Review by blurredd

Posted:
Posted more than 21 years ago
For: plz delete this TRASH!!! sorry for upload this
Level rating: N/A
Rating
N/A

This is TSF, by the way

Review by blurredd

Posted:
Posted more than 21 years ago
For: Holiday Headquarters
Level rating: 7.1
Rating
7

So I’m guessing Mirrow doesn’t mind this tileset being used?

GAMEPLAY:

There isn’t much to the layout: a few rigid pathways from base to base. A lot of the walls on the right side of the level are easy to get stuck in, which could be a big problem. The right portion of this level hurts the flow the most. The left side is alright, in comparison. Both sides could use a few springs, though. On second observation, I found out that I don’t like the layout much at all. The balance seems iffy, so I wouldn’t trust this level for a duel or a 2 on 2 or anything. But at least it’s cool to look at.

EYE CANDY:

The atmosphere is really nice (the music helps), but I guess that’s just part of my first impression of seeing this tileset in an actual level. There’s pretty much no standard set (from what I’ve seen), but the tileset was used well.

CARROT AND AMMO PLACEMENT:

The placement of the full energy carrot is so-so, but I don’t know about that tube to the right of it. In regards to powerup placement, a seeker powerup on the left and a bouncer powerup on the right? Rather questionable. Ammo placement could be a lot better, but I can almost live with it.

HOST THIS OFTEN?

Probably once just to marvel at the tileset. Otherwise, nah. This is about a 7. On a side note, make sure to get mirrow to make MORE TILESETS.

Review by blurredd

Posted:
Posted more than 21 years ago
For: Galaxia
Level rating: 7.9
Rating
7.5

Officially going with your other name now? That just makes everything more confusing. Everyone has so many aliases these days…

GAMEPLAY:

The level is symmetrical, so that takes care of balance. The layout isn’t too new or innovative, but it’s decent. The general layout seems too narrow, though it doesn’t make it too hard to move through. Also, not all of the sucker tube routes are useful, and I find the tubes on the side to be extremely risky and not worth using half of the time. This level has okay gameplay from what I can tell, but I don’t see myself playing here often.

EYE CANDY:

The eye candy in this level has a little original here and there. However it’s a little confusing in places like with some of the 3rd layer tiles, and the background is distracting with it’s unrealistic relative movements. I didn’t really like the BG much at all, but the eye candy is alright overall.

CARROT AND AMMO PLACEMENT:

The full energy carrot and powerups are placed well enough for my liking. Ammo placement is decent, but it felt like it was in the most inconvenient of places and at times I found it hard to get. I can’t say anything bad about anything else.

HOST THIS OFTEN?

Maybe a few times. Nothing bad about this level aside from the lack of ingenuity in places and the limiting layout. 7.5’s my rating.

Review by ..::Goldy::..

Posted:
Posted more than 21 years ago
For: Deathwish
Level rating: 8.6
Rating
N/A

The wall next to the seeker PU is a walkthrough.

Now I want a 9! ;D

Review by snzspeed

Posted:
Posted more than 21 years ago
For: Deathwish
Level rating: 8.6
Rating
8

okay, time to do a fast review here..

Heh. “Deathwish” is a medium sized battlevel using Aztec tileset by Blade. in my opinion set was used fine but some j2o users may not think so. eyecandy is nice.. and i really enjoy when playing this level. weapon placement is fine too.. ( there is a one place in the level where you put two powerups in one small room.. whihch was only bad thing ) my only complaiment here is the dead ends.. there is one, the wall next to seek pu..
after all, i think this lvel is worth of Download recommedation. im thinking 8, whihc is good rating. HF.

~n1q TF

Review by Trafton

Posted:
Posted more than 21 years ago
For: Deathwish
Level rating: 8.6
Rating
N/A

How can they review the level if they do not have the tileset? Please reupload this will the tileset or I will have to delete it.

Review by the WINNER

Posted:
Posted more than 21 years ago
For: The Mosquito Coast
Level rating: 7.1
Rating
6.5

Another level.

EYECANDY: 9.4
IT ROX. The bg looks like 3d, although it isn’t, but it still looks like. The level has a goood lighting. Just like DARK.

