RecommendedReview by ConkerHS

Posted:
17 Feb 2005, 21:35
For: Medieval Rats
Level rating: 8.5
Rating
8

Nicely mixed.

LRK has talent.

A little barren at times, but the other times make up for it

RecommendedReview by Fawriel

Posted:
17 Feb 2005, 21:34
For: Medieval Rats
Level rating: 8.5
Rating
7.7

Great remix.
It combines aspects from Medivo and Labrat in a quite interesting manner, and it even sounds good for the most part. Well-pulled of and original.
The only drawback I believe is that the song stays the same too much, something like adding those monk-like voices sing somewhere in the middle of the song like in the beginning of the original Medivo would be nice, and also, the bagpipe-y part in this remix sounds a bit too flat to have any great impact.
Overall, the only problem is a lack of dynamic and flatness of the volume… the basis is quite original and solid, though, and would do great if used in a level.

RecommendedReview by Tik

Posted:
17 Feb 2005, 21:30
For: Medieval Rats
Level rating: 8.5
Rating
8.5

This mix works suprisingly well. It doesn’t sound distinctly like either Labrat or Medievo (although you can tell which parts came from what in the song), it has its own new feel that is much more electronic. It’s an interesting listen that is sure to add a sense of action to any level. Great job, Lark.

My only complaint is that these sorts of things aren’t that hard to make since you don’t make up your own parts, so I’ll lower the score to an 8.5 from a 9, which is still quite high. Download this sirs.

RecommendedReview by DarkSonic

Posted:
17 Feb 2005, 18:55
For: J2LC Summer Pack 2004
Level rating: 7.3
Rating
7.4

Some fast review. Too lazy to write a long one.
Introduction : J2LC finally released something again. This is a 2-level pack with one level by FQuist, and one of ex-J2LC member Snooze.
Carrottus Square:

FQuist used the Carrottus tileset for this level. This tileset has quite much eye candy, but I find it quite boring and it’s somewhat frustrating to use it sometimes. Or that’s what I’m thinking. The eye candy in this level ain’t the best, but it’s better than the EC in alot of levels I’ve seen with this tileset. It’s pretty basic, but I can’t say I’m too fond of it. The backgrounds are pretty basic as well…. just decent eye candy here.

The level is 110 × 50, but the layout doesn’t make me feel like the level is small. 110 × 50 ain’t that small ; many levels are smaller. The level’s spring placement is good enough, and there are some obstacles between the way to the base. I don’t want to go into further details, so I’ll just continue the review. Btw, there are also some warps.

The level has quite much ammo, and alot of power-ups. It has a bonus as well ; with 2 power-ups and a full energy. There is a +1 carrot in the level, though. You’ll need 25 coins to get the bonus. The coins are well placed. The ammo placement isn’t very bad. I found 4 PU’s in the level. 3 PU in the main part of the level and 2 in the bonus. Yes, there are 2 Blaster Power-Ups in the level. I don’t understand why, though. Everything else is just fine.

There were some funny textstrings in this level, and the level uses a system alot of CTF levels don’t have. I don’t have the music for this level, so that’s too bad.

Ratings :
Eye candy : 7
Gameplay : 7
Placement : 6.8
Originality : 7
Overall : 7 + 7 + 6.8 + 7 : 4 =6.93333 = 6.9.

Deserted Paradise CTF

The level has interesting eye candy. This ain’t the easiest Disguise tileset to use, but Snooze made alot of nice stuff in the layers and also some in layer 4. I don’t have serious complaints… this tileset is hard for me, even. (not that I’m perfect) =P The eye candy ain’t that overused, there’s just enough of it. Nice background(s), btw.

The level is 145 × 53, but doesn’t use all tiles of that(well, duh). It’s quite balanced but not symmetrical. It’s quite easy to get around,like with tubes. The springs do their job. So, this means that the flow is good. The left side of the level is quite irritating, though(the part with the vines and small paths) The layout and stuff is fine, and it’s original compared with other layouts of Snooze(and especially compared with my layouts)

The level has 3 Power-Ups. The ammo placement is good enough in my opinion. I don’t really care about the freezers that much. The full energy placement is good enough ; no complaints. Some groups of ammo are a bit like a rectangle or square, though. There is some food in the level ; no problem with that.

The level uses a tileset that isn’t used that much. I think I only saw 2 levels with this tileset before. Too bad I also don’t have the music for this level. This layout isn’t really like Snooze’s other layouts, like I already said. So that’s a good point.

