I don´t need select eye candies. I like old leyers. If you don´t like you don´t like game. U no understand, old eye candies are cool!
What Splash said.
It is nice to see that people are creating Race levels again, we didn’t see much of them…However, this level is absolutely horrible. The goal of a race game is to quickly race to the end, yes, but I think the author took the word “fast” too literally. There are absolutely no obstacles, all there is is an ugly line of craps, some lines of ice (which you can use to freeze your opponents – pretty useless actually, you are all swimming with equal speed, so the one that starts in the front will always win). One lap will take you like 12 or 13 seconds. Bjarni Cool, I strongly suggest you use the original jazz levels as examples, so you can see how to create beautiful levels. And about that 7, you ain’t getting it. This level is not even worth a 2 (probably, It didn’t even took you 2 minutes).
This is the only Muckamok tileset that is 100% nice. No bad masks, no bad colors, nothing bad at all. A very good conversion, deserves an 8!
Sorry, but the music files aren’t in Jazz Ski Rabbit, when I make Jazz Ski Rabbit2, with all new levels, and story line, I’ll include them, but for now, the midi’s are separate :(
Its not like jj2, where u just put the music file in the same folder, and it will play in the levels :( ( I wish it was)[This review has been edited by ET]
To what Splash said: I agree, but in much nicer way. I’ve done that b4.
Now. To Bjarni. Don’t just give 10s, either just to make up for 1s. Give what you think is nessesary. If you did, fine. It just seems odd you’re gving out a 10 after so many ones.
Not a bad battle level, but I have seen better lately. I seem to navigate it pretty smoothly (with Jazz and Spaz). Strangely, the design sorta resembles that of battle 1, a level I don’t really like that much, but other ppl i know do ;)
Another ting for those tileset junkies out there, the level uses the ‘drop dead gorgeous’ Egypt tileset by Agama, some amazing stuff ;)
Don’t send any more levels for about a week or so. You still need to work on your levels more.
thats it, i am making a real song to put on the site. these are all strange
Ah, another Mario Bross remake. You would’nt believe how many of those i have seen in my time, and many of them beter then this one. Enemy placement is bad, they are all clutered up in big blocks of 4 or 5. Ammo placement in the bonus level is bad too. And note, the stopwatches dont work. You need to use another event, i forgot wich one at the moment. The 2nd level had no background, just black. And another thing, when i was fighting the bosses, they where able to escape through that open space on the left. A 3.7 for the work that you seem to have put into it.
I’ve got a question: I downloaded the music and put it in the same directory as Jazz Ski Rabbit is installed. But when I play JSR I don’t hear any music…Where should I have to put the music files?
Btw. JAZZ SKI RABBIT RULES!
The levels in this pack were very short and small. The eyecandy was way below average, although I’m a little surprised. I expected worse. It’s really nothing worth downloading. The music was the same old thing I hear all the time. Keep practicing and some day you might be really good!
I already said this and I keep telling this….LEVEL CREATING IS NOT THAT EASY! Man, look at those levels! The first level doesn’t even have a background! The eyecandy is SO bad, and there are alot of more mistakes…Like the weapon placement, enemy placement etc. etc. etc.
Of course it’s cool to create your own levels, but it’s difficult! It’s not just woah, got a tileset, put some tiles, power-ups, enemy’s and end-bosses into the level and Let’s upload it to the J2O D/l! No…
So please for the next time, put more work in it! The levels shouldn’t be ready after a cople of minuts..Take your time: use more layers, let someone else test your level and ask him for some good tips…
No d/l recommendation and 2 points from me..
Bad job :s
That is verry good level. Peoples he no create this level and eye candy. It is too hard and he only will teach other to create level. That is powerful! To demo! check at http://www13.brinkster.com/j2r/5steps.htm
Nice tilest (escecialy for jj1 fanatics ;) [Right CelL?:]Level is nice but lil too short.these was first time that i saw use of rocket turtle :D good job dude :D
Are it working on HH01? ;)
Yes! I love tile set and what boss are it is? Where are you found him? Teach me how can I select this end boss. Please!
MR MAGOO’s new battle level, “Sandy Temple”, is a fairly well designed level. It is pretty open, not as claustrofobicly made as my levels:P. Weapen placement is good, maybe a tad too sparse, but good enough, pretty well balenced. As background music, MR MAGOO choose the rockings ‘Zarathus’ tune, wich has a very egyptian feel, the same Agama choose for his example:). Eyecandy is good too. Makes good use of Agama’s AwEsOmE Egypt Day tileset. The level features both inside and outside areas. There are a few dead ends, but apart from that, it’s got good, solid and fueltn gameplay. It makes good use of the lighting efects Agama used in his tileset. Overall, i like it. Yes, i like it.. A nice 7.7 from me. Good job, MR MAGGOT:P[This review has been edited by >CelL<]
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.