Review by JelZe

Posted:
Posted more than 21 years ago
For: Crazy Ceramic Clash
Level rating: 8
Rating
8

Dx, please, do something about your style of rating, it doesn’t make any sense!

First impressions:

WOW! At first sight, this looks like it deserves an 8, at least. Not too big and not too smal. Lets see, what else is there… nothing else I can think of :p

Lay-out:

Somehow the layout reminds of me of the levels made by Disguise in the J2C era. Loose platforms, some corridors and a lot of slopes stylize this level. And most importantly: no dead ends, you can just run in circles if you want, which scores points in my book. The level is compact, but could have been a bit bigger. On a side note, the level is probably a lot bigger than you may think, since the screen doesn’t stop scrolling at the edges (Note: you can change the size of a layer in the layer proporties). Good job on the layout.

Tileset use and eye candy:

Let me tell you this: this level has the best eye candy I’ve seen in a long while. No big boring looking platforms here: they’re hollowed out and filled with smal empty spaces and trees. The giant leaves help decorating the level. The walls in layer are nicely done, with holes adding variaty. Great job on the eye candy. There are some tile bugs, but they’re neglectible.

Ammo, candy, stuff that’s good:

The level is lacking somewhat in that department. Yes, there’s ammo, only smal clusters of the same but not that far apart. Yes it’s a smal level, so I’ll be gentle with the rating. Two powerups inhabit the top corners of the level: a bouncer and seeker powerup. A Full Health Carrot is right in the middle of the level. No coin warps however, but they’re not mandatory. Overall, he kept the specials within the recommended boundries.

Miscellaneous Stuff:

This level uses a cuatom music file “Bao.xm”. It adds a tropical feeling to the level, but there are better mods to choose from. The next level setting is set to itself, as the rule goes.

Verdict:

A great level for smal but fun battles. I’d advise to play this level with no more than 4 to 6 people, since it’s so smal. With a bit more ammo, it would be excellent, but the eye candy makes up for that. Download recommended for those who want smal battle parties :)

- JelZe GoldRabbit =:3

Review by JelZe

Posted:
Posted more than 21 years ago
For: Metal Death Arena
Level rating: 6.6
Rating
6.5

Sheesh, I’m becoming Aiko at this rate. O well, every level needs a good thorough review, right? Not the kind of the two before me (who are probably biased)

First impressions:

When I first ran this level, one thing came to mind: roomy. This level has corridors of at least 4 tiles high. Another thing was emptyness: no noticable eye candy (except for the background), hardly any ammo and goodies. This is a good start…

Layout:

Like I said before, this level is roomy ,and big. The corridors are like at least 4 high and the platforms are thick. You’re able to run around freely however, I noticed only one real dead end, near the bottom. A good battle level, in my opinion at least, is compact. In the layout department, this level scores medium.

Tileset use:

This level uses the metallic “Wasteland” tileset by Blade, which is included in the zip. I failed to see any outstanding eye candy on layer 4 (the only layer shown in low detail where eye candy is the most important), layer 2 and 5 (tho layer 5 is well done). However, da man tried experimenting with 3D background on layer 7 (3D isn’t restricted to layer 8 :p). Layer 8 is filled with the standard tiles, layer 7 has the (translucent) Textured Background. This form isn’t recommended, but it’s fun to see he has the guts to toy with them. It’s just too bad he didn’t use the set to it’s full potential.

Ammo, candy, stuff that’s good:

When I say “big battle level”, one thing comes to mind: emptyness. The clusters of goodies are far apart from eachother and are smal: 3 by 2 (ammo with one coin). Furthermore, there are some on the slopes, other are just… there. There are two powerups: a seeker powerup at the dead end, and a blaater powerup in the bonus room (20 coins). In a big level, spread out goodies are inevitable. That’s the reason why compact ones are much better.

Miscellaneous:

This level uses a custom music file “demo.mod” by Necros, which is also included. Songs by him are always good, but there’s also the matter of “fitting”. In that matter, it succeeds well. The next level setting is set to itself, which is recommended for stand-alone levels.

Verdict:

Another decent but big level, no big bugs I could find. If the level was smaller and had more goodies, it would have gotten a higher rating. For now, I’ll settle for a 6.5.

- JelZe GoldRabbit =:3[This review has been edited by JelZe]

Review by mikeejimbo

Posted:
Posted more than 21 years ago
For: Jungle Runners
Level rating: 5.1
Rating
5.2

Piqued by curiousity of a level that suddenly shot up from 1 to 3 in average rating, I decided to download it.

