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|JJ1 Carrotus!.j2t||JJ1 Carrotus!||59.14 kB||02 Jan 2007|
So this conversion is for those who don’t believe that there actually was a Carrotus in JJ1.
This conversion was realised long time ago and existance of JJ1 Carrotus had to be kept in secret untill I got message from a guy who discovered Carrotus in JJ1. I can’t tell his name so I call him here “Super Secret and Anonymous JJ1-Carrotus Holder”.
This is a message from him:
“user Super Secret and Anonymous JJ1-Carrotus Holder says: Hey, I think it is about fucking time to show this set to all who dare to not believe in Carrotus from JJ1!”
So I did.
BTW: I found Blocks.025 (=Carrotus in JJ1) rather strange. That big carrot reminds me those bad-done palms in Turtemple. It is simillar to Diamondus and it looks like this was done as some kind of “prototype”, it has never shown in official JJ1 game of any version. The original tileset (Blocks.025) is extremely small and it has wierd placement of tiles, it is almost that small as Ceramicus.
This is a screenshot from a game.
Hmmm…. Noka Noka, where all the originality gones? This is just a Jazz 1:Diamondus edit with one of the ugliest pallettes I ever seen. Also, Where is JJ2 carrotus’ eyecandy items?
Sorry. 5.5 only because the idea…
While I probably can’t absolutely disprove that this is a conversion, the presence of a JJ1 Carrotus in this form is so utterly disconnected from everything known about the JJ1 development that it is extremely unlikely. As can be seen from the screenshot (which is a hoax for reasons I hopefully do not have to explain), this is a quick edit of JJ1 Diamondus to have orange soil and a loose carrot theme. Besides that, many tiles are removed, such as the larger waterfalls and slopes without tall grass. The caves have been stripped of texture and are an illogical color, a large carrot has been added (indeed like the large palms in that it has questionable graphical quality), and a few extra tiles from NOKA like some poorly aligned blocks and some text stuff. Almost nothing is added to Diamondus and the end result is a low-functional, stripped-down hoax with no real merits unless you really want Diamondus with orange soil and no gems or walls. shrugs Even if this were a real conversion, its quality would be unacceptable.
EDIT in response to NOKA: First off, even if ‘they’ neglected to add some tiles (tiles that usually have gems in them), that in no way prevents you from adding them yourself. The fact that you didn’t is part of why I said this has unacceptable quality.
As for hoaxness… first, I find it unlikely that such a thing would exist, despite not being included in JJ1, and also unlikely that the Deserto lizard (supposedly drawn for JJCD) would have been around since the beginnings of JJ1.
Second, CliffyB has described making the first level of JJ1. Granted his exact words were that it “became” Diamondus, allowing for the possibility of it having been something else beforehand, but this was playable. It would have had wall tiles. And there are prototype screenshots of Diamondus in blue, though I’ll admit that doesn’t prove anything.
Third, nowhere else in JJ1 do the same graphics get reused, albeit recolored, unlike in games like Sonic and Mario. The closest JJ1 gets to this practice is the Exoticus-Lagunicus split.
Fourth, the claim that the original JJ1 Carrotus tileset was “almost” as small as Ceramicus is highly improbable. JJ1 sets came in a number of different sizes, of which Ceramicus numbered among the smallest, I think along with Letni, though I’m not sure offhand. Something “almost as small” would just have been the next highest standard size.
Fifth, why would the tile order be rearranged for this alleged Carrotus? Even prototype versions of Diamondus had essentially the same tile order, just with a few differences where tiles were added or removed.
Sixth, and perhaps most importantly, JJ1 has a function to put the color 0,0,0 behind all the transparent parts of a tile, for use by caves and mountains and things. That is not the color that this Carrotus employs for its mountains. It would not function as it is seen to in the posted screenshot.
EDIT #2: Umm, well, it is true that I can’t really disprove something if you say you don’t know who created it or why, and that it is a separate game and doesn’t follow any of JJ1’s rules. Especially as there exists very little in the way of records for development during 1996. :( But your story does sound highly unlikely, though I’m low on specific points to bring up.
That’s what I first thought when I saw this tileset up on the list. Not only is there NOT an apparent JJ1 Carrotus, but this set is a complete RIPOFF!
I hated it. JJ1 Carrotus is almost entirely a recolor of Diamondus, with a few very ugly useless tiles put in to make it seem like it really was Carrotus. Anims were good, but the set itself was alarmingly Diamondus’like. I recommend against downloading it.
This is a hoax? Prove it that this is a hoax then..
What else do u want? I have shown u everythinh I could, it is not my fault that they forgot to put some necessary stuff into this jj1 tileset:P
U guys made me cry because of this “not-believing” comments :’(
EDIT: In responce to VioletCLM: All your six “points” why Carrotus is impossible in JJ1 have no sense because you think, that JJ1 Carrouts was realised before JJ1 Game. Well you can’t be more wrong :P JJ1 Carrotus was finished in 96, after realising JJ1 game in 94 with all blocks and levels like Diamondus, after realising Jazz1CD version, Holiday hare and AFTER Holiday Hare 95! That mean that not Bloxinius and Candion are the last tileset which were realised for JJ1, the last set is CARROTUS. This started the idea for making a Carrotus in JJ2. JJ1 Carrotus existed in unofficial and unknown “junk-game” which was a bit different than all oficial JJ1 games. In this game there was only 1 (!!) level made out of Carrotus set and nothing more! After you choose option “new game” you start a level, you even don’t have any optins like easy, medium, hard or turbo mode. This game suppost to be unofficial and it isn’t evem known who really done it because there are no informations and this game looks pretty much different than all JJ1 games. After you finish the fisrt level (which is also the last one) automatucally appears a window with menu which is the same as in JJ1 (blue, floating background with yellow sign “JAZZ JACKRABBIT”). There are all options availible in this menu but when you choose any of them besides “NEW GAME”, the game just shuts down and I don’t know why.
I will consider sending the whole game (JJ1Carrotus, I don’t know how I can call it? Maybe JJ96 since it was realised in 96 and this is the only information about this game which I found) to those of you who really don’t believe me and who have some experience with JJ1 stuff like Violet.
Well, after someone will see this game and even play, he finally won’t say that this is a hoax or Carrotus didn’t exist in JJ1 or other stupid stuff… I just have to discuss showing this game to other people with “Super Secret and Anonymous JJ1-Carrotus Holder”. If I would show this game to anyone without his permission he would be really mad at me and I don’t want that beacuse he is the lucky JJ1Carrotus finder and keeper!
i knew this ages ago maybe we know the same guy.
Hehe. Nice discovery. I like this tileset, I’m using this to make an SP level right now.
EDIT: It’s a hoax.
I’ll cancel that level I was making with this set. Besides, it’s missing a lot of the tiles from JJ1 Diamondus.
EDIT 2: I decided to carry on making the level after all. I know it’s missing some of the tiles but I thought I’d make a level to see what it would look like.
Actually I like it. Little ugly, but cool and useful. Stop trolling, guys!
I’ll give 7.7!
[Rating (7.7) clearance (please read the Review Rules ) and negativity edit. ~Cooba]
Eat your lima beans, Johnny.