Dec 21, 2010, 10:34 PM | |
Hey, I know this sounds like an FAQ kind of question, but I'm a bit confused about how the "multiple exits" thing works. I tried jumping into the exits in the SP example level, but all I got was a "level not found" message. I updated the JCS.ini file like the Readme said, am I doing something wrong?
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Dec 22, 2010, 04:38 AM | ||
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The sample levels for those multiplie exits are those from the original 1.23 single player. I got those levels now by transferring from my 1.23 folder into my TSF one. It's probably that you're using TSF without those levels, which is by default. Keep in mind even when you transfer those levels you wont get the fancy episode images. |
Dec 22, 2010, 05:00 AM | ||
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I am an official JJ2+ programmer and this has been an official JJ2+ statement. |
Dec 22, 2010, 08:50 AM | ||
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This space for rent. |
Dec 22, 2010, 02:24 PM | |
When I got TSF I named it jazz2tsf instead of just jazz2 so it doesnt overwrite my 1.23. Yeah, nice to have two versions just in case..
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Dec 22, 2010, 02:26 PM | ||
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I'm just gonna run TSF and JJ2 separately for the most part. That's what most people usually do, right? EDIT: Argh, the SP level examples still aren't working. >_< Can someone help me with this? I updated the JCS.ini file with Haze's updated file, then I copypasted the appropriate lines (save for the Lori event), I saved the file and ran it but the warps still break.
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This space for rent. Last edited by Lem_Gambino; Dec 22, 2010 at 03:07 PM. |
Dec 22, 2010, 11:48 PM | |
Wait, did you save (or save & run) the level before updating JCS.ini? If so, it's already broken and it's nothing weird that it doesn't work. In this case you should re-download the original version of it.
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I am an official JJ2+ programmer and this has been an official JJ2+ statement. |
Dec 25, 2010, 10:10 AM | |
It works! Thank you! Now it works! ^^
Now I know what was the problem. There are a lot (23) Jazz2 files, mostly copies of the real game on my PC and I saved the Jazz2+ file to the wrong directory, I think. I didn't think it could bring problems. Thank you for the help! ^^ |
Jan 16, 2011, 08:35 AM | |
hello, im using jj2+ and i have some questions.
1.why on the normal exe, i dont have to use win95\95\me compatibility mod but on jj2+ exe i have to? if i not using compatibility mod in jj2+ i got a massage that says that i have to use compatibility mod if i wanna play in 640X480 something like that... 2.sometimes when i connect to a server and its download stuff the downloding is like 0.50kb-0.40kb-... and stop at 0.00kb. why its happans? 3.jj2+ enchange only multiplayer or do more changes to the game? 4.there is any multiplayer packages like maps and tiles and stuff so its wont download so many time? 5.any updates to jj2+ coming up? thanks very much and sorry for my bad english. keep jj2+ up! |
Jan 16, 2011, 08:58 AM | ||
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2. Probably network issues, or the server has closed down while you were downloading. 3. It fixes some bugs that happens within singleplayer as well as multiplayer. Like wallclimbing is much more harder to do unless you enable it and Lori can go on copters for example. There's also some new features for singleplayer like being able to have more than 2 exits, and a Lori start pos. But at the moment, jj2+ is more about adding features and fixing bugs in multiplayer. 4. What...are...you...going...on...about. Umm let me guess, you can go to the j2o downloads section to download tilesets, levels and other stuff which is more likely to take less time than from a jj2 server. 5. No idea but I suspect a new one may be coming up quite soon. There's not really a set date for plus updates most of the time. |
Jan 16, 2011, 09:01 AM | |
1. You don't have to use compatibily mode. Make a shortcut to JJ2+ and add the command line parameter -menu after it. I can post picture of this if you need one.
2. This probably is a server-side problem. You can't fix it. 3. JJ2+ mostly affects multiplayer, but for instance pits work in singleplayer too. 4. Yes. Try searching 'bash' on J2O and download tilesets. Levels are probably outdated in Bash packs, so you have to download them through JJ2. 5. Hopefully. Edit: NINJAS |
Jan 16, 2011, 10:39 AM | |
wow thank u 4 helping guys!
but i still need help getting multiplayer stuff packs.. i have to download stuff every time i joining a server.. its annoying.. searching bash in j2o doesnt really help me.. plz someone help me to find a download to that zeal servers pack what ivo sayed. thanks! |
Jan 16, 2011, 06:19 PM | ||
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Also, if it's downloading music, you can skip that part by pressing esc. |
Jan 17, 2011, 03:52 AM | |
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ZStats "The myth that women should not lift heavy is advanced only by women who fear effort and men who fear women." Eric Midkiff |
Jan 18, 2011, 03:01 AM | ||
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i need to put it in cache folder right? and the second pack is updated? |
Jan 18, 2011, 03:03 AM | |
No, in your JJ2 folder.
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Jan 19, 2011, 03:16 AM | |
If such a well-known bug is still not fixed, then I guess there must be a reason for it, but in case there is none, fixing the invulnerability of players touching the very left side of a level would be nice.
Also, I request a special trigger zone which sets a trigger to 1 when a player is using TSF, also working in SP. Although I don't see much use of it in MP, maybe except some tests including morph levels, which could be skipped if using a wrong version, in SP they can come in handy if some of the levels of a pack are TSF-only (due to the tileset size or features used). With some use of multiple exits feature, this could be made to let 1.23 users play packs with only few TSF levels by either skipping them or playing an alternative version of them.
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I am an official JJ2+ programmer and this has been an official JJ2+ statement. |
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