GAMEPLAY: 7.4
Some places have spaz biased stuff and some places just lack springs. Place near bouncer powerup is a good example of lack of springs. He used RED SPRINGS that can’t reach the powerup, but Spaz can easily run from the right and reach the powerup. The secret isn’t obvious at first. Anyway, there aren’t dead ends, at least many.

AMMO / CARROT PLACEMENT: 7.7 (-1.0)
Seek powerup killed one point =(. Evil seekers. The level isn’t balanced and is blue biased. Red has bouncies and blue has RFs. What is this? Anyway, the ammo is otherwise placed fine and I see no point for the electro blasters.

ORIGINALITY: 6.6
This tileset has been used many times and the music is default. You can still access the red base from the down, but you can only go up from there. One of these original ideas.

OVERALL: 7.5 (-1.0)

DOWNLOAD?: Maybe
HOST?: If you hate stup annoying games, no. But yes, if you don’t think so.

Review by the WINNER

Posted:
Posted more than 21 years ago
For: Galaxia
Level rating: 7.9
Rating
7

Another level with NO SEEK POWERUP. YAY.

EYECANDY: 8.5
Isn’t as good as in your other levels. The stuff is still good. I like the layer7 (Or 6?) windowthing. Yay.

GAMEPLAY: 6.3
OMG THIS LVL BORING THIS NO FUN =(. A straight way from blue to red base. You do not need to go UP or DOWN any time except to get ammo. Also the sucker tubes near bases are getting annoying that I accidentally keep getting on these. Awwwwwww.

AMMO/CARROT PLACEMENT: 9.3
This is where the level ROX on. I like the balance. You need electro blasters to get the powerups (They are in an easy place either.). Oh joy.

FUN FACTOR: 5.5
The level is so simply stupid in any duel, 2vs2 or 3vs3. The level works like this: AMMO, GO-TO-BASE, LEFT, RIGHT, LEFT, RIGHT, LEFT, RIGHT……. No joy. The text is right on the “another boring level” There’s nothing else really to do.

OVERALL: 7

DOWNLOAD RECOMMENDED? If very bored that boring levels are considered entertaining, yes.
HOST? Read above.[This review has been edited by the WINNER]

Review by Niels aka ChippieBW

Posted:
Posted more than 21 years ago
For: Galaxia
Level rating: 7.9
Rating
7.5

I saw this one in Winner’s server, so let’s see…

EYECANDY:
Not bad, but I’ve seen better in NiQ’s levels… Galactic Warfare had much better eyecandy. Anyways it’s not bad, although sometimes a little bit confusing (ground tiles in background, so you see it like a dead end)

AMMO:
Good placement. There are three PU’s: Seek, RF and Toast, which is satisfying for someone like Winner =) and also the other ammo is spread well among the level. Good balance, just like the Carrot which is in the middle of the level.

LEVEL STRUCTURE:
The level is symmetrical and well balanced (I wonder why so many people make levels symetric, it’s kind of boring) But the level is good. Lots of sucker tubes though, which is boring sometimes.

GAMEPLAY:
There is really a good low in the level, which is the best part about the level, I guess… You can easily run and jump around the smooth level and taking ammo is easy.

————
RATINGS
————
Score: I’ll give this one a 7.5
Download: Yes.
Host: Perhaps a few times, maybe.

Review by the WINNER

Posted:
Posted more than 21 years ago
For: Deathwish
Level rating: 8.6
Rating
N/A

Gr333t, no tileset :/

Review by DarkSonic

Posted:
Posted more than 21 years ago
For: All Your Base CTF
Level rating: 8.4
Rating
8.5

Ok, I will start this review.
First Impressions: One of CelL’s many levels. This one is one of my favourite CTF levels.
Gameplay: Good/Very Good. The gameplay here is very nice, but not perfect or very good. There is a nice spring placement, and there are one ways on some places. The layout is very good, and flow is also nice. There are some vines too, which make the gameplay even better. Some one way at the left side would be better, and that’s probably why it’s not very good. Also, some springs could be placed one tile more left or right. But, after all, very nice gameplay.

