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FreeFull

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Dec 15, 2007, 12:48 PM
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I won't be able to be on the server :/.
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WadlCury

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Dec 15, 2007, 12:51 PM
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Quote:
Originally Posted by Dermo View Post
It says please join server right now but i can't find server
That was supposed to be a private test...
Nice to keep these things private
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Birdie

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Dec 15, 2007, 01:00 PM
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Anyone who tries to buy room c16 before me dies.
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WadlCury

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Dec 15, 2007, 01:06 PM
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Well go ahead and host the level illegally.
It won't work ;\.
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Dermo

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Dec 15, 2007, 01:10 PM
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The level works and just reroute the program to my ip and boom we got our own private server.

I won't go that far. Maybe crack the level password and mod it from there for (-)s and giggles but nothing major.

Somebody was illegally hosting it earlier til it got shut down.
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Violet CLM

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Dec 16, 2007, 01:56 AM
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Well, I'm out. Can't join a server for more than 30 seconds no matter how many ports I open, firewalls I disable, magic-blur-programs I run, etc. Have a good time, everyone!
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WadlCury

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Dec 16, 2007, 04:26 AM
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Report of Karrot Shire, after 142 minutes of playing.

Hey people! Well, it seems that Karrot Shire is running without (alot) problems

After I opened the server, allready 15 people showed up in the first minutes.

Alot amazed reactions of the player, some saying that the introduction cutscene was allready great =).

But there where of course some bugs. thanks to the Report system, we allready got alot bug reports. We'll repair them as soon as possible!

Some players where fast enough to finish the available quests in less than one hour. Well, not that hard with just 6 quests... =P

And it seems that someone allready got his/her first house! Gratz with it!


I would like to remind everyone about the fact that there is a guide built in the utility. Click on "Help" and choose "Guide". Same is for bug reports. Please report these things, as it will improve the game (and makes it more fun for you aswell!)

You can also use the report function for game improvements. What would you like to see in Karrot Shire? But don't start talking about level expansion: We allready are over limit of size...

Thanks for all the positive reactions! The server is still online for everyone who still want to see Karrot Shire.

Carrotpie
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Caffne

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Dec 16, 2007, 04:51 AM
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The server is pinging.
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FreeFull

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Dec 16, 2007, 05:09 AM
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It is not pinging for me. Because the utility doesn't work I can't join, it seems that the utility enhances the memory JJ2 has access to.
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Unhit

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Dec 16, 2007, 06:07 AM
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Wow, this is cool, great job the first time i joined the server, JJ2 crashed, but now it works and i doubt that was a bug in the level itself. Travelling to the mainland now

//E: just noticed on the boat - the carrot shire tool always tell me i had 0 coins while i have 8 or 9, is this intended, or..?

//E2: I just walked to the castle in Torracia and, on arriving there, got the text from the tradesman "there's always soemthing to be shipped...come back later"

//E3: at the bank, the nurse was talking to me.
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Nonomu198

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Dec 16, 2007, 06:44 AM
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I joined a few minutes ago, and this thing ROX. But I could'nt get me money in the bank. weird.

Anyway, the server is gone. *sob*.
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Dec 16, 2007, 07:35 AM
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I'm just curious... why does this program require fmod.dll again?
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Dec 16, 2007, 08:08 AM
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@Unhit
The utility gives you the amount of coins you have put in the bank, not the amount you're carrying with you. If you had already put coins in the bank, then we have a bug.
And yes, there are still some text bugs to be sorted out...

@IconGuy
You have to put a minimum of 50 coins in the bank, or it won't work.

@Cpp
fmod.dll is for playing music while the utility is running. It can play back songs from your jj2 directory.