Ratings :
Eye candy : 8
Gameplay : 7.5
Placement : 7.5
Originality : 7.2
Overall : 8 + 7.5 + 7.5 + 7.2 : 4 = 7.55 = 7.6
6.9 + 7.6 : 2 = 7.25 = 7.3
0.1 bonus. So final rating is 7.4.

Review by EvilMike

Posted:
17 Feb 2005, 09:12
For: Black Ninja's Castle
Level rating: 7.9
Rating
N/A

There was a review here, but it was deleted since mike isn’t up to date with the current j2o policies, and did not merely edit it. He won’t do that again. Please do not sue. It was somewhere in the 8.2ish range, and said something like “nice tileset, I like it” or “his tileset is neat i like it” or “nice shoes” or somesuch. Anyway, if the original authour would like to repost it with more detail, please do so.

Review by Crusader

Posted:
17 Feb 2005, 03:17
For: Where Bad Rabbits Go
Level rating: 8.3
Rating
8.5

this was one of the best hell tilesets ive seen, but this is MUCH too orange and red. it bores my eyes, HOWEVER the eyecandy is good, tileset is small and easy to use. next time, PLZ add some shades of blue/green/purple

Review by DaThunderPX

Posted:
16 Feb 2005, 18:48
For: Lost Gemz, Volume II: Survivor SE v2 (Updated)
Level rating: 9.7
Rating
N/A

I can’t manage to wallclimb.

Review by Saphir

Posted:
15 Feb 2005, 19:39 (edited 14 Oct 06, 07:42)
For: Fall Of Carrotus v1.0
Level rating: 7.8
Rating
N/A

The password is NOT incorrect. It only fits for the first extra level, and it is case sensitive.
:(

RecommendedReview by PHT

Posted:
15 Feb 2005, 15:00
For: Foggy day
Level rating: 7.1
Rating
6.7

Starting Comments:

I have lots of time, so I shall review this level.

Played with: Lori
On difficulty: Medium
Playing time: 5 minutes

Playability:

The level was, apart from the fog, a pretty basic single player level. There was nothing really special in gameplay, but I had fun playing. Sadly the level was very short, I played through in 5 minutes. Nothing more to say on this subject.

Score: 6.0

Balance:

Sadly the level was very easy. I lost a heart or two being hit by fencers, but that’s all. The difficulty should be boosted a lot, by adding enemies in places where they have an advantage, and maybe an endboss.

Score: 5.5

Creativity:

The fog idea was good, apart from that the level is not really creative. Like I said in Playability, the only thing to do is get to the exit. Maybe a puzzle or something similiar would make it more fun, but for such a short level it’s enough I guess, and I did not get bored.

Score: 6.0

Eyecandy:

The fog in one of the foreground layers looks pretty cool, I liked it. The rest was fine, there were no tile bugs and the Colonius tileset was used perfectly. The sewer area was very dark, which made it look pretty cool.

Score: 7.0

Fun Factor:

The level was very short, and featured nothing really original apart from the fog, still I enjoyed playing, so I guess it deserves a 7.

Score: 7.0

Overall:

A nice little level to play through. Nothing amazing, but I enjoyed it. If you like Single Player, download this. If you are looking for an amazingly original single player pack you better go with FSP.

Overall Score: 6.7

Download Reccomendation: Yes

RecommendedReview by Gizmaluke

Posted:
15 Feb 2005, 12:08
For: Haunted House Lite
Level rating: 9.1
Rating
9.6

At last somebody converted haunted house for 1.23.
Every basic tiles are here.
Trigger blocks added too.
Great work pyramonus.

Oh!
And hell version is nice too.

Review by BlA5t FiRe

Posted:
14 Feb 2005, 10:42
For: FrI5t TiLe 5eT
Level rating: N/A
Rating
N/A

thax!

Review by Unknown Rabbit

Posted:
14 Feb 2005, 08:16
For: FrI5t TiLe 5eT
Level rating: N/A
Rating
N/A

I was bored, so I created an example level for this tileset. Download it here. Hopefully this will make reviewing easier.

RecommendedReview by Blackraptor

Posted:
14 Feb 2005, 05:23
For: ElekTronique Army (in War)
Level rating: 8.4
Rating
8.7

Well, anyways. Im going to rate this since most people here posted one sentence reviews.