It is actually a lot better than I expected.

GAMEPLAY: The gameplay is OK. Like JelZe mentions, it is short, and there is a little bit of deception. However, once you get the first lap done, it’s quite easy. One thing I liked was the thing with the vines. However, it seemed a little short. I would suggest making it a little bit longer and placing the vines just a little bit farther apart.

EYE CANDY: Eye candy is something I’ve always hated putting in my levels, and this is about my level at it, too. I do have some that are a little better, but I say it’s OK.

ITEM PLACEMENT: Except for the bananas, which are useless, and the save point sign post, I see no problems.

I give it a 5.2, because it deserves more than just a 5.

Review by JelZe

Posted:
Posted more than 21 years ago
For: Jungle Runners
Level rating: 5.1
Rating
5

If this keeps up I may start attacking Dx due to his bad reviews… All he’s been doing is pointing out things with no explaination… This level deserves higher than a 1, period.

First impressions:

First of all (that goes especially for you, Dx) there are two kinds of warps in racing levels: normal warps, and warps with SetLap = 1, which I’ll refer to as lap warps. Each race should only have one lap warp and there is one, I’ll get to that in a minute.

That aside, one thing immediatly comes to mind when completing a lap: this race level is short, you can complete a lap in under 10 seconds if your an experienced player. The obstacles are standard, but that’s not the biggest feature of this level: it’s deception, you can go the “wrong way”.

Layout:

Nothing special to say about the lay-out. It’s decent, but really straight-forward: it basically goes from left to right. I mentioned “deception” as the greatest feature of this level, but that only goes to a very smal extent: there are roads away from the main route, but they come to a dead end (with a warp) rather quickly. I’d personally like to see those dead end warps removed. and speaking of dead ends, I found a big bug at the part with the vine and the exit sign: if you head to the left you’ll fall… endlessly, no warps to catch you. It’s to easy to avoid, but it’s still quite disturbing. Also, the swinging vines hang one tile or two too low: you can see Jazz or Spaz go through the platform.

Gameplay:

Spazie tried to make it a little bit different making these little off-roads, all with goodies to make you take them. He even went this far of making a “fake exit”. It’s an intersting idea (I dunno if it’s old), but it’s poorly done. It has potential tho, and it’s worth experimenting with.

Tileset use and Eye candy:

The eye candy’s decent, but standard. I’m guessing spazie took this right from an official level, which is acceptable. However, there are some tile bugs, but they’re very minor, and focussed in the trees and the bamboo. It gives the level a somewhat newbish look which is OK in his case.

Ammo, candy, stuff that’s good:

You’ll only see one major pickup in this level, and an effective one in races: ice. Since they’re off the main road they may be worth picking up if you’re in the lead. I wouldn’t advice it, since the level is so short. You also see a few bananas, but they’re mere decorative: a sugar rush won’t help you in races.

Verdict:

Unlike Dx claims, this is by no means a total disaster. It’s no masterpiece either, but it’s worth trying at least once. It’s short (therefor fast and somewhat fun), has interesting ideas…but it suffers from flaws a lot. A 5 for the effort. Next time, make your levels longer and interesting, it’ll do good on your ratings.

- JelZe GoldRabbit =:3

[edit: it seems I overlooked the missing next level setting, which is totally unacceptable, especially for such a smal level. Half a point has been subtracted]

[edit: now the author is fixing the bugs… Next time, have a tester first point out the bugs before you upload levels. Saves us a lot of editing ;p][This review has been edited by JelZe]

Review by Spazie

Posted:
Posted more than 21 years ago
For: Jungle Runners
Level rating: 5.1
Rating
N/A

Check your Private messages…

Thanks for the help ;) its getting a bit improved… (Soon anyway…)[This review has been edited by spazie]

Review by Ðx

Posted:
Posted more than 21 years ago
For: Jungle Runners
Level rating: 5.1
Rating
N/A

don’t upload such a bad level(s)

Eyecandy

Wow this is BAD :P!

Buggy

i can only say: every tile has a bug

gameplay

Bad

ammo

Well this is very bad to

And something else

endwarp you start in the middel.
its quit ugly…
and its small

Above is a old review

Ðx

[This review has been edited by dx dc]

Give yor msn adress and i will help you with yor level(s)[This review has been edited by dx dc]

Updated.

i will see

aha some better but buggy. lissen
Jelze. first time that i reviewed that was’t updated. this is better.
you can’t fall this time.

