No screenshots yet.
|DEJAVU.j2l||DÃ©jÃ vu?||7.96 kB||04 Apr 2008|
|DEJAVU2.j2l||Deja Vu?||7.75 kB||03 Apr 2008|
|Orbitusv.j2t||JJ1 Orbitus||67.73 kB||03 Dec 2003|
|electric.mod||electricdrug||136.16 kB||28 Jun 2000|
This is a remake of Battle1. Yes, I did make one before called Familiar Nature but that one failed so badly. I rushed out that one too quickly.
This time, I had been working hard on this level. I also wanted to release this in time for the Bash.
+Seeker PU is no longer campy.
+Water Shield has been removed
+Buggy copter is gone and been replaced with the Blue bouncy things.
+Other PUs like Toaster and RF have been added
+Removed un-necessary Destruct Scenery up top
+Included Chat Room for those who want to chat or be idle
NOTE: DEJAVU2.j2l is a version without the chatroom which would be useful for Duels, 2v2s, etc.
Thanks to Ragnarok for helping out with the making of this level and his brilliant suggestions.
Also thanks to Ragnarok and Anubis for helping me with the re-spawning Fly Carrot MCE
Thanks to Thijsieboy for suggesting the Chat Room.
Finally, thanks to everyone who played this while I hosted this level.
Now, download & ENJOY! =D
Well, this is a decent remake, but I felt that more could of been done. At least the author tried not to make it just a meer tileset change by making a few modifications to the gameplay, which improve it a little, although doesn’t effect it drastically. I think this is an ok effort, but is nothing compared to the awesome Charnel Keep.
NICE MAN. U did a HELL of a job. I LOVE IT. I respect your hard work, and i know how it fells like converting a map. MAN. The Battle 1 is a castle and i LOVE the castle tilesets,but what u did with it…I also like that there’s no copter, so u don’t have to wait, and all those modifications.It’s simply good. What to say i must give u a 10 … Oh and im enjoying it :D
Regards from RC Duke.
(Made quick review, since literally the only point you make is that there is no copter in this version. ~Violet)
This is a cool remake and an improvement in every way, but it fails to address some of the main issues with battle1, such as its one-directional layout and low number of carrots. It also overdoses on powerups placed in walls. And I mean all of the powerups are in walls. Still, the level is fairly playable.
Eat your lima beans, Johnny.