Finally, I found a level to rate.
Gameplay: The gameplay is okay, but there are some ends where you need to go back and not with one way.
Eyecandy: Very good eyecandy here. Like another level, Carrottus to the max, the eyecandy is overused and it was the same but that level has more and is bigger.
Pickup placement: Like the name says, only blasters here, and lots of fast fires. But ok, for an only blaster level its okay.
Others: I dont know if I may rate, because this level looks like another level. If its not allowed, this rating will be removed. For now, I give a 7
Hmm, i have no much time, so my review is bit smaller than it usually would be. ( sorry for that. )
Hmm, this is a battle level using Bladeâs good wasteland tileset, and custom music file ( both were included in zip file. )Eyecandy is good, but quite boring. And there are some tile bugs. eyecandy is ok , though..
Gameplay is average, since its easy move around, there are right amount of springs.Im not a fan of dead ends though, an there is one. Average gameplay.Hmm, there are some ammo too, and its placed averagely, not too bad, but not too good either.
This level is quite boring, because lack of eyecandy. I would rate this better if there would be more eyecandy, 6.7 is my final rating.
~The ChaiR
Wow!!!!This is great! Usually I donât give ant one so high rating, but when I heard that I said WOW! I love it it has some spirit in it! :)
You did really good job on it and in my opinion this one remix is the best on this site!
Really nice job I will give you 9.2.
I wish you to do the same great job on Letni and Technoir remix â I would be very happy to hear that!
Ok, this was soo strange. Iâm glad that no one has to rate this, because it will be a low rating. Actually, this is something new. But the bosses? I saw them not on my screen when I played them because I didnât play them, but I looked at Dx his site and saw the two pics of them. These were very strange like he said. Well, my review ends.
Nice tilesets
The greeb man
and some nice tiles
ships
and much more
Download YES
Make something: YES
Ăx
(Unsupported rating removal edit. ~Violet)[This review has been edited by Violet CLM]
Check the Full version!
But this is even great!
Nice level(s) with nice music choosen and great eyecandy. the food placed is good. not much. ammo? well this is kinda basic. but its okey. Download the full version because ther ar 22 level(s) and Satan has fixed bugs and ammo placed and stuck getting. check his S_levelpack to. that rocks. but the first base in the episode contains in this Demo. i love cats ( only magic oneâs :P) In the full one ar the monkeys better placed. i wanted to give it a 8.5. but i found some bugs, bugs such >( and why? fix this to just like the full one.
Download it? i will explain: The level(s) ar hard and nice monkeys placed. Dont run and then jump to the wall because you get stuck.
So download it
Host this? yes!
In coop you need teamwork. I hope you will host!
Well this is it:
Download yes
Host it Yes
Ăx
WHOAH!! This is the best hotel I ever seen before! Nice RollerCoaster, pool, mini-games,and more of that stuff!!
This is real work with JCS!(for the one they dusnt know, thatâs above means JazzCreatonStation;)
A 8.7 from me, YEE!
Download recommeded:YESYESYESYESYESYES!
Host this:YESYES!!Shure!!
[This review has been edited by wadledee]
(I ever seen before? JCR? Creaton? Unsupported rating removal edit. ~Violet)[This review has been edited by Violet CLM][This review has been edited by wadledee]
Cool tileset. Great musicâŠI dont have much to say about thisâŠ.[This review has been edited by wadledee]
(Unsupported rating removal edit. ~Violet)[This review has been edited by Violet CLM]
Dx, please, do something about your style of rating, it doesnât make any sense!
First impressions:
WOW! At first sight, this looks like it deserves an 8, at least. Not too big and not too smal. Lets see, what else is there⊠nothing else I can think of :p
Lay-out:
Somehow the layout reminds of me of the levels made by Disguise in the J2C era. Loose platforms, some corridors and a lot of slopes stylize this level. And most importantly: no dead ends, you can just run in circles if you want, which scores points in my book. The level is compact, but could have been a bit bigger. On a side note, the level is probably a lot bigger than you may think, since the screen doesnât stop scrolling at the edges (Note: you can change the size of a layer in the layer proporties). Good job on the layout.
Tileset use and eye candy:
Let me tell you this: this level has the best eye candy Iâve seen in a long while. No big boring looking platforms here: theyâre hollowed out and filled with smal empty spaces and trees. The giant leaves help decorating the level. The walls in layer are nicely done, with holes adding variaty. Great job on the eye candy. There are some tile bugs, but theyâre neglectible.
Ammo, candy, stuff thatâs good:
The level is lacking somewhat in that department. Yes, thereâs ammo, only smal clusters of the same but not that far apart. Yes itâs a smal level, so Iâll be gentle with the rating. Two powerups inhabit the top corners of the level: a bouncer and seeker powerup. A Full Health Carrot is right in the middle of the level. No coin warps however, but theyâre not mandatory. Overall, he kept the specials within the recommended boundries.
