It’s probably, because he fliped an animating tile.
I don’t think this sucks badly, Atomic…This sucks goodly. Even though I didn’t get stuck not one time, battle1 is overfilled with weapons.
I agree with labratkid. Its TOO small, but original, mixing “hotel” and “treasure hunt”, plus making this all underwater. Still, labratkid, your ratting is a little bit high. I will lower it to 6.
This level is also very nice, but it’s still too small. It’s original because you put it all under water. I’ve never seen a treasure level taking place only underwater ;p I have a room in this, too, and so does DX… you should give more people rooms =)
You shuld Try Harder at your levels. this looks like you have only taken 30 minutes or so.Try Harder.
You should Try harder on your Levels, because this sucks badly.
No rating, the program doesn’t work.
I do everything the readme says but still nothing happens at JJ2.
WELL NOW. The author put in Battle1, 2, 3, and 4.j2l! Battle1 is his level, and battles 2, 3, and 4 are the default battle levels. NOW ARE GAMES ARE MESSED UP THANK YOU!!! -.5 for this annoyance. You’re off to a bad start. The eyecandy is overdone, and just comes out to an annoyance, the gameplay is bad, and you get stuck a lot, it’s buggy, and the ammo placement is bad.
Yay, I have a room =D This is original, and unoriginal at the same time. It’s original in the sense that it’s a hotel that is turned into a treasure hunt, but the look and feel of it has a strange resemblance to, “Five Golden Star Hotel.” +10.0 for giving me a room ;p Just kidding. It’s a bit small, but has fun gameplay. Overall, it’s a good treasure hunt level, mixed in with the popular hotel gametype.
Hmm, not quite as bad… it uses Omega’s awful Alien Carnage tileset conversion. Use mine – it has all the tiles, and the size is correct… plus, it’s not automasked. The eyecandy here is minimal, all though Omega didn’t give you much eyecandy to work with, so I’ll let you go, since it’s Omega’s fault. (ever seen the South Park movie? They’re all saying, “Blame Canada.” Now, we can say, “Blame Omega!” ;p). No offense… Anywaaaay… this level is a bit hard, and it’s surprisingly advanced for your second level! It even uses ambient sounds, the art of making it look like a tile is moving up and down, trigger scenery… very impressive mechanics for a second try. Keep trying… I see potential in you.
I get an access violation, too. >(
lissen first of all, the coins ( some ) cant jazz get. so its very good, good eyecandy. baddies good placed and sometimes hard. Rating from me an 6.7
what?!! HOW?????? HOW HOW HOW
Sorry, but i cannot rate this.when i start it gives me an a access violation error………………
Wow!this is good hand drawn tileset what works goodly.i liked it.
mY rAtInG iS:8.2 good job!
Yeah good, the anetiles works and the rest is okey.
Whee! this my first review……
There are lots of useful tiles in this set.i likede it.i also gave some + points from textured background, and blocks!good job, keep this up!
I think a 9.7 is so overrating this tileset. The tileset looks like time was spent on it, also, a lot of the stuff looks handdrawn; kind of mspaint-ish and psp mixed. The grass is kinda short =P. Those handdrawn worms with those signs are pretty funny ^^. There is some texture and thats a good sign, saves you from a low rating..seems to be missing things like suckers. A 7.5 from me.
That review is so gone. ;P
(My review is so gone)
(Rating removal. -Trafton)[This review has been edited by Trafton AT]
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