Anniversary Bash Level Lists

Posted:
1 Apr 2026 at 09:09

The level lists for this year’s Anniversary Bash have just dropped, and they are exclusively composed of questionably designed levels that appeal to the nostalgia of people who have been in the community since before you were born:

Battle

1: Bobo Meets Royalty
Making its seventh bash appearance, this level features a garish background, invisible warps, and too many powerups. There were six other Bobo levels, all dating back to mid-1998, but nobody remembers them anymore. But it’s all worth it for the layout, which can best be defined as a game of Snake.

2: Cold Day Battle
This map is clearly inspired by the Bubba boss arena from A Cold Day in Heck, but edited to make it ready for multiplayer gameplay. There are two ammo crates, for example! And……that’s it.

3: 48 Hour Protein Shake!!!!!!
Dethman’s “24 Hour Coffee!!!” is widely credited with starting the trend of using the MeZmErIzE tileset to reference different drinks and durations. But there was another one this whole time! The Protein Shake map was originally created for the CyberSpaz episode, and if you know what that means, it’s time for your hip surgery. Its signature charming 1999 design quirk is that the powerups don’t respawn.

4: Battle Game
A new edit of battle1.j2l which transplants the familiar layout into a new tileset. Which tileset? Who cares? The copters from the top left area have been replaced with the bubble launchers from Holiday Hare ‘24, in a shameless attempt to appeal to SP players and impress returning community members.

5: Bobo Eats Royalty
A spinoff that is the best-remembered map by the Vengeance Of Rabbits level making group. Its original filename was VORe.j2l, and it is widely credited with adding a new word to the English language.

6: Dungeon Dilemma
You can host any level in Battle, you know.

7: Kirbys like, 84th test
You can host any level in Battle, you know.

8: ELEKTREK SPACE DODECAHEDRON
Hold on, where’s my Geometry textbook?

9: EvilMike’s Neglected Doghouse
Honey, it’s 6pm, can you go feed the dog? What do you mean you’re too busy revolutionizing level design for PC Gamer’s 1998 Game of the Year? You can do that tomorrow, life will never change, you will go on making levels forever in the eternal present.

10: Non-Typical Battle
So here’s a question, if you host a level enough times does it finally become Typical? See also Unconventional Coffee, and to a much lesser extent, Unusual Pac Man.

11: Level with a Jazz 1 Tileset
Placeholder entry, but you know there’s got to be at least one! Maybe 2026 will finally be the year of Letni on the desktop.

12: J-Pop Devan Hunters
Get ready for Jazz to fire his pop gun! In this rare PvE battle level, players must decide whether to roast each other or to defend against the hordes of evil turtles. But beware, for one player may be a secret turtle!

13: Zappo Egypt
This Level takes you back 100000years when the piramids wour builted! Some levels are designed thoughtfully, with lots of attention given to gameplay and movement flow and ammo choices: others are designed by selecting the entire tileset and dragging it around layer 4 for a while. But this level has been hosted repeatedly for JDC events, so it might as well appear in a bash level pack too.

14-19: Foo Battle 1-6
An obscure part of the broader Foo Products multiverse, these six battle levels tell an elaborate storyline of the eternal war between typos and capslock. They all use the same weird castle tileset where all the pixels are 2×2 instead of 1×1 for some reason you don’t care about, key story beats are locked behind $100 coin warps, and most of them reference specific MSN conversations that were never released to the wider public. But it sure is convenient there are so many of them, it means that compiling this list took less time!

20: Bee Level
According to all known laws of aviation, there is no way a bee should be able to fly. Its wings are too small to get its fat little body off the ground. The bee, of course, flies anyway because bees don’t care what humans think is impossible. Yellow, black. Yellow, black. Yellow, black. Yellow, black. Ooh, black and yellow! Let’s shake it up a little. Barry! Breakfast is ready! Coming! Hang on a second. Hello? Barry? Adam? Can you believe this is happening?

Capture the Flag

1: Best CTF Party Good Luck
Originally created for the J2MC2 Contest, this level clocks in at a wild 1.04 kB and features two CTF bases maybe ten tiles away from each other. It uses the Antartica tileset, which is a slightly brighter recolor of Inferno that misspells the continent it’s based on.

2: Diamondus Warzone
For three perfect weeks in April 1998, Diamondus Warzone was the only CTF level anyone was able to play. Now it’s back! No upgrades here, this is the original immersive experience of the level, with the electro shield in the bottom right corner, and now scripted to restore the infamous “flag bug” which filled the chat with “captured the flag” messages the moment someone touched the top of the level.

