I can’t manage to wallclimb.
The password is NOT incorrect. It only fits for the first extra level, and it is case sensitive.
:(
Starting Comments:
I have lots of time, so I shall review this level.
Played with: Lori
On difficulty: Medium
Playing time: 5 minutes
Playability:
The level was, apart from the fog, a pretty basic single player level. There was nothing really special in gameplay, but I had fun playing. Sadly the level was very short, I played through in 5 minutes. Nothing more to say on this subject.
Score: 6.0
Balance:
Sadly the level was very easy. I lost a heart or two being hit by fencers, but that’s all. The difficulty should be boosted a lot, by adding enemies in places where they have an advantage, and maybe an endboss.
Score: 5.5
Creativity:
The fog idea was good, apart from that the level is not really creative. Like I said in Playability, the only thing to do is get to the exit. Maybe a puzzle or something similiar would make it more fun, but for such a short level it’s enough I guess, and I did not get bored.
Score: 6.0
Eyecandy:
The fog in one of the foreground layers looks pretty cool, I liked it. The rest was fine, there were no tile bugs and the Colonius tileset was used perfectly. The sewer area was very dark, which made it look pretty cool.
Score: 7.0
Fun Factor:
The level was very short, and featured nothing really original apart from the fog, still I enjoyed playing, so I guess it deserves a 7.
Score: 7.0
Overall:
A nice little level to play through. Nothing amazing, but I enjoyed it. If you like Single Player, download this. If you are looking for an amazingly original single player pack you better go with FSP.
Overall Score: 6.7
Download Reccomendation: Yes
At last somebody converted haunted house for 1.23.
Every basic tiles are here.
Trigger blocks added too.
Great work pyramonus.
Oh!
And hell version is nice too.
I was bored, so I created an example level for this tileset. Download it here. Hopefully this will make reviewing easier.
Well, anyways. Im going to rate this since most people here posted one sentence reviews.
Let me start off with the fact that I really love this song. It’s one of the ONLY 6+ minute songs that I listen all the way through each time over. I generally enjoy the entire melody of it, especially parts like patterns 0, 12, 13, 14 etc. The way those instruments are blended in together in one beat, they sound cool. Also the song is very nostalgic; I’ve heard something like this before (and enjoyed it) but I cant remember where.
Although the song sounds VERY different from tubelectric at parts, I can still hear a lot of familiar rhythms and sounds that remind me of tubelectric in it – which is great. I know I’m not all that great at reviewing musics, but you wanted a rating so here you go =P. 8.7, keep making tunes ‘cause most of them are really good.Just a comment, Skype. =P. You stole my quote about eye candy. =O
Because this is TSF, I can’t review this.
pep[si] (reptile) right, Eyecandy is nice… btw. What is my Favorite Candy? Eyecandy >_<
(Reported unsupported rating removal. You didn’t really say anything besides “Eyecandy is nice” to justify your rating, and that one little comment isn’t enough. What makes it nice? What was the eyecandy like? For that matter, what was the rest of the upload like? ~Violet)
Ur music always were Good, But LBR right,
(Unsupported rating removal. I don’t even know what you’re saying here. Try to make yourself clear when reviewing things. ~Violet)
Hmm… I feel Japanese Food when i listen this music ;P
(Reported unsupported rating (7.7) removal. Ok, you feel Japanese Food. How does that mean anything? Is that good? Is that bad? Does it help you arrive at your rating? If not, were there any other factors involved? ~Violet)
well, i dont think this song isn’t that great because the beginning is not all that great; it starts out loud which is not what i look 4 in a song. there is not much instrumental variety and cant be played by jj2. i erally enjoyed Dr. Eggman’s remix much better, maybe Acld could learn a thing or two from him.; ]
Ok, just to get one thing out of the way: Alexander Brandon did the music for JJ2, Robert Allen did the music for JJ1. Somehow people always assume Alex did the music for both games, which is bogus (Alex hadn’t even been hired by Epic in 1994, I think he was still school then)
Hey, just because I “helped” doesn’t mean I can’t review, I only gave suggestions :p
Main Melody
Completely borrowed from the original JJ1 Diamondus song, right down to the last note. Nothing to complain about, it’s his first remix, it’s safe to stick to the original melody. The beat in the background is completely the same, even tho it’s not that noticable unless you listen closely.