Miscellaneous Stuff:
This level uses a cuatom music file âBao.xmâ. It adds a tropical feeling to the level, but there are better mods to choose from. The next level setting is set to itself, as the rule goes.
Verdict:
A great level for smal but fun battles. Iâd advise to play this level with no more than 4 to 6 people, since itâs so smal. With a bit more ammo, it would be excellent, but the eye candy makes up for that. Download recommended for those who want smal battle parties :)
- JelZe GoldRabbit =:3
Sheesh, Iâm becoming Aiko at this rate. O well, every level needs a good thorough review, right? Not the kind of the two before me (who are probably biased)
First impressions:
When I first ran this level, one thing came to mind: roomy. This level has corridors of at least 4 tiles high. Another thing was emptyness: no noticable eye candy (except for the background), hardly any ammo and goodies. This is a good startâŠ
Layout:
Like I said before, this level is roomy ,and big. The corridors are like at least 4 high and the platforms are thick. Youâre able to run around freely however, I noticed only one real dead end, near the bottom. A good battle level, in my opinion at least, is compact. In the layout department, this level scores medium.
Tileset use:
This level uses the metallic âWastelandâ tileset by Blade, which is included in the zip. I failed to see any outstanding eye candy on layer 4 (the only layer shown in low detail where eye candy is the most important), layer 2 and 5 (tho layer 5 is well done). However, da man tried experimenting with 3D background on layer 7 (3D isnât restricted to layer 8 :p). Layer 8 is filled with the standard tiles, layer 7 has the (translucent) Textured Background. This form isnât recommended, but itâs fun to see he has the guts to toy with them. Itâs just too bad he didnât use the set to itâs full potential.
Ammo, candy, stuff thatâs good:
When I say âbig battle levelâ, one thing comes to mind: emptyness. The clusters of goodies are far apart from eachother and are smal: 3 by 2 (ammo with one coin). Furthermore, there are some on the slopes, other are just⊠there. There are two powerups: a seeker powerup at the dead end, and a blaater powerup in the bonus room (20 coins). In a big level, spread out goodies are inevitable. Thatâs the reason why compact ones are much better.
Miscellaneous:
This level uses a custom music file âdemo.modâ by Necros, which is also included. Songs by him are always good, but thereâs also the matter of âfittingâ. In that matter, it succeeds well. The next level setting is set to itself, which is recommended for stand-alone levels.
Verdict:
Another decent but big level, no big bugs I could find. If the level was smaller and had more goodies, it would have gotten a higher rating. For now, Iâll settle for a 6.5.
- JelZe GoldRabbit =:3[This review has been edited by JelZe]
Piqued by curiousity of a level that suddenly shot up from 1 to 3 in average rating, I decided to download it.
It is actually a lot better than I expected.
GAMEPLAY: The gameplay is OK. Like JelZe mentions, it is short, and there is a little bit of deception. However, once you get the first lap done, itâs quite easy. One thing I liked was the thing with the vines. However, it seemed a little short. I would suggest making it a little bit longer and placing the vines just a little bit farther apart.
EYE CANDY: Eye candy is something Iâve always hated putting in my levels, and this is about my level at it, too. I do have some that are a little better, but I say itâs OK.
ITEM PLACEMENT: Except for the bananas, which are useless, and the save point sign post, I see no problems.
I give it a 5.2, because it deserves more than just a 5.
If this keeps up I may start attacking Dx due to his bad reviews⊠All heâs been doing is pointing out things with no explaination⊠This level deserves higher than a 1, period.
First impressions:
First of all (that goes especially for you, Dx) there are two kinds of warps in racing levels: normal warps, and warps with SetLap = 1, which Iâll refer to as lap warps. Each race should only have one lap warp and there is one, Iâll get to that in a minute.
That aside, one thing immediatly comes to mind when completing a lap: this race level is short, you can complete a lap in under 10 seconds if your an experienced player. The obstacles are standard, but thatâs not the biggest feature of this level: itâs deception, you can go the âwrong wayâ.
Layout:
Nothing special to say about the lay-out. Itâs decent, but really straight-forward: it basically goes from left to right. I mentioned âdeceptionâ as the greatest feature of this level, but that only goes to a very smal extent: there are roads away from the main route, but they come to a dead end (with a warp) rather quickly. Iâd personally like to see those dead end warps removed. and speaking of dead ends, I found a big bug at the part with the vine and the exit sign: if you head to the left youâll fall⊠endlessly, no warps to catch you. Itâs to easy to avoid, but itâs still quite disturbing. Also, the swinging vines hang one tile or two too low: you can see Jazz or Spaz go through the platform.
