eliminating' it from gameplay. This would be a huge flaw.
Otherwise, good job, but there are some small detail problems and other nitpicky stuff. But not bad for a relatively inexperienced levelmaker. |
Mar 31, 2008, 02:32 AM | |
Robee, I really like the screenshot, but there's something bothering me... there are TREES growing in LAVA. D:
|
Mar 31, 2008, 04:36 AM | |
Work a bit on ground variations. Diamond placement is nice, but there are also various plain ground tiles in the set plus also one tile with a leaf. You could mix the slope tiles a bit more, too.
__________________
"So unless I overwrote my heart with yours, I think not. But I might have." - Violet CLM Two Games Joined releases: Control / Splinter (twin singles) || Ballistic Bunny (EP) || Beyond (maxi-single) || Beyond: Remixed (remix EP) || Inner Monsters OST (mini-album) || Shadows (album) |
Mar 31, 2008, 04:58 AM | |
LASERSHIELD WILL PWN CARROT
|
Mar 31, 2008, 06:30 AM | |
__________________
GENERATION 23: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. ![]() The ultimate race experience Coming soon to Jazz2Online |
Mar 31, 2008, 12:25 PM | |
.... I still got lasershield... Duck, n00b.
|
Apr 1, 2008, 05:53 AM | |
If the lava isn't a death pit, it gives the level a bad feel imo.
![]() Also, retrieving the carrot from a pit like that might not be good for the gameplay. |
Apr 1, 2008, 05:55 AM | ||
Quote:
__________________
Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Apr 1, 2008, 07:07 AM | |
Carrotade Pit Level Example made a post to JCF?
![]() And wouldn't it be Carrotade Pit Example Level? I'm sure that was his name. Ya uh, you could just put the carrot: A) Elsewhere B) On the floor C) In the ceiling D) In the same place except no pit. |
Apr 3, 2008, 06:10 AM | |
I finally got around to taking the screenshots for the third level of Grace. Gameplaywise, I'd say Temple of Shifting Sand is the best level in the pack, but you can't know for sure until I make Ice Climber, the final level in the pack. Anyways, on with the original subject:
Jazz VS The totally original aquaduct! ![]() Controlling your jumps and speed is the most important part of the level! ![]() I hope it looks as awesome as I think it is.
__________________
GENERATION 23: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. ![]() The ultimate race experience Coming soon to Jazz2Online |
Apr 3, 2008, 09:01 AM | ||
It sure is not tileset wise.
__________________
<img src="http://www.majhost.com/gallery/Lijik/Star-Wars-Figures-1/ewjclay.png" alt="I miss the techno Cheat." style="float: left; display: block;"> ((\_/)) ((<a href="http://www.explosm.net/db/files/Comics/Dave/comicbullyroot.jpg" target="_blank">o</a>.<a href="http://drmcninja.com/page.php?pageNum=44&issue=11" target="_blank">o</a>)) (()_()) Classical zombie retro extra fur rabbit. Guys, remember 2010? LOL Quote:
|
Apr 3, 2008, 10:56 AM | |
What's that supposed to mean?
__________________
GENERATION 23: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. ![]() The ultimate race experience Coming soon to Jazz2Online |
Apr 4, 2008, 06:51 AM | |
At least the aquaduct belts are only there for a short part of the race. The rest should have decent eyecandy.
__________________
GENERATION 23: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. ![]() The ultimate race experience Coming soon to Jazz2Online |
Apr 4, 2008, 06:59 AM | |
__________________
Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Apr 4, 2008, 07:04 AM | |
CrysilisV solves all your aqueduct needs, embrace it.
|
Apr 4, 2008, 07:38 AM | |
Im using CrysillisV, and yeah it does. Don't convince others to beat my level before I make it
![]() ![]() ![]() Last edited by Ragnarok!; Apr 4, 2008 at 09:17 AM. |
Apr 4, 2008, 03:04 PM | |
I'd rather use this tileset and have a small bit of ugliness that redo it with CrysillisV and have it look nice with poorer gameplay.
__________________
GENERATION 23: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. ![]() The ultimate race experience Coming soon to Jazz2Online |
Apr 4, 2008, 08:04 PM | |
Odin answered this partly, the other reason is that CryssilisV doesn't have the tiles necessary to make this level. Odin was right though, it would probably be rushed work.
EDIT: Pageclaim. ![]()
__________________
GENERATION 23: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. ![]() The ultimate race experience Coming soon to Jazz2Online |
Apr 5, 2008, 08:09 AM | |
I know it has a LOT of possibilities, but not the ones that I need.
__________________
GENERATION 23: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. ![]() The ultimate race experience Coming soon to Jazz2Online |
Apr 5, 2008, 05:42 PM | |
After downloading and playing DS's new level in SP, I was thinking of using the music RESP-Z.xm in a battleships level. I suddenly got inspired to do this, and it is turning out quite well so far:
![]() A very incomplete battle level this is, and the aforementioned music matches it very well.
__________________
Pack: Legacies - Level 1: Fairytale Fantasy Land - 140x140 15.4% - |||||||||| Diamondus Night FP - y_light.xm - Level 2: Barricade Beach - 110x110 6% - |||||||||| Beach+ Tropical - tropical_beach.s3m - Level 3: Starlight City - 140x140 5.387% - |||||||||| Big Landscape Evening - aws_anew.xm - Level 4: Nightly Nature Walk - 180x180 4.641% - |||||||||| IC - SluggionP - alc_run.xm Last edited by Jimbob; Apr 5, 2008 at 06:45 PM. |
Apr 6, 2008, 09:01 AM | |
It just looks cluttered to me, like you stuffed your whole level into that screenshot. There's too much detail distracting you and that will probably make gameplay worse. Also, why the oddly hearts in the corner?
__________________
GENERATION 23: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. ![]() The ultimate race experience Coming soon to Jazz2Online |
![]() |
«
Previous Thread
|
Next Thread
»
Thread Tools | |
|
|
All times are GMT -8. The time now is 07:31 AM.
Jazz2Online © 1999-INFINITY (Site Credits). Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats. Powered by vBulletin® Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Original site design by Ovi Demetrian. DrJones is the puppet master. Eat your lima beans, Johnny.