3: Carrotus Clare
The forgotten cousin of Bash darlings Carrotus Clash, Carrotus Square, and Carrotus Squash. Expect a surprising number of Carrotus Pole events for a multiplayer level, and an uncomfortably long invisible maze sequence.

4: Level using Labrat
There are a dozen different identical-looking Labrat levels from around 2000, and in the process of copying down this list I already forgot which one this is. The layout is very confusing and you bump into a lot of strangely-masked tubes, does that help?

5: Nitrosity Non-Alternate Palette
Do you enjoy accidentally morphing into a bird? Unexpected sucker tubes? Experimental solid-color-based eyecandy? Doesn’t matter, because the terrible sprite palette will prevent your mind from processing anything that’s happening onscreen.

6. Bloody Bunny’s Lair
BloodBunny’s first-ever CTF level is a classic that needs no introduction. This year, we will remember it by redrawing its layout in Gartic Phone and then recoloring it to look like pepsi to celebrate a discord spambot which everyone will absolutely remember years from now.

7: Happy Waterslide CTF
Another pack that is best remembered for one standout level, stripe’s “HappyCTF” took players on a tour of the world with such familiar locales as Castle, Jungle, Hell, and Semiconductor. But it’s not too late to give some love to Happy Waterslide CTF, which put one CTF base at the top of the level and the other one at the bottom, because surely this time it’ll result in balanced gameplay.

8: War Tavern
Before the Hotel Heroes burst onto the tileset scene, people used other tilesets for their Hotel levels, like Haze and Kaven’s “The Tavern,” which was garishly colored but did include fluffy purple clouds, an originally drawn rabbit concierge, the Statue of Liberty, and a poorly dithered photo of a kitten. Nobody has looked at this tileset in years, but it does mostly share its name with the War Tavern, the setting for numerous long, heartfelt Jazz 2 fanfics which also nobody has looked at in years.

9: Server Never Wins
JJ2 has an obscure feature where people can host a server and actually play as rabbits in that server, instead of hosting dedicated servers and being idle like you’re used to. When people did this, they would get a bit of an advantage because they have less lag than anyone else. Some levels used to be named with that in mind. But not anymore! Thanks for nothing, Carrier-grade NAT!

10: Red Beret vs. Blue Beret
New version of the classic Bluez battle map, this time designed for team play. Actually I don’t hate this idea, is it too late to call dibs?

11: Red vs. Blode
Nowadays, levels can be based on (pictures of characters from) Japanese cartoons. In the early 2000’s, they could be based on Flash cartoons! Featuring such memorable characters as Blode, Blode with a different name, and the Woe Kitten with its eternal catchphrase “WOE UNTO THEE!” If you don’t know any of these references because web browsers don’t support Flash anymore, well, that’s your problem.

12: Red vs. Blue
Red vs. Blue, often abbreviated as RvB, is an American web series created by Burnie Burns with his production company Rooster Teeth. The show is based on the setting of the military science fiction first-person shooter series and media franchise Halo. The series centers on two opposite teams fighting in an ostensible civil war—shown to actually be a live fire exercise for elite soldiers—in the middle of Blood Gulch, a desolate box canyon, in a parody of first-person shooter video games, military life, and science fiction films.

13: RWBY
In the supernatural universe of Remnant, four strong girls are training to become Huntresses, which are humanity’s only hope of defeating the shadowy and threatening creatures known as Grimm.

14: Pinball Duel 2k25
This one’s fine, shoutout.

15: This Level is Adjective….ADJECTIVE!!
Haha! It’s cute how we repeat patterns across levels, like names and things. It shows that we’re a community! And everyone loves bao! bao!.xm. Anyone who does not love bao! bao!.xm, please report to your nearest Arby’s for reprogramming.

16: That One Time Noogy Drew Lori Topless
Well. That one time you know about.

17: Unregistered HyperCam 2
Okay how do I explain this one. So you know OBS, right? Imagine there was a program like that, but instead of being free, like OBS, it was free. Except you could pay them money if you wanted to remove the words “Unregistered HyperCam 2” from your video. Except nobody paid them money. So seeing those words all the time was normal. And, uh, I guess it was a JJ2 level, in the context of this list?

18: Springboard CTF
You know, it’s a little odd that Battle2, Battle3, Capture1, and Capture2 have never made it into a Bash. Does “The Lost Battle Game” count for Battle4? Probably. And does anyone even remember what HH98 and TSF’s multiplayer levels look like?

19: Firefly
A new animated TV series based on the space western from 2002, but without that one guy you feel icky about nowadays! No, not that one. No, not that one either.

20: Bobo YEETs Royalty
Rule of three, baby! That’s comedy! You’re laughing right now!

- Violet CLM


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