Well im rating a level by the foo himself eh?
Ok since I feel pessimistic Lets talk negatives first: Gameplay is a bit annoying in some parts like where the gold coin is. It’s definetly not smooth trying to get the coin as the top left corner of that… thing ;P doesn’t have one ways, and although the stairs beneath it are one wayed ther still a bit annoying.
Eyecandy is good in most parts but dry in a few. (my levs never have enough eyecandy according to you candy addicted foos), fun how there are lots of secret areas, but it doesn’t leave much regular playing area for the people who don’t know the level well. Anyhow now that ive bloked the 5 people messaging me I can get on with this review oops *unbloks blak ninja.
Anyhow the level creation shows skill. The secrets and coin warp ideas are fun ones, and this level would be a fun level to play battle if you could somehow make lots of people join since it wouldn’t be as fun for 1 on1’s.
Anyhow a good battle lev , original ideas, and fun (very important point there)Good Job Black a very good level, Ill rate it 7.7 because thats what it is : P. I would recommend this to any foo who plays battle levs , because this one is refreshign now that were all depressed christmas is done for the year.
Violet your a foo , its not illegal because,, fine maybe it is ;P
This has a cool beat,a cool style…it actually made me dance in my chair!=D
A MUST-download!_
I’m sure this ís the best level name ever seen. It looks magic because the “towers” on the layer 7 rule. Everywhere are some things transculent, sometimes they aren’t, you have carrot tubes, coins in ground, strange vegetables and more. It’s, bad enough, not so big. It don’t think this is so boring, there is lot of eyecandy, orginal amazing eyecandy.
All what i have to say is: Download this and: “Trafton, shuddup.”
This is cool and the tileset is cool to!
It’s only a little hard but that doesnt matter.
Grab this 8.7
By the way, the author has typed Superspaz in the ‘other authors’ section. Superspaz has rated it. Blahblahblah admins delete blahblahblah.
You guys realise you gave this 6.6 out of 10? Gee…Be realistic! You don’t rank how good the level is in comparison with his experience, but in comparison with the average level+rank. And gamer, the thing yer saying, ‘It’s worth it to play this level only if you know cheat codes’ is exactly a very, very big mistake! Most people don’t have fun with cheat codes, and think it’s weak. And I am one of them.
Ow man, why am I even wasting my time to explain this..
I don’t feel to review this anymore actually…[This review has been edited by JoJo a.k.a. IP-Dope]
I must say this tileset looks cool. The colors are funky, but they don’t hurt your eyes. All tiles look very smooth, and there’s layer 6+7 eyecandy. What do we want more?
Well, a bit more colors would have been nice. Now there’s only green and blue, and altough there are a few eyecandy objects, the tileset may start getting boring quickly. another set-back is that it’s hard to see the difference between the masked “platform” blocks and the “cave” tiles. You should have made the cave tiles a bit darker.
The textured background doesn’t work unfortunatly, and I would rather like to see an “outside” background here, like in Mez02.
The basic stuff (vines, blocks and stuff) is there, along with some freaky text boards.
I would like to add I really like your tileset style. It may look simple, but well… I like it :P 8,0 may be too high, but I don’t care. Download this.[This review has been edited by Fl@$h aka BlewMeUp]
The monkeys are funney, I like that level car chase?
I ame with gamer and moonblaze right, so thats wy I giva you a 6.
moonblaze is wrong. There are 4 types of enemies. The level lacks weapons,to many carrots, to many enemies. Its worth it to play this level only if you know cheat codes(i do) .The idea with the elevator is cool. I thing bubbas dont fith with MEZ tileset.
ANYWAY I GIVE YOU 7 . COES ITS YOUR FIRST SP LEVEL
Spring thing: Interesting music, the level wasnt really long, but sometimes hard and takes skill to pass. Not sure if this will be to fun since some amateur players may complain that this level is unbeatable (but its quite beatable). Other than that, not much wrong.
Over the rives and hrough below: Music is strange, the ponds in the tileset had me going for a while. I thoughtyou’d get stuck if you fall in them (because of long delay in suckers) but its actually quite interesting and may lead to chaos with people shooting and tackling each other into the ponds to gain the upper hand. ;P At first i thought the level was to short (having no clue that those two sunfloweres where saying there was a warp there, but the level turned out to be at a good size. The bottom area with all those springs is a bit crowded (especially if to many people are in there at once) but its actually fun :) And thats basically all of this level.
Swimming laps: I didnt like this one as much. A bit crowded but its ok. The water looked real ugly though, but then again that goes for a lot of levels. The tile placement, i just didnt like it for some reason, needs more detail. The suckerz that were put on those black tiles annoyed me and reminded me of a test (tests cause to much stress for me and just make me want to go mad) Not only that, but i SUCK at swimming in jj2 and the level was a bit hard for me, and i cant imagine what it would be to some new people playing online.
Springs J2S pole: Lol funny music, and the eyecandy was not to bad. The poles annoyed me, just imagine how it would be with over 10 people playing!!! As i played it more, i found the level quite annoying (me being as high as the ice powerup then suddenly accidnetally helplessly falling all the wayto the bottom. X( The level got so hard that it pushed me to the point where i had to cheat to beat it, which wasnt good, because I NEVER cheated in race level (most of em to easy) Also, the end lap warp took me just a tile to the right, thanl god i dont have to do many laps on this. The music rocked though.
