Jan 23, 2006, 02:00 PM | |
could you give me the list of files that were patched?
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I'm sick and tired of this community. So goodbye. PS: Unreal > JJ2. |
Jan 23, 2006, 02:06 PM | |
The most recent one (1.23.1, which was renamed from 1.25 by popular demand) is not for release. However I can point you to the Foo Products Patch Page which has all of the 1.23.1 patches up to the current release.
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I'm sick and tired of this community. So goodbye. PS: Unreal > JJ2. |
Jan 23, 2006, 02:10 PM | |
Why doesn't it? because of the longer servers list load?
Well I'll download them mall and make you a pack, it's better to do a patch that replaces the files instead of patching them, many ppl have edited files from before, mostly Jazz2.exe |
Jan 23, 2006, 03:30 PM | |
It's not going to be released because of too many bugs, and because it has received a lot of critisism from the people in monsieur hidden forum of the 1.25 variety.
For those who really want to take a last look at the project then here you go:
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I'm sick and tired of this community. So goodbye. PS: Unreal > JJ2. |
Jan 23, 2006, 03:50 PM | |
I apologize for the harsh tone - that was my fault. I was referring to a version that was earlier and contained a few changes I thought were frivolous, I did not mean to discourage you from helping.
I wanted to help promote changes that fixed REAL problems (frozen gem ring is perfect example) or gave significant enhancements (more levels in homecooked list would be good if it doesn't take forver to load) and was at that point discouraged when I saw the work you were doing making changes that were quite interesting but not required. |
Jan 26, 2006, 04:04 PM | |
I am happy to say I am working on a fix for this patch that will enable the use of the original pepper spray and electroblaster. If the patch is ever released, it will own. ;p
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Jan 26, 2006, 06:51 PM | |
Yes, you'll be able to switch back and forth. Right now it works - it's just unstable. I'll see about a video sometime.
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UNKNOWNFILE |
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Jan 27, 2006, 01:27 PM | |
Get out of my thread.
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I'm sick and tired of this community. So goodbye. PS: Unreal > JJ2. |
Jan 27, 2006, 01:40 PM | |
Well due to popular demand (from one person), the *final* patch is out, so you can quit your whining for a billion years.
JJ2 IS DEAD AND NOT EVEN THIS WILL HELP IT |
Jan 28, 2006, 01:50 AM | ||
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Jan 28, 2006, 03:19 AM | ||
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Jan 28, 2006, 07:16 AM | |
One Q: How do I apply IPS files? (Sorry, I just cant search through all 342 replies and 9 pages....).
There was no patcher like readme said, only IPS file named jj2125i.IPS, and some language files. EDIT: Ok, bad post. Do I have to download all the patches one by one and install them to same JJ2 folder, or does 1.25i have all changes done? |
Jan 28, 2006, 07:30 AM | ||
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How about you stop whining about the flag bug(which ultimately will lead to UF not working on the patch, like he's already mentioned) and fix it yourself by learning ASM. |
Jan 28, 2006, 07:41 AM | |
I can assure that fixing the ctf bug in which one dies on the ctf base is not a particularly easy fix. I have looked into it and I believe it works like this:
Server sends death packet to client who died holding the flag on the base. Server takes away the flag and sends it back to the base. Client acknowledges his own death but at the same time reports his current location (the OLD one on the base) and recaptures the flag. While a serverside fix is potentially possible it is not as straightforward a solution as one might expect. --- CTF bug dealing with repeated names saying that the flag was captured. Personally I consider this a problem of minimal importance. Almost all levels today have masks around the edges to stop this problem. --- CTF problems related to team chat. I've been looked into fixing this problem and aside from removing the ability to select your own team at all a fix to this problem is not particularly easy. The only appropriate solution would be a completely server side solution so any solution that has clients see chat from people who are REALLY on the correct teams would just make team chat worse because it's most likely that not everyone would have the patch. --- Just to note, I have manged to give the red team brackets around it's team chat. |
Jan 28, 2006, 07:57 AM | ||
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Jan 28, 2006, 02:40 PM | |
After doing a little more testing, this has been around since 1.20.
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Jan 29, 2006, 01:06 AM | |
Make it so that you cannot capture the flag when you have zero health.
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<a href="http://nmap.org/"><img border="0" alt="Nmap Security Scanner" src="http://images.insecure.org/nmap/images/prop/nmap_bnr_matrix_pfos.gif"/></a> |
Jan 29, 2006, 01:33 AM | ||
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Jan 29, 2006, 03:30 AM | |||||
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Jan 29, 2006, 04:38 AM | ||
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Jan 29, 2006, 07:50 AM | ||
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... How you tell if someone is in that animation though I do not know. |
Jan 29, 2006, 11:27 AM | ||
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