|Noka - Ex1 - Labrat1.j2l||Labrat||6.35 kB||08 Oct 2006|
|Noka - Ex2 - Labrat2.j2l||Labrat||6.61 kB||07 Oct 2006|
|Noka - Ex3 - Labrat3.j2l||Labrat||6.89 kB||07 Oct 2006|
|Noka - Ex4 - Tubelec1.j2l||Tube Electric||8.42 kB||07 Oct 2006|
|Noka - Ex5 - Tubelec2.j2l||Tube Electric||8.90 kB||07 Oct 2006|
|Noka - Ex6 - Tubelec3.j2l||Tube Electric||8.36 kB||08 Oct 2006|
|Noka - Ex7 - Letni1.j2l||Letni||11.30 kB||08 Oct 2006|
|Noka - Ex8 - Letni2.j2l||Letni||11.53 kB||08 Oct 2006|
|Noka - Ex9 - Letni3.j2l||Letni||11.97 kB||08 Oct 2006|
|Noka - Labrat 2.j2t||Noka - Labrat 2||199.78 kB||07 Oct 2006|
|Noka - Labrat 3.j2t||Noka - Labrat 3||200.00 kB||07 Oct 2006|
|Noka - Labrat 4.j2t||Noka - Labrat 4||199.21 kB||07 Oct 2006|
|Noka - Labrat 5.j2t||Noka - Labrat 5||199.21 kB||07 Oct 2006|
|Noka - Labrat 6.j2t||Noka - Labrat 6||199.23 kB||07 Oct 2006|
|Noka - Labrat.j2t||Noka - Labrat||199.78 kB||07 Oct 2006|
|Noka - Letni 2.j2t||Noka - Letni 2||134.34 kB||06 Oct 2006|
|Noka - Letni 3.j2t||Noka - Letni 3||134.27 kB||06 Oct 2006|
|Noka - Letni 4.j2t||Noka - Letni 4||133.82 kB||07 Oct 2006|
|Noka - Letni Monochromatic.j2t||Noka - Letni Monochromatic||131.74 kB||06 Oct 2006|
|Noka - Letni.j2t||Noka - Letni||134.39 kB||06 Oct 2006|
|Noka - Tubelec 2.j2t||Noka - Tubelec 2||121.47 kB||07 Oct 2006|
|Noka - Tubelec 3.j2t||Noka - Tubelec 3||121.47 kB||07 Oct 2006|
|Noka - Tubelec 4.j2t||Noka - Tubelec 4||121.35 kB||07 Oct 2006|
|Noka - Tubelec 5.j2t||Noka - Tubelec 5||121.13 kB||07 Oct 2006|
|Noka - Tubelec 6.j2t||Noka - Tubelec 6||121.13 kB||07 Oct 2006|
|Noka - Tubelec.j2t||Noka - Tubelec||121.63 kB||07 Oct 2006|
|Labrat.j2b||Labratory Level||281.16 kB||14 Jul 1998|
|Letni.s3m||Letni||70.47 kB||23 Mar 2004|
|Tubelectric.s3m||Tubelectric||96.98 kB||23 Mar 2004|
There are 3 conversions:
-Labrat which has 3 original palette versions and 3 new ones,
-Tubelectric which has 2 original palette versions and 4 new ones. Here in Tubelectric I have added some of Agama’s Sirius tiles and i have changed them a bit (I know that this isnt nice ,that I have took it with out permission , but how can I ask her , she is gone:/). There are also added some stuff from jj1, everything is converted a bit.
-Letni -it consist mostly from converted/recolored tubelectric stuff but there are again the same things from Agama only recolored, some stuff from labrat and some stuff from jj1, finally there are also some stuff, especially animiations made by myself ;p There are 5 different colour versions of Letni. This Letni isnt jj1 conversion -I used jj2 existing tiles to make a tileset simillar to letni climat so dont blame me for that that this isnt really letni etc…
There are 9 foolish example levels (they aren’t playable much, but I suggest you to play them so you can see some of tilesets useness:P
PS: In labrat i didnt changed the main ground (layer4) texture , even tho it doesnt tile well everywhere. I thought it would not be labrat anymore if I would change whole ground:P
PS2:In tubelec 2 (the original Tubelec Night) I have changed a bit a color of purple brick walls because that color had too strong gradient and because of that you could see pixels during the game.
