Nov 29, 2008, 06:54 AM | |
Jazz1 editor beta
Lately I have been working on a still unnamed new Jazz1 editor. Within now and a couple of weeks I will be able to release a first beta version and I'm looking for people willing to try it.
Features worth mentioning:
Further the editor should provide most of the functionality also offered by the current version of JCS94. Please contact me using PM or post in this thread. |
Nov 29, 2008, 08:03 AM | |
I am available whenever you want me.
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Jazz 2 Utilities |
Nov 29, 2008, 10:52 AM | |
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![]() Get it now : Memories 3: Imagination Some links: JDC - Uploads - 8th Dimension Site The closer you get to light, the greater your shadow becomes ![]() |
Nov 29, 2008, 12:53 PM | |
Excellent. I've done a myself due to its sheer necessity, but b and oh god d will rock my world. I can give it a day or two at some point if you like, but not too great of a time.
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Dec 29, 2008, 09:39 AM | |
If you still need beta testing, I'd love to help. My email is sonic-nathan@hotmail.com.
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<a href="http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=5301">Episode 1 The War begins</a> Epsiode 2:N/A Episode 3: Probably never Episode 4: Probably never <a href="http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=4882"> Deckstar V3</a> <a href="http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=5408">Colonial Fix</a> Jazz 1 Fanolint: 98% <a href="http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=5407">Finished secret levels</a> |
Jan 3, 2009, 01:02 PM | |
Looks awesome! Indeed like JCS94 (tried it once long ago), but a bit more JCS-ish by looking at the screens.
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Add SlazRabbit on Xbox Live if you want to play some GoW1/2/3/J. Jazz Jackrabbit 2 Forever!! Civilian Defence Force - Jazz2 Visual Fantasers ![]() |
Jan 27, 2009, 11:55 AM | |
Looks good, and considerably better than J1CS [which is still useful to say the least].
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Don't say "cannot," say "why not?" IN DEVELOPMENT: Renascence: The Last Jackrabbit |
Feb 4, 2009, 03:40 AM | |
I have some brief notes on the level and event formats, I have them here: http://levellord.toxicsheep.com/J1Estuff.zip They outline a few basic things, and may provide some valuable info for people making their own levels. (Like how boss behaviors work.) They'll do until we get some proper documentation.
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![]() nonne amicus certus in re incerta cernitur? /)_/)
(^.^) ((")(") |
Feb 13, 2009, 06:36 AM | |
Feb 18, 2009, 06:36 PM | |
Most of the Jazz forats were (Messily) added to the modding wiki by a friend of mine. They need 'professionalizing', but should be easy enough to understand, if they can be of any help.
http://www.shikadi.net/moddingwiki/Jazz_Jackrabbit
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![]() nonne amicus certus in re incerta cernitur? /)_/)
(^.^) ((")(") |
Apr 26, 2009, 02:04 PM | |
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I've tried to open any (i.e. level0.000) original level using J1E, then I've saved it without any changes; when I've opened it under OpenJazz, the character looks like "being running towards left" (Animation #70); but he stands in place, after while the game has crashed. I didn't have this problem under JCS '94. Does anyone tried to make/change any level using J1E?
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Apr 27, 2009, 12:47 AM | ||
Quote:
I'm also a bit undecided about whether this is a bug in J1E or in OpenJazz. I tend towards calling it a bug in J1E because the original levels do work in OpenJazz. So I will look into it for the next release. Last edited by Newspaz; Apr 27, 2009 at 01:00 AM. |
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