There were some crashes while we were hosting (anyone ever heard of "Silent Massacre"?), but it was fun nonetheless. Some hours ago, my server became invisible to most people, due to an unknown reason. Maybe Carrotpie will host some more this evening, I don't know.
Anyway, thanks for all the positive reactions. We're not sitting still and we're fixing bugs, adding quests, adding totally cool new features and making the protections better etc.
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ahat

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Dec 16, 2007, 08:09 AM
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Quote:
Originally Posted by Odin View Post
Dunno if anyone posted it, but I made a convenient conversion table for JJ2 players to figure out when Karrot Shire starts:

GMT +2 (Israel): 12 AM
GMT +1 (The Netherlands): 11 AM
GMT 0 (England): 10 AM
GMT -4 (Newfoundland): 6 AM
GMT -5 (Eastern Standard Time): 5 AM
GMT -6 (Central Time): 4 AM
GMT -7 (Mountain Time): 3 AM
GMT -8 (Pacific Time): 2 AM

If you live in the US and are planning to join Karrot Shire when it opens, wake up extra early/stay up extra late.
;| Being from Newfoundland, I am completely offended at how you mangled our timezone, Newfoundland Standard Time is GMT -3.5

Shame on you!
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Unhit

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Dec 16, 2007, 08:37 AM
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Ah ok. I hadn't put money into the bank. But why can you only buy stuff from your bank-money? Is their no possibility for the tool to log when you pick up a coin? Because that would make everything far more handy imo.
Also, have you read about the obviously wrong text messages i "discovered"?

Apart from that, i'm looking forwards to playing it again made me drag jj2 back to my desktop =)
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Dec 16, 2007, 08:39 AM
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Quote:
Originally Posted by WadlCury View Post
Maybe Carrotpie will host some more this evening, I don't know.
do that
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Dermo

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Dec 16, 2007, 08:57 AM
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Since the Karrot Shire utility has an auto-updater, you should upload that program, and the karrot shire tileset to j2o since technically they wouldn't be in beta stage if they auto-update to fix themselves.

Also you should allow Karrot Shire Utility to download the level/tileset for you and block downloaders when hosting the server. That way no noobs join who have no idea what they're doing. Only people with the utility can join and chat and stuff.
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WadlCury

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Dec 16, 2007, 09:51 AM
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The server is online again, but sometimes it crashes and I am not every minute at the pc. So if it crashes, expect that it will start again in some minutes.
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Dermo

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Dec 16, 2007, 11:53 AM
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Which server? I can't see it and I got to go to work here in a few minutes but I would LOVE to check this out!
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Birdie

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Dec 16, 2007, 11:55 AM
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It is currently down.
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Dermo

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Dec 16, 2007, 11:56 AM
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Can you rehost it in 6 hours please (when I get back)?
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CrimiClown

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Dec 16, 2007, 12:11 PM
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Quote:
Originally Posted by Dermo View Post
Can you rehost it in 6 hours please (when I get back)?
Mind this, you're asking someone to get up out of bed at 3 in the morning to host a server. Good game.
WadlCury

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Dec 16, 2007, 12:12 PM
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No, since we'll be sleeping by then xD.

The betatest was great, many people have shown up (highest population at a time: 17 people in the server!), there allready have been sold more than 5 houses, and most people had finished all the quests which where available =P

When the server will be online, is currently unknown, but I hope to host around christmas (25 / 26 december for people who have lived in a cave) again. It will buy us some time again to respond to the bug reports which have been send, and we'll try to get some more quests in it
Also I'd like to put the player names at the sold houses, and maybe decorate Karrot Shire special for the christmas season! I'll tell you later I will host.

Carrotpie
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DoubleGJ

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Dec 16, 2007, 12:18 PM
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Darn, I missed it by minutes.
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Dec 16, 2007, 12:23 PM
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If you looked at those quests... It's the only thing you DIDN'T steal from RuneScape... they were short, one-line and boring. More of a tutorial than actual quests. I'm still waiting for, as it were, single-player based levels to complete as a quest. Or, even better, team up with someone and do a quest together, like co-op single-player.

I hope you take this advice in mind, because now, Karrot Shire is a hotel with a map function and automatic banking.

Edit to add: Don't think I'm all negative on this Karrot Shire, though. The idea is common, but good, and the way it was put together using the tool is awesome... but yeah, it's actually just a hotel with an extra tool. Work on it a bit more before releasing a full-time server. Or, even better, host a full-time server and add quests on the run. That way, it'll be new every time you log in.