4.7.
[This review has been edited by dx dc]

(Unjustified pressurized rating adjustment removal edit. ~Violet)[This review has been edited by Violet CLM]

Review by wadledee

Posted:
Posted more than 21 years ago
For: Metal Death Arena
Level rating: 6.6
Rating
N/A

Well, good enough for an 7.2! Lets start.

Eyecandy-GREAT
Ammo,coins placement-NICE/GOOD
Bugs-I cant find that bug, DX!
LVL-An little bit small
WELL, IT WILL GET FROM ME AN 7.3!

This review has been edited by Wadledee
(Unsupported rating removal edit. ~Violet)[This review has been edited by Violet CLM]

Review by Ðx

Posted:
Posted more than 21 years ago
For: Metal Death Arena
Level rating: 6.6
Rating
7

OkeY let get started

Bugs.

I found obly ONE! WEEEEEEh

ammo placed food coins etc

Well nice placed.

small/Big

Its small.. thats the bad point

eyecandy

well! The eyecandy is nice!

Download it: Sure
Host this: Mayby Once

6.9 >>> 7.0

Ðx

Review by wadledee

Posted:
Posted more than 21 years ago
For: Death Gems
Level rating: 6.2
Rating
6.5

Hum hum hum… Aiyaya! This is bad!
The only thing hold the rating from 5.2, is that’s this your first gem hunt
But what the others where saying, you can get 100 gems in 10 seconds! The only thing what let you play longer than that, is that the EXIT on a weird place is. In a better gem hunt, will be placed 2 EXIT’s. Your seeking a hour to the EXIT!
Gems are to much! If you make a gem hunt, be shure if you’re playing for 100 gems, place, well, somthing of 145 gems in the lvl, not 1450 gems!
Weapon placement was pretty good. Nothing to say about that.
background, music and graphics, are pretty good. Nice music chose. There are som bugs in the graphics, but not very very bad. The background, well, what to say about that?
Decent gameplay. The flow and the layout needs work, but nothing to say about it.
Eyecandy bad. What the others where saying, I want to say to.

OVERALL:An nice lvl for your first that’s need work, and the rest was good. Only an little buggy.

DownloadRecommeded:Yes! Download this.
Host this:Yes!

an 6.5 from me.
this review has been edited by Wadledee[This review has been edited by wadledee]

Review by Jazzyman

Posted:
Posted more than 21 years ago
For: Boss Practice Levels
Level rating: 1
Rating
N/A
I don’t go rate this levels, this is supid junk, sorry spazy, i think you must work harder to get a high rating.[This review has been edited by Jazzyman]

Review by mikeejimbo

Posted:
Posted more than 21 years ago
For: Boss Practice Levels
Level rating: 1
Rating
N/A

I can review this in one word: Why?

Why did you make a pack that consists of nothing but a bunch of bosses in an illogical order? When I first downloaded it, I thought that perhaps it would have some merits. I was wrong.

EYE CANDY: Rather, lack thereof. A little worse than mine. Completely unvaried.

GAMEPLAY: You have nothing but a blaster and you have to fight a bunch of bosses.

AMMO/ITEM/ENEMY placement: N/A, except for the bosses.

I am not going to actually rate it, fortunately.

Review by NOKA

Posted:
Posted more than 21 years ago
For: Boss Practice Levels
Level rating: 1
Rating
N/A

Stop using the overused tilesets!!! :< grrrrrrrrrrrrrrr!
Tube electric was used 213423434 times!

Review by JelZe

Posted:
Posted more than 21 years ago
For: Boss Practice Levels
Level rating: 1
Rating
N/A

How about this: “training” levels like these are often considered junk on J2O and will be deleted in a couple of days.

Review by Ðx

Posted:
Posted more than 21 years ago
For: Boss Practice Levels
Level rating: 1
Rating
N/A

Omg i won’t rate it.
1-i dont need to practisch
2-its bad
3-ugly
4-devan springs out of the level

No rating

Download: No
Host this for cooooop:NO
Overall:N/A

Ðx[This review has been edited by dx dc]

Review by NightCrawler

Posted:
Posted more than 21 years ago
For: Red's Tileset Pack
Level rating: 6.9
Rating
N/A

[20:02:09] http://www.jazz2online.com/downloads/moreinfo.php?levelid=1421 <— why this got 7, i don’t know
[20:02:30] i bet you if i start a tileset right now i’ll finish it before you finish yours
Funneh. :P

(Unsupported rating removal. -Trafton)[This review has been edited by Trafton AT]

Review by Ðx

Posted:
Posted more than 21 years ago
For: Crazy Ceramic Clash
Level rating: 8
Rating
8

Okey lets get started.