Infinity Racing: This drove me to the point of madness, all those springs and TNTs, AAAAAAAAAAAAAHHHHHHHHHHHHHHHHHH!!The tile placement could of been a bit better though. The coin warp at the end was rather annoying.
OVERALL: Some stressful and hard levels here, with zounds of obstacles. Next time, make the race levels more fun, and less difficult, because the difficulty really takes from the fun. Thats all, and sorry for the rather low rating.
Chritmas Afterthought: The level is OK. Nice music choice, has a christmasy theme. The eyecandy is also ok, some candy canes which are trasnslucent. Also some hills and etc. The backround was not made warped though. The layout bothered me. There were dead ends and stuff, and they could easily be fixed. The coin warp idea was cool, though occasionally a bit unfair (makingyou collect the same amount of coins for a useless ice powerup and some seekerz etc.) Then again, i just may be biased. Also, the left side is exposed, which leads to invincibility (agaisnt shooting) for anyone who stands at the far left. The ammo placement was a bit sparce. Also, as far as i can tell, there are only two coins (gold) in the whole level, which may lead to people “camping” right under them(well, this might happen to people who are unavare ofthe secret and may think there is only one coin in the level.You should of included some silver coins in the level. There was a secret, but only one (i only found one, and im to lazy to check if there are more. Also, the only way the carrot (fullenergy) is accesible is by the bonus warp, and i have failed to find any more carrots in the level. OVERALL: 7.0
Christmas Afterthought(The night one): Basically the same as the first level, but the backround and lighting are different, so is the music (Candion Music) and there are minor changes in the level. The small problems in the first level have not been fixed here (the left side being open, lack of carrots etc.)
OVERALL: I think ill rate this a 7. Im not sure though, and may change it to 7.2
There isen’t something to say “Haha” for sinice this is a very very VERY bad level. ‘Nuff said.
It’s most likely a single player level made in a rush, only 3 types of enemies which are usual stuck together in the different rooms, there’s no ammo, loads of carrots and check points in the start.
The eyecandy dosen’t exsist, and the layer eyecandy is arful bad.
The end boss suck badly because of the platform set up, because there’s too many Bubbas, and because you only have blaster to fight him.
Make up your levels and begin work more thought them, insert food, ammo, gems, and different kind of challenges.
Download not recommed.
HAHAHA! I’m the first reviewer of this level!!
I like to play this level, but its a bit hard! Its cool to play the end boss in HARD MODE!!!!!!!!
(Rating removal. -Trafton)[This review has been edited by Trafton AT]
Too small, too boring. But it’s still worth a 7.
Violet did really make a level that did look totally different from other carrotus levels, just too bad it’s a poor CTF level.
The music is boring, ‘nuff said, there could have been better music, the suckertube up to the carrot is cool effected, but the carrot is in a death way (bad).
Thought this amazing eyecandy, the level itself is kind of boring.
GAMEPLAY: 1.9 IT was fun. The race levels were really long (my opinion) some were to confusing, you couldnt tell where to go, and that isnt very fun in races. Lots of cool effects, but the thing which takes from the gameplay a lot is the suckerz. There are to much sucker tubes, its boring watching you being slowly sucked by them, the least you could of done was make them a bit faster, but gameplay was well done overall.
Tile placment: 1.8
The tile placement in most levels was good. In soem the tiles didnt go together, but that was usually to either make the level have a difficult puzzle which needed those column tiles to be floating in midair, or just to confuse you. Either than that, tile placment wasnt bad. Looked like Another Jazz 2 Fan knew what he was doing. Good job on the tile placement
Eyecandy: 2.0
Although confusing on several times, the eyecadny sometimes amazed me in most places. The eyecandy was confusing, but fun and excellently made (is excellently even a word? Dont think so….) A few small problems barely unnoticable, but eyecandy was sometimes very well done, though confusing.
Music: 1.0
Not the best in the world but at least it fits.
Other: Whatever i left out, how the levels all fit and all, get a .8
OVERALL: 7.5. Good job on the levels. Next time, add some ammo and dont make the levels that confusing. Other than that, good job.
Its an ok level. Nice music, layout is good. Tileset use was great, ive yet to find a bug. Ammo placement was good too. Very nice CTF level here indeed. To tired to qrite long review…
Sorry to say, this dissapoints me a bit.
The tileset use of the level is unique and strange, but some tiles just didnt go together. Actually, tons of tiles didnt go together. I have no clue what the backround eyecandy is suppose to be (although it looks rather creative) and the backround looks like slime, but ita not to bad. The gems were used for decoration, im sure, but just looked plain strange and didnt fit in well. The transluscent tiles looked strange as well and looked like they were made out of glass. Creative, but looked kinda ugly, sorry. The sparkling carrots were VERY creative, but again, they just looked wrong. Ammo was placed unevingly, some places being VERY bare, and some places clustered with ammo. Layout wasnt to good, just looked empty and strange. Some tiles were placed extremly creative and looked cool, so they upped the mark a bit. There was ambient lighting, but it didnt make a big of a difference in the rating. The music, though irritating sometimes, fits the level. I didnt see much wrong with the base placement.
Pros: Creativity being unimaginable, very unique and “different”
Cons: Ammo not placed the best, tiles didnt fit together a lot. Music irritated me.
OVERALL: Definately creative and unique, which is why im rating it this high. Unfortunately, the number of cons prevented me from rating this too high. Its an interesting and unique level, worth a download reccomendation.
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.