Gameplay:
Spazie tried to make it a little bit different making these little off-roads, all with goodies to make you take them. He even went this far of making a âfake exitâ. Itâs an intersting idea (I dunno if itâs old), but itâs poorly done. It has potential tho, and itâs worth experimenting with.
Tileset use and Eye candy:
The eye candyâs decent, but standard. Iâm guessing spazie took this right from an official level, which is acceptable. However, there are some tile bugs, but theyâre very minor, and focussed in the trees and the bamboo. It gives the level a somewhat newbish look which is OK in his case.
Ammo, candy, stuff thatâs good:
Youâll only see one major pickup in this level, and an effective one in races: ice. Since theyâre off the main road they may be worth picking up if youâre in the lead. I wouldnât advice it, since the level is so short. You also see a few bananas, but theyâre mere decorative: a sugar rush wonât help you in races.
Verdict:
Unlike Dx claims, this is by no means a total disaster. Itâs no masterpiece either, but itâs worth trying at least once. Itâs short (therefor fast and somewhat fun), has interesting ideasâŠbut it suffers from flaws a lot. A 5 for the effort. Next time, make your levels longer and interesting, itâll do good on your ratings.
- JelZe GoldRabbit =:3
[edit: it seems I overlooked the missing next level setting, which is totally unacceptable, especially for such a smal level. Half a point has been subtracted]
[edit: now the author is fixing the bugs⊠Next time, have a tester first point out the bugs before you upload levels. Saves us a lot of editing ;p][This review has been edited by JelZe]
Check your Private messagesâŠ
Thanks for the help ;) its getting a bit improved⊠(Soon anywayâŠ)[This review has been edited by spazie]
donât upload such a bad level(s)
Eyecandy
Wow this is BAD :P!
Buggy
i can only say: every tile has a bug
gameplay
Bad
ammo
Well this is very bad to
And something else
endwarp you start in the middel.
its quit uglyâŠ
and its small
Above is a old review
Ăx
[This review has been edited by dx dc]
Give yor msn adress and i will help you with yor level(s)[This review has been edited by dx dc]
Updated.
i will see
aha some better but buggy. lissen
Jelze. first time that i reviewed that wasât updated. this is better.
you canât fall this time.
4.7.
[This review has been edited by dx dc]
(Unjustified pressurized rating adjustment removal edit. ~Violet)[This review has been edited by Violet CLM]
Well, good enough for an 7.2! Lets start.
Eyecandy-GREAT
Ammo,coins placement-NICE/GOOD
Bugs-I cant find that bug, DX!
LVL-An little bit small
WELL, IT WILL GET FROM ME AN 7.3!
This review has been edited by Wadledee
(Unsupported rating removal edit. ~Violet)[This review has been edited by Violet CLM]
OkeY let get started
Bugs.
I found obly ONE! WEEEEEEh
ammo placed food coins etc
Well nice placed.
small/Big
Its small.. thats the bad point
eyecandy
well! The eyecandy is nice!
Download it: Sure
Host this: Mayby Once
6.9 >>> 7.0
Ăx
Hum hum hum⊠Aiyaya! This is bad!
The only thing hold the rating from 5.2, is thatâs this your first gem hunt
But what the others where saying, you can get 100 gems in 10 seconds! The only thing what let you play longer than that, is that the EXIT on a weird place is. In a better gem hunt, will be placed 2 EXITâs. Your seeking a hour to the EXIT!
Gems are to much! If you make a gem hunt, be shure if youâre playing for 100 gems, place, well, somthing of 145 gems in the lvl, not 1450 gems!
Weapon placement was pretty good. Nothing to say about that.
background, music and graphics, are pretty good. Nice music chose. There are som bugs in the graphics, but not very very bad. The background, well, what to say about that?
Decent gameplay. The flow and the layout needs work, but nothing to say about it.
Eyecandy bad. What the others where saying, I want to say to.
OVERALL:An nice lvl for your first thatâs need work, and the rest was good. Only an little buggy.
DownloadRecommeded:Yes! Download this.
Host this:Yes!
an 6.5 from me.
this review has been edited by Wadledee[This review has been edited by wadledee]
I can review this in one word: Why?
Why did you make a pack that consists of nothing but a bunch of bosses in an illogical order? When I first downloaded it, I thought that perhaps it would have some merits. I was wrong.
EYE CANDY: Rather, lack thereof. A little worse than mine. Completely unvaried.
GAMEPLAY: You have nothing but a blaster and you have to fight a bunch of bosses.
AMMO/ITEM/ENEMY placement: N/A, except for the bosses.
I am not going to actually rate it, fortunately.
Stop using the overused tilesets!!! :< grrrrrrrrrrrrrrr!
Tube electric was used 213423434 times!
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