PS3: all the tiles are placed different in all 3 conversions than in original versions. Why? I just wanted to remove all the useless tileset and remove the mess which was pretty big in original jj2 tilesets.
really much tilesets. looks great Easy to use
I agree with cooba bcs i dont have any words left in my
mouth i think my next level will be with
your tileset :D
Awesome work. but some paletes in Labrat are ugly.
Good choice on these tilesets NOKA! I really like these tilesets and example levels, though I can insert the boss at the end of each conversion. I also use some modified tilesets from IC but the levels a bit bugged so I will fix these by erasing some bugged bricks and insert enemies and ammo. I am absolutely genius.
9.5/10 It’s not bad.
Keep up on Future Projects!
[Review changed to quick review, see the review rules.
Whoa, whoa, and once more whoa.
Visual Appeal – 4 out of 5
It will be hard for me to describe this without abusing the expression whoa, but I’ll have to give it a shot nonetheless. Anyway, I’ll have to say that I don’t really like the palette edits in the Labrat v2 (like I aptly call them) sets. I definitely don’t like the palette of the sixth tileset, which just hurts my eyes and shows that the soil texture doesn’t really tile with itself (like in Diamondus). I also don’t like the contrast between the metal plates and the soil in fourth tileset, and fifth’s general color scheme. Sorry :|
Enough complaints. I’m gonna be blunt and say that the Tubelectric and Letni tilesets are AWESOME, PWNAGE, L33TAGE AND ALL THE WAY BEYOND. I LOVE the concept behind the Tubelectric tileset here, I’m surprised no one has even attempted to bring JJ1’s Tubelectric style back onto its JJ2 cohort, which did lack a certain feel. Now, all the identity troubles are GONE!!! Who really cares if NOKA did use Agama’s tiles to back up the tileset, it looks great and Agama herself probably wouldn’t mind.
The additions to the Tubelectric are great, such as the spikes I’ve long awaited for, the belts using JJ1’s tiles which look great, the warps, the signs (stolen from Haze’s muckamok but no one should mind), the 5th palette which looks reminiscent to Industrius, it looks great and takes the old Tubelectric tileset to a whole new level. Great job here, and I mean great. The only thing I’m not too fond of is the 3rd Tubelectric set, which has, um, ugly bricks D: Everything else is sweet.
And now that I’m done praising the brilliant Tubelectric, I’m onto Letni now. And guess what? It’s as amazing as Tubelectric. In some places it was so amazing I couldn’t resist staring at it. Like taking Labrat’s monitors and giving them Letni’s red glow. It was so genious that my jaw has dropped. To sum it up shortly, it’s like Tubelectric, except just made to look like Letni. I’m going to cut it here, just download this and look over the set yourself already, the potential reader. No more spoilers for you D:<
Usability – 5 out of 5
I honestly have no gripes here. In most of the tilesets, the palette color events will work fine. The tilesets are extremely easy to use, for they are moderately blocky. The Labrat tileset is also made a lot easier, and has tiles which its precedssor greatly lacked, such as slopes. The mask is as smooth as it can get, there’s really not a little problem here; these tilesets are a JCS user’s dream.Summary
Definitely the successor tilesets for the official ones. They have what the officials had, what they lacked, and much more than that. If there’ll be someone who continues on using the default Labrat or Tubelectric tilesets, they’ll sure have to be insane. Even if one may not like the palette changes, there are still tilesets with the palettes remaining unchanged. So all in all, download this, use this, and review this. Saphir has underrated this heavily, 7.2 is definitely too low for this. If it wasn’t for the Labrat tileset a little lacking, I’d gladly give this a higher rating.