Bugs

Nope i did’t found!

Size

The size is small.
so…. :(

ammo placed + Carrots

Well nice placed. mayby
to close but its okey

Eyecandy

Eyecandy is just fine :)
Overall: Ok

Hint

Make a coin warp.
make it bigger.

Overall: Ok

Download it: go ahead its yor choose
Host this: What ya whant

Sorry guys…

the bad point is its small…. i hate that

here a 8.

Ðx[This review has been edited by dx dc]

Review by Jazzyman

Posted:
Posted more than 21 years ago
For: Jazz2 CC list servers built into .exe file
Level rating: N/A
Rating
N/A

Yes, it works, i give it
a 8.0 super.

(Unsupported rating removal. -Trafton)[This review has been edited by Trafton AT]

Review by Lark

Posted:
Posted more than 21 years ago
For: Death Gems
Level rating: 6.2
Rating
5.7

Well… this could be decent, but there’s one huge bug. There’s no exit. Once you get your 100 gems, or whatever the limit is, there’s no where to go! Bad, bad!

Eyecandy – Bad
There’s not much here. Just basic building blocks, a few cave-style areas, and a background consisting of a translucent waterfall in layer 7 and a normal background in layer 8. Very dull… needs a lot of work.
Pros: I’ve seen worse.
Cons: Very dull and boring to look at.
Gameplay – Okay / Good
The gameplay is surprisingly fun. The flow needs work, and the layout is confusing, but the gameplay is actually not bad at all.
Pros: Decent gameplay.
Cons: Bad flow and layout, and some places need work.
Bugs: Very bad
BUGS, BUGS, BUGS! First of all, never put ice and gem rings in the same level. If someone shoots a gem ring with ice, the game crashes for everybody (I’m not sure if the clients crash, but they time out, whatever it is). Second of all, you should avoid putting a wall right next to a ground tile, because people can ‘hide’ in it. Third of all, there’s no exit! What do you do with your gems when you collect them all if there’s no exit? This area really needs work.
Pros: None.
Cons: Too many to mention. See above.
Ammo placement – Okay / Good
Well, I all ready mentioned that you shouldn’t put ice, and the rest of the ammo placement is basically okay.
Pros: Pretty good ammo placement.
Cons: Pretty good ammo placement.
Gem placement – Very bad / Bad
I can collect my 100 gems in a matter of 10 seconds. There are way too many gems. An area that I’d like to bring up is one where there are about 80 points worth of blue gems (eight blue gems) in a rectangle. It’s right near one of the start positions, and to the right. Way, way too many, and there are gem rings. Either take out the ice or take out the gem rings.
Pros: If you could set a gem limit to 500 or so gems, it’d be good.
Cons: Gem rings + Ice = No. Too many gems.
Overall, this is a buggy, but fun level to play. Jazzyman is overrating big time.
Download reccomendation: No. Especially not if you’re not a well liked player, because when someone joins your server, they’ll go straight to a gem ring and casually crash you.
Host this often: Not unless you want to be crashed.

Review by 007

Posted:
Posted more than 21 years ago
For: Death Gems
Level rating: 6.2
Rating
6.7

Its nice for your first..But there are to much Treasure you can get 100 verry easy.

The ammo placement is okay
Music use good
Gem animation i dont like that.
tubes are nice
Gameplay is okay
backround ehhmmmm
eyecandy is okay

But this a 8.5 Nah i dont think so..

I give it a 6.7.

Maby you dont need a verry big lvl because there are a lot of things where you fall down. Maby more jumps.

Review by Mercury

Posted:
Posted more than 21 years ago
For: Fight in the Wadle-Arena
Level rating: 5
Rating
5.5

Hum hum hum… hmmm…….

- bad eyecandy
- gameplay is, well, boring
- TOO SMALL. I don’t care if you made it in less than an hour or not. Spend more time on your levels.
- The ammo placement was fine.

overall: Poor level, a 5.5 from me.[This review has been edited by mercury]

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