| Name | Author | Game Mode | Rating | |||||
|---|---|---|---|---|---|---|---|---|
| Double Trouble |
Eigus | Battle | 8 | |||||
(best viewed in courier font)
| | | | | | _ | | | |
| |
__| | ___ _ _| |__ | | _____ _| |_ ____ ___ _ _| |__ | | _____
____ _____ ____| | _
/ _ |/ _ \| | | | _ \| || ___ | (_ _)/ ___) _ \| | | | _ \| || ___ |
| _ \(____ |/ ___) |_/ )
( (_| | |_| | |_| | |_) ) || ____| | |_| | | |_| | |_| | |_) ) || ____|
| |_| / ___ ( (___| _ (
\____|\___/|____/|____/ \_)_____) \__)_| \___/|____/|____/ \_)_____)
| __/\_____|\____)_| \_)
|_|
by Eigus of XLM
a small pack of two battle levels:
"Underworld" and "Deinspirated Mayhem"
Well, what to say about it... I started Underworld on 30th October 2009. It
was supposed to be a single-level comeback from my JCSing absence. I
finished it a day later. I wanted to upload it right away after the final
betatests, but the j2o uploader got borked, and Deinspirated Mayhem was
born from boredom. (Yes, I know it's 'uninspired', but it's an inside joke,
I guess) Deinspirated Mayhem was started on around 10 AM on 1st November
2009 and finished 4 hours later. Probably the fastest time I've ever made a
level in. Both levels are battle gametype. Underworld is a relatively small
level (only 50x65) with a vertical layout with a dark theme (Xargon
Gloaming and utemple.s3m ["Unreal Crypt]). The other level, Deinspirated
Mayhem is slightly bigger (115x65), uses IC's Tubelectric 2 tileset (night
version) and Lizardking's "Chaos on Dancefloor" (chaos2.xm). That's it for
the stats, you need to play it to feel it! ;) Now for the credits:
BETATESTING
Snooze, Purplejazz, Darksonic, Cooba, Fawful,
FireSworD
TILESETS
IC (IC Tubelectric 2), Spaztic (Xargon
Gloaming)
MUSIC
Alexander Brandon ("Unreal Crypt"), Lizardking ("Chaos on
Dancefloor")
...and YOU! For downloading and possibly
reviewing.
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