Last edited by CrimiClown; Dec 16, 2007 at 12:27 PM. Reason: Because it looked a little negative. :D
Vegito

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Dec 16, 2007, 02:27 PM
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I personally am not fond of actual RS rip offs too. I mean, the pics and such are like, excactly the same as I heard? o.O
I haven't played myself yet.
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WadlCury

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Dec 16, 2007, 03:11 PM
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@CrimiClown
Well, it's not hard to say the quest are not good yet, since there where only 5 quests or so...
And isn't it NORMAL for a storyline that it is one-line?

Short? Check a REAL MMORPG, like World of Warcraft. That game got short quests. And still it can be fun.

Of course I'm thinking of better ways for quests. But I have to think about what Falcury CAN make and what he CAN'T. 2 player quests have allready come into my mind, but if Falcury thinks its a good idea... Well, I really dunno yet.

Note: For the storyline I've allready created another 15 quests.

About releasing additional quests: Exactly my plan. Why should they come out the first day allready? People would get bored after they finished them all, so they could stop playing...

And "Karrot Shire is a hotel with a map function and automatic banking", I feel it as an insult for Karrot Shire. Surely you didn't mean it like that, but Karrot Shire is MUCH more than that.

Carrotpie
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master sven

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Dec 17, 2007, 12:32 AM
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Yesterday, the server crashed when Carrotpie was idle. Someone named Carrot **** (s word)joined, left (acces violation) and then rejoined (which some people seem to not have noticed, me and Ana did) then I got acces violation and the server was pinging, following to be offline. (crash?)
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Dec 17, 2007, 05:20 AM
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Quote:
Originally Posted by WadlCury View Post
And "Karrot Shire is a hotel with a map function and automatic banking", I feel it as an insult for Karrot Shire. Surely you didn't mean it like that, but Karrot Shire is MUCH more than that.

Carrotpie
Well, it may not BE that way, but you also have to consider wether it IS more than a hotel with a map and automatic banking or wether it FEELS more than a hotel with a map and automatic banking. Of course, it's a start, but this should be WAY bigger.

Oh, and if you like, I can do some images for you so you don't have to steal RuneScape images, if you like. Find me on MSN.
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Dec 18, 2007, 07:39 PM
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Those item images are stolen from RuneScape!

Slakers. Make your own item images.
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Aeris

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Dec 18, 2007, 08:24 PM
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Wow guys! Sounds amazing. I'm sad that I missed the test run but I'll (hopefully) be there when it opens... not that I'll have much free time to devote to it though...
I can't even imagine the amount of work that went into making this.
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Dec 19, 2007, 12:00 AM
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Quote:
Originally Posted by gerard244390 View Post
Those item images are stolen from RuneScape!

Slakers. Make your own item images.
We allready knew that and there might be someone to make it's own images...
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Jerrythabest

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Dec 19, 2007, 02:04 PM
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Maybe he didn't read page 3 or so...

So, how many quests is KS supposed to have in the end?


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WadlCury

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Dec 20, 2007, 06:58 AM
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my idea was to make up 50 quests. There probz will be a quest or two updated every week, or something like that..
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Nonomu198

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Dec 20, 2007, 07:44 AM
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When will you host the server agin?
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Dec 20, 2007, 09:01 AM
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No doubt "Silent Massacre" = ASD attack. Did you protect your server from these crashes?
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Dec 20, 2007, 01:34 PM
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Can't chat logging and seekhole fix and such things be added to the utility? And whatever program you use to host the server, you could add respawn, chat logging and crash protection to that one.
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Dec 25, 2007, 01:03 AM
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Yes I think we could do that. But for now we should just run the separate programs in the background. I believe Carrotpie had some trouble setting up NeoAC on Vista, so the server would have been unprotected at the time of that crash. Still, listserver crashes are no match for NeoAC...
We have ideas for an awful lot of quests to come. Some things have already been made but it wouldn't be right to release them now.
We will probably be hosting today and/or tomorrow. No new quests as of now but a couple of bug fixes and some new stuff that people asked for, like being able to follow another player on the map and being able to buy items in shops with cash money (instead of coins from the bank).
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Jerrythabest

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Dec 25, 2007, 03:48 AM
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Great. The bank should be there only so you can save money when you need to go.
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