Instuments
If there’s one way to describe them, it’s loud. Ok, the one for the main melody is loud, a loud synthesized (aren’t they all? :p) sound. The beat in the background consists of mellow drums and hand claps (hey, I’m not familiar with instruments, bare with me here :P), and in my opinion they sound great, but with a little more experimenting he could have found some better ones :)
Miscellaneous
There are a couple of thing I’d like to note. First, it’s the tempo: compared to the original, this remix is slightly faster (like comparing Pezrox with Ceramicus). Also, the last part of the original has been cut (the amplified beat). The result is a shorter, slightly more active song, fitting for JJ1 Diamondus.
Verdict
Not bad for a first try, not bad at all, it’s worth a listen. He shows some promise. I just wish people would try less conventional JJ1 songs more often, but that’s just me ^^
- JelZe goldRabbit =:3
This is TSF BTW
[EDIT]
Also some eyecandypacked levels!
Wow awsome really.
Eyecandy
Well this is 10 out of 10 the eyecandy is perfect mayby Overloaded even the first level defeats XLM woods. Really good.
Gameplay
Not spazz or jazz based its good, fine levels for duels. Ani. tiles ar good and no bugs or problems found, go futher to the other 2 levels ar also good. In level 3 some bugs but it does’t really care so much.
Ammo
Nice placed mayby to much but you can hold it with 16 players or something whe all see that later on.
I must say awsome. This deserve’s a 8.5
PS: Nice credits ;D
I’ll add a full review in a few days, I now know it’s the demo music from Battery Check mixed with parts of Tubelectic(or at least thats what it sounds like anyways)
very very good i give it a 7.7
download:yeah!
(Unsupported rating removal. Why is it very very good? Why a 7.7? You do get points for spelling everything right this time. ~Violet)
Satan right, i dont have this titleset too, little mistake huh? :OO but the maps are NICE, but i think, J2LC can create BETTER Maps ;)
(Unsupported rating removal. Care to say anything other than the levels being “nice”? Why are they nice? What makes them nice? Did you notice anything in particular? If better levels could be made, what could be improved? ~Violet)
Best Surviviors!
Better than OLD!
Congratulations Blur!!!
(Unsupported rating (9.7) removal. What makes these the best Survivors? Especially when, you know, you’re supposedly reviewing the whole pack. Can you explain why these are good? What impressed you about them? Why? ~Violet)
Starting Comments:
This pack was uploaded a while ago, but the author is back on J2O now and so I decided to make him happy via writing a review for this pack. :)
Played with: Spaz
On difficulty: Medium
Playing time: 1 hour 30 minutes
Playability:
The pack started fairly easy, with not too long sewer level. Nothing special about that one. In the second level it gets a lot harder. You travel through a city, where it seems all the rabbits have been killed by evil lizards and rats. There are also lots of passages with spike balls and similiar stuff. The third level was not as hard as the second one, but still it wasn’t easy. The fourth level forced me to finally give up, as it was very hard again.
The item placement was fine in all the levels, but I feel some more carrots would’ve been useful because some places are really too hard.
Score: 7.5
Balance:
The pack started with an easy sewer level, but got very hard then. Too hard for me. Strategically used enemies everywhere, and lots of evil spikeball traps. After a long time I managed to get through the second level, just to die soon after in the fourth one. I like difficult levels, bit some parts of the pack were just unfair, like the part in the second level were you had to fly through dozens of spikeballs with an airboard. In the fourth level there was a place with lots of platforms with keys on them. I often had no clue where I’d land on, as it was often not visible where to jump. The difficulty should be toned down a bit, I think, because I really got frustrated with it.
Score: 6.0
Creativity:
Some parts of the pack were pretty creative, like the end of the second level where you have to defeat a lot of Robots. Doesn’t sound very original, but somehow the author managed to do that the player needs to defeat all of them, instead of just one which I’ve never seen before. I liked the story too, which was pretty cool.
Score: 7.5
Eyecandy:
The eyecandy was decent, but nothing more. The third and the fourth level had way too less sprite eyecandy, while I liked the background layers of level 4. There were no tilebugs, but a little more work could’ve made the pack more enjoyable to look at.
Score: 6.5
Story:
The pack had an intricated story, which I found very good. It’s not the most exciting story line ever, but it added a nice touch to the levels.
Score: 8.0
Overall:
I liked some aspects of this pack, while I hated others. The first thing is that it really was too hard some times. I often I couldn’t help getting hurt, which was not fun at all. The second dissapointment was the eyecandy, which was decent, but nothing more. Other than that the pack was nice, it had a cool storyline and the levels were fun (apart from those unfair parts). It’s worth a download reccommendation I think.
Overall Score: 7.5
Download reccomendation: Yes
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.