Eye Candy: Very Good. This definitely r0x. I haven’t seen this good eye candy with this tileset yet, and I have no complaints about it. There is exactly the right amount of eye candy in this level.

Pickup placement: Good/Very Good. This is also nice, but I think some bigger groups of ammo would be nice. But, the PU placement is how it must be. At the right side, there is some fast fire, but instead of that there is RF ammo and a PU more to the left. The ammo at the top is placed from left to right in this order: RF PU with Gun8 ammo- 6×3 Seeker ammo- Full energy- 6 bouncer×3 ammo- 4×3 gun8 ammo- Gun8 PU-4 Fast Fire. Also, there is a Seeker PU at the bottom-centre.

Originality: Good/Very Good. This is very original, the music is nice and I never heard it before. The layout is original, The level size is also original I think.

Others: Host this: Yes.
Download: Yes.
Overall an 8.4-8.5.
-da man aka DarkSonic of XSD and CC.[This review has been edited by da man]

Review by Ðx

Posted:
Posted more than 21 years ago
For: Galaxia
Level rating: 7.9
Rating
8

HEY Niq ( snooz AGAIN :P )

eyecandy!

I like it some ye what is it… grounds
ar movind and some other nice eyecandy!
GREAT!!!!

Gameplay/originally/size

Its not VERY originally the size is not small and also not big.

Bases Placed

Good left and right ( not up and down ;) )

I give it a

8.0

Download recommed: YEs
Host this: Yea

Ðx

Review by bignick

Posted:
Posted more than 21 years ago
For: Tomb Rabbit v1.23.2 (updated)
Level rating: 9.3
Rating
N/A

HELP!!!
I can’t download it!
There’s no file
:-(( [This review has been edited by bignick]

Review by Ðx

Posted:
Posted more than 21 years ago
For: Deathwish
Level rating: 8.6
Rating
N/A

Aztec from blade.

Review come later

Review by Stilettø

Posted:
Posted more than 21 years ago
For: Deathwish
Level rating: 8.6
Rating
9.2

nice fast level good for duels, eyecandy is good. weaponplacement.. also good could be a bit better.. but no complaints here. the level itself is a bit too open imo.
extra points for the walktroughs thats so much fun =P
download? sure..

[This review has been edited by Stilettø]

Review by SkulL

Posted:
Posted more than 21 years ago
For: Galaxia
Level rating: 7.9
Rating
7.7

The eyecandy look nice.
Game play hmm there is alot of tiles in this level its hard to hit someone but still we can play in this level often.
Placement is fine some of the PUs are hiding.
The level`s tileset doesnt look good next time do it with another tileset it would be better :)
====================================
EYECANDY:8.2
GAMEPLAY:7.0
PLACEMENT:8.5
ORIGINALITY:7.5
====================================SkúlL[TF]

Review by Ðx

Posted:
Posted more than 21 years ago
For: The Mosquito Coast
Level rating: 7.1
Rating
7.7

A not badddddddd at allll lvl!

Oke lets start * getting sitteeeeeeed *

Eyecandy

Not bad, i like the water and other eyecandy stuff…..

Ammo/goodies/other

Not bad placed some powerups, but no coins warp :(

Bases placed

Not bad at all! i like it anyway!

Gameplay/Originally/other

Not originally but its not kinda bored anyway!

Quick review =p

Host this: Mayby
Download recommed: Yes

Ðx

Review by sonictth

Posted:
Posted more than 21 years ago
For: The Cola Wars (Episode I)
Level rating: 3.2
Rating
N/A

The Word Episode for this is Nice.

I think, with agreeing to Dx, an episode has to has more about 5 or 6 big Levels.

Review Follow…

Review by sonictth

Posted:
Posted more than 21 years ago
For: Green Jungles
Level rating: 7.8
Rating
N/A

Wrong Category: ``Other´´

My Review will follow in a few…

Review by snzspeed

Posted:
Posted more than 21 years ago
For: Galaxia
Level rating: 7.9
Rating
N/A

R3ptile, please don’t blame from stoling. i wanted to do a level with this set, because i haven’t seen too many levels using this set. next time, please think a while when blaming people of stoling things. it is a quite big accuse..

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