Let me start off with the fact that I really love this song. It’s one of the ONLY 6+ minute songs that I listen all the way through each time over. I generally enjoy the entire melody of it, especially parts like patterns 0, 12, 13, 14 etc. The way those instruments are blended in together in one beat, they sound cool. Also the song is very nostalgic; I’ve heard something like this before (and enjoyed it) but I cant remember where.

Although the song sounds VERY different from tubelectric at parts, I can still hear a lot of familiar rhythms and sounds that remind me of tubelectric in it – which is great. I know I’m not all that great at reviewing musics, but you wanted a rating so here you go =P. 8.7, keep making tunes ‘cause most of them are really good.

Review by DarkSonic

Posted:
13 Feb 2005, 21:28
For: Back to Nature
Level rating: 8.5
Rating
N/A

Just a comment, Skype. =P. You stole my quote about eye candy. =O
Because this is TSF, I can’t review this.

Review by Skype

Posted:
13 Feb 2005, 17:07
For: Back to Nature
Level rating: 8.5
Rating
N/A

pep[si] (reptile) right, Eyecandy is nice… btw. What is my Favorite Candy? Eyecandy >_<
(Reported unsupported rating removal. You didn’t really say anything besides “Eyecandy is nice” to justify your rating, and that one little comment isn’t enough. What makes it nice? What was the eyecandy like? For that matter, what was the rest of the upload like? ~Violet)

Review by Skype

Posted:
13 Feb 2005, 17:03
For: ElekTronique Army (in War)
Level rating: 8.4
Rating
N/A

Ur music always were Good, But LBR right,
(Unsupported rating removal. I don’t even know what you’re saying here. Try to make yourself clear when reviewing things. ~Violet)

Review by Skype

Posted:
13 Feb 2005, 17:02
For: Lemon Dust
Level rating: 4.3
Rating
N/A

Hmm… I feel Japanese Food when i listen this music ;P
(Reported unsupported rating (7.7) removal. Ok, you feel Japanese Food. How does that mean anything? Is that good? Is that bad? Does it help you arrive at your rating? If not, were there any other factors involved? ~Violet)

Review by Crusader

Posted:
13 Feb 2005, 16:19
For: Chrysilis MIDI
Level rating: 8.1
Rating
N/A

well, i dont think this song isn’t that great because the beginning is not all that great; it starts out loud which is not what i look 4 in a song. there is not much instrumental variety and cant be played by jj2. i erally enjoyed Dr. Eggman’s remix much better, maybe Acld could learn a thing or two from him.; ]

Review by JelZe

Posted:
13 Feb 2005, 12:56
For: Lemon Dust
Level rating: 4.3
Rating
7

Ok, just to get one thing out of the way: Alexander Brandon did the music for JJ2, Robert Allen did the music for JJ1. Somehow people always assume Alex did the music for both games, which is bogus (Alex hadn’t even been hired by Epic in 1994, I think he was still school then)

Hey, just because I “helped” doesn’t mean I can’t review, I only gave suggestions :p

Main Melody

Completely borrowed from the original JJ1 Diamondus song, right down to the last note. Nothing to complain about, it’s his first remix, it’s safe to stick to the original melody. The beat in the background is completely the same, even tho it’s not that noticable unless you listen closely.

Instuments

If there’s one way to describe them, it’s loud. Ok, the one for the main melody is loud, a loud synthesized (aren’t they all? :p) sound. The beat in the background consists of mellow drums and hand claps (hey, I’m not familiar with instruments, bare with me here :P), and in my opinion they sound great, but with a little more experimenting he could have found some better ones :)

Miscellaneous

There are a couple of thing I’d like to note. First, it’s the tempo: compared to the original, this remix is slightly faster (like comparing Pezrox with Ceramicus). Also, the last part of the original has been cut (the amplified beat). The result is a shorter, slightly more active song, fitting for JJ1 Diamondus.

Verdict

Not bad for a first try, not bad at all, it’s worth a listen. He shows some promise. I just wish people would try less conventional JJ1 songs more often, but that’s just me ^^

- JelZe goldRabbit =:3

Review by Olsen

Posted:
13 Feb 2005, 10:22
For: Back to Nature
Level rating: 8.5
Rating
N/A

This is TSF BTW

[EDIT]
Also some eyecandypacked levels!

  1. 1
  2. 450
  3. 451
  4. 452
  5. 453
  6. 454
  7. 455
  8. 456
  9. 457
  10. 458
  11. 1307