|tpw.j2l||The Petrified Woods||11.07 kB||02 Mar 2015|
|DiambGarden.j2t||Diamondus ? Garden||247.29 kB||16 Nov 2004|
|new_world.xm||New World||1461.41 kB||16 Jan 2010|
|tpw.j2as||4.16 kB||01 Mar 2015|
This is my and FireSworD’s entry for PurpleJazz’es ODT Level Contest.
The level theme is about hollow petrified wood logs. The level is best suited for duels. It contains 2 carrots, 4 powerups and a bird in a cage! The bird is your pet who loyally follows you and shoots your enemies…until you are hit, which will make him take the damage for you, but will also drive him away!
Special thanks to Sir Ementaler for the script, and thanks to everyone who helped with testing.
EDIT: Fixed tile placement below the gun9 PU which caused players to get stuck easily
Can’t stop being surprised by the realism of the levels based on beta-diamondus tileset. Those winding caverns look fantastic!
EDIT 30th April 2020 I wanted to come back to this as well to try to try to justify my rating a bit more.
What probably stands out the most in this level is the bird cage, which is a rare find in multiplayer levels these days. The tunnel layout lets you utilize them in an interesting way, The powerup choices also work well with the layout and I like how all of them are relatively evenely spaced out from the center of the level. Not a huge fan of the eyecandy, but it’s not distracting. If I recall correctly the contest did not have much emphasis on eyecandy, so that’s okay.
Eat your lima beans, Johnny.