Now I kinda like this. The bad layout of the old layout of the original labrat has been changed into a much easier, better laid out layout. The addtions are: Arrow signs, an exit sign pointing left, some Jazz 1 signs, a Textured Background, and the fans from Tube electric. But the the last and most important addition here was there are now slopes to use. There are now cool destruct blocks with coloured weapon sprites on them for every weapon (even freezer :p). The one bad point to this conversion however, is the custom palettes. Labrat 4 seemed to look ok, but Labrat 5 and 6 were ugly.
Wow! This one rocks! In this conversion Noka has made another good layout to make the set easier to use. All the custom palettes look pretty neat here. My favourite thing is the additions though. All the additions have been used creatively to give the set a JJ1 element. This includes: Belts, the blue flashing background, directional arrows, background bricks, and a Textured Background. There is tons more EC than in the original Tube Electric set. I’ll go mad if I see any more level using the old Tubelectric set. If you really want to make a tubelectric level, USE THIS!
NOW THIS IS HOW ALL CONVERSIONS SHOULD BE. In this conversion re-coloured block from various sets (mostly Tubelectric) have been used along with custom drwan tiles to make the ultimate JJ2 style Letni. The layout is so well laid out, as well as being one of the easiest sets to use in the world. The palettes all look exelent and are the best out of the entire pack. All the EC you could wish for is in this set: Electronic cables, flashing lights, laser beams, magnetic fields, computers, circuit boards, the list is too long to write here. You can be so creative with this set, that it should’nt be hard to make something original. This is by far the best conversion in this pack.
*Great Additions on all of the sets
*Tube Electric and Letni just OWN
*Palettes wern’t so good in Labrat
For no apparent reason, a long review coming up. If I don’t notice everything, whine at me and I’ll add it to the review.
Palette changes reviewed as if they were changes in themselves from the original, not just palette changes from the edited version of the tileset.
Edited versions of 3 Epic tilesets.
First impression: Hmm.
Noka – Labrat:
New stuff: Textured BG (Ok), Destruct Scenery (very nice), Tubelectric Float Up things (Ok, but the blue doesn’t fit the tileset), three signs (Ok, but too bright), “Warp Target” (well whatever) for the “warp poles” (good). Tiles are rearranged, some to the better, some to the worse. Can’t really tell without
making a level.
Palette Change: apparently not much
Overall: Pretty good. Normal labrat with added stuff. Better than original (more tiles = better, if they are usable at all), but not very original.
Noka – Labrat 2
Basically the Labrat Night version of the tileset.
Noka – Labrat 3
Basically the Labrat 3 version of the tileset.
Noka – Labrat 4
A palette change with generally brighter
colors, red spikes, somewhat less blue in the tubes, turquoise “walk-ground” for the metal ground and turquoise background.
Overall: A bit too bright. Turqoise was odd.
Noka – Labrat 5
A palette change with generally brighter colors, red spikes, green “walking ground and brownish ground”, green metal ground with silver “walk-ground”, more blue in the tubes, green belts, and greenish eyecandy. The silver foreground pipes are very bright.
Overall: A bit too bright, especially the foreground pipes. The silver on the metal part would be very good in a generally different color scheme (read: without the green)
Noka – Labrat 6
Ugh. VERY green ground, with blue “walking-ground”. Most other stuff made
bluish-grey, too. Spikes are still red.
Overall: Hmm. The blue looks cool in some part.. BUT, the green doesn’t.
Noka – Tubelec
First impression: wow, nice.
New stuff: LOTS. Nice H- and V-poles with good wall attaching (I honestly never noticed Tubelectric didn’t have that), a damn lot of eyecandy (some of it ripped and edited from Agama’s Sirius/Dimensions), belt tiles (wow), signs, textured BG (doesn’t really fit the tileset though), destruct scenery (very nice), signs, blue flasing background from Sirius/Dimensions (very similar to that of JJ1) with tiles to match, warps and stuff, new animated spikes..
and lots more.
Palette Changes: apparently not much.
Overall: Wootage. VERY good.
Noka – Tubelec 2
Tube Electric Night version of the tileset. The flashing background looks bad in turqoise, so do the destruct scenery blocks and the arrows. Textured BG is weird, but actually not that bad.
Overall: Not as good as the previous
Noka – Tubelec 3
Bluish version of the tileset. Bricks are blue, a bit too blue for my opinion. The yellow blocks and some of the metal looks pale, somehow. The “digital ground” is a lighter blue, which is kinda nice (a bit too happy for the theme but I like it). Strangely, the textured BG isn’t blue at all. The destruct scenery blocks look OK as green.
Overall: Hm, decent.
Noka – Tubelec 4
Ugh. Grey, pink, turqoise.. eh, what?
The flashing stuff is a decent dark orange.. which doesn’t blend in.
The radio thing background is “dark pink”.
Overall: Ow, my eyes.
Noka – Tubelec 5
Gray bricks, strange yellow metal. Background stuff is greenish. The sparkly animated things look very bad.
Overall: The grey bricks are pretty nice, but the yellow is just ugly
Noka – Tubelec 6
Pink bricks, green “digital ground”. The flashy stuff looks nice. Textured BG is red, the radio stuff is red and has too high contrast somehow. Belt looks quite nice in this shade of blue.
Overall: The pink isn’t too bad actually. The green “digital ground” is.
Noka – Letni
First Impression: K.
New Stuff: Mostly everything. Hurting stuff (WOW), textured BG (not too nice), ripped tiles from tubelectric and labrat (well why not.. but ugly colors mostly), gray ground (very nice), signs, magnet things (the animation is leet)..
The layer 4 BG is nice.
Alot of tiles ripped from Noka’s other two conversions – they don’t look that good all of the time – and alot of NEW tiles that own.
Overall: If it weren’t for the ugly colors, this would be really good. The leetness of the new tiles brings up the rating.
Noka – Letni 2
The “digital ground” looks better but the stuff that was orange and now is brown is ugly. The grey ground looks pretty good like this, too, but the hurt things are kinda pixelated.
Overall: A bit worse than the other, except for the main ground.
Noka – Letni 3
Main ground is pale brown and pale turqoise, doesn’t look good. The layer 4
BG is too bright, doesn’t look good. The grey ground looks ok like this. Hurting stuff doesn’t look as good. Magnet animation is acceptable. The flashing Sirius tiles are far too pale.
Overall: Sorry, I hate this tileset.
Noka – Letni 4
Main ground is blue and purple, looks nearly decent. The layer 4 BG doesn’t blend in with it. The originally grey ground probably looks the worst so far, but still is neat. Hurt stuff is worse than in any of the others. The sparkly things actually look better than in the other versions. Colors of most things just don’t mix.
Overall: Not good, but not the worst one.
Noka – Letni Monochrome
Much the same as Noka – Letni, except the main Jazz palette has been changed. Some of the tiles actually look better than in Noka – Letni, some look abit worse.
Not too bad. You added some tiles, and rearranged the tiles. Ratings could’ve been higher if you’d rearranged the color changes too, so the contrasts between colors wouldn’t be as big inside one edit.
Very good. If you’d only been a bit careful with the color changes, this could’ve been a very worthwile download.
The added tiles fit well in most of the time.
Big, fat 8 because the first version rocked.
Aww. This could’ve been very good, too, but somehow, you never made the main ground look that good (you seemingly attempted at the colors of the original Letni, but they didn’t fit well in with the Tubelectric tiles). The custom tiles were great.
With a little more consideration about the colors, this could’ve been a great upload. It wasn’t the worst ever, but the colors kinda messed it up.
7.2 – Not an average. The weird colors pulled down the rating.
D/L Recommendation: Yes, if only because of the Tubelec version, which is great.
I loved it!
Good conversion, Good palettes(it’s weird palettes!), Good Example Levels!
BUT- The palettes in Labrat not like so good :-(
9.9-0.2(Palettes of Labrat)=9.7
Download: Yes! why no?
Good Job![Unsupported rating (9.7) clearance. Please provide more support for your rating. For more information on writing a proper review, see the \Review Rules\. – Fquist]
Eat your